Smuggler Archive

Thread: Do We Now Have Any Bugs

Mystique2000uk
Sun Jul 31, 2005 4:54 am
#1


Don't get me wrong I'm as pissed off as the next guy with the two year delay in the addition of any real smuggling to our profesion. But I was wondering, Ive been playing smuggler for a while now and any bugs have come accros have been fixed very quickly.


Concusion shot was fixed recently. Yeah I know people see this as a nerf but it is now working as intended


Bio Linked weapon slicing has been fixed and along with this the Pup issuse should be fixed too. Well You now are able to remove Pups from bio linked weapons so its a partial fix


Apart from that what bugs does the profesion still have?


Like I said I know we still can't smuggle but it would seam all in all he profesion is in prety good shape regading bugs. I mean Just look at the poor Droid Engineers.



We're Charley Brown, the Dev's are lucy and the Smuggler revamp is the football.
Every time we think, this is the time were gona get to kick the football Lucy pulls it away at the last minute.



I only have one thing to say aauugghh!
Thomen
Sun Jul 31, 2005 7:26 am
#2






Mystique2000uk wrote:


Don't get me wrong I'm as pissed off as the next guy with the two year delay in the addition of any real smuggling to our profesion. But I was wondering, Ive been playing smuggler for a while now and any bugs have come accros have been fixed very quickly.


Concusion shot was fixed recently. Yeah I know people see this as a nerf but it is now working as intended


Bio Linked weapon slicing has been fixed and along with this the Pup issuse should be fixed too. Well You now are able to remove Pups from bio linked weapons so its a partial fix


Apart from that what bugs does the profesion still have?


Like I said I know we still can't smuggle but it would seam all in all he profesion is in prety good shape regading bugs. I mean Just look at the poor Droid Engineers.






Personaly, i see conc shot not as nerfed, but fixed.. except for the fact that its not easy to chain anymore. Bsomewhat bugged right now is the slicing tho. =P the damage slice cap is lower as the crafted weapon damage cap, and critical slice does nuthin else but popping a critcial over your target name. Spice isnt worth the resources, IMO..


When you slice a Mission Terminal, the higher payout is still gone when you hit refresh, any imperial player can still easier evade the contraband scan by Crackdown troops as any MSmug can.


MSmuggler Box is rather useless. Grants no Bonus to Slicing as far as i know. Slice 4 is exactly the same, if thats a Bug, or just lack of foresight.. who knows.


As MSmuggler Feign Death fails to many times, IMO. saw the cloner more then few times since hey changed that. Instead once, when low on HP i have to start using it when i m halfway down my HP Bar.





Lawho Iwon
Master Smuggler
Smugglers Alliance Ace

Coalition of the Lost Smugglers
Spiderhammer
Sun Jul 31, 2005 8:01 am
#3

i dont see concussion shot as nerfed but i think the daze immunity thing needs to be tweaked so that it will start when the daze sticks not when it ends.. that way you can't perma daze but you can keep the mobs off your back so long as nobody shoots them before the daze wears off naturally. There are lots of tweaks that could be done to our abilities. I think slicing as it stands is ok as a fix to the broken system after the cu but is still not what it should be. I'd like to see panic shot do a bit more damage since it come with a debuff to the smuggler. A knockdown would be nice with lowblow. there are a bunch of little things like that.



# I support PIRATES!!!! YARR, matey!


Player Based Smugglin... its the only way!
Wyzchekyfirearms
Sun Jul 31, 2005 8:21 am
#4

Well my biggest gripe with the slicing system is the fact that the Illegal core boosters are selling for 2mil a piece and I haven't seen one drop yet as loot, only from salvaging WUKs, the Simple and finely crafted toolkits are not dropping as loot, yet the Delicate trigger assembly is dropping like crazy. You can't slice above the caps on weapons, which means all you need is a really Good 12smith, and some tissues and the weapon doesn't need sliced at all.


The concussion shot deal, only problem I have with it is the fact that the ONLY reason it was changed is because too many Jedi were whining because they were being rendered Useless. It wasn't changed due to any other reason than that.


Bug or Not? Slicing 4 works just as good as Master?


At times while making a slice it does not give the Alloted amount of points to the weapon. Instead of it being a 12%speed slice you wind up with around 8 to 10%. The math doesn't always add up correctly.


Bug/Broken? The communication between smugglers, rangers, entertainers, SLs, Commandos, DE, BE, did i forget anyone? Is absolutely pathetic.


Just my 2cents worth on this though.


Wyzcheky





Vice Consul of The SRA
Sexiest wook in the galaxy
Master Smuggler
Alliance Ace Pilot
Master Commando
Rwookrrorro Vendor tent 369 -276 on Talus Just off the Shuttle, Providing displaced wookiees a home since player cities were launched...
Thomen
Sun Jul 31, 2005 8:37 am
#5






Wyzchekyfirearms wrote:

Bug/Broken? The communication between smugglers, rangers, entertainers, SLs, Commandos, DE, BE, did i forget anyone? Is absolutely pathetic.


Wyzcheky






Well, yes.. the communication between the Professions is not so bright at the moment. Had a friendly fight with SLs aboutwho willget the Hawtchicks during our ride in the short bus*sighs*. I think no one is to blame for the defect in the comm dish that should connect all profession. Prolly everyone is kinda pissed because of the current state of the game. Even some of the Jedi *twitch* say that Devs should move their attention from Jedi to the "normal" *twitch* Professions.. and getting flamed from other Jedi for posting this.




Lawho Iwon
Master Smuggler
Smugglers Alliance Ace

Coalition of the Lost Smugglers
Mystique2000uk
Sun Jul 31, 2005 6:44 pm
#6

So all in all not many bugs then, If they sort out the loot drops, we would seam to be in prety good shape apart from the fact we can't smuggle.



We're Charley Brown, the Dev's are lucy and the Smuggler revamp is the football.
Every time we think, this is the time were gona get to kick the football Lucy pulls it away at the last minute.



I only have one thing to say aauugghh!
SmugglinZane
Sun Jul 31, 2005 7:41 pm
#7

DE's not that screwed up, droids are. They didn't get the revamp they wanted way back then and have called it a bug ever since then.


Furthermore, not being able to smuggle really is the biggest bug this game has ever had. The fact that they call it a lack of a feature instead of a bug is once again just mincing words. It's because of this that I hold us, Rangers, and SLs as the most bugged professions in this game. Other than harvesting and cool camps, Rangers have not had any real function since launch. SLs were beginning to get better skills, and then they got nuked right after CU, but even those skills were on the lame side. Simply put, SL has nothing better to lead with than I do, and I've proven that many times over.


Every, well most, professions in this game have bugs. Some are worse than others, but no other profession should put themselves ahead of the 3 I mentioned.


Unfortunately, the CU brought a ton of non game breaking bugs along with it. The loot table is seriously screwed, CAs and AAs are practicly useless, and the few crafting changes there were have gone totally bonkers (see AS factory run problems for an example). Add that to the list of other existing bugs not brought on by such a sweeping change, and you'll see these 3 professions get further ignored as they are regarded as missing features and not being broken/bugged.



"Jedi claims of being "broken" are like saying "But my TV isn't widescreen! It's broken! My TV can't show high-def pictures in 1080i, it can only do 720i! It's broken!" Meanwhile, crafters are saying "We'd really like to have a TV that's larger than 12" and gets more than 4 channels and doesn't constantly lose vertical control", and entertainers are saying "Can we get some color instead of this B&W piece of junk?" And smugglers? We're listening to radio programs of "The Shadow" and "The Abbot and Costello Comedy Hour" and hearing FDR's Fireside Chats. We don't even HAVE a damn TV, much less a broken one or a "broken" one by Jedi standards. I'd LOVE to be as "broken" as they are." - The Legendary Solo4114
dlc3007
Mon Aug 01, 2005 5:32 am
#8


  • Critical Hit slice doesn't work.

  • Don't remember if the Low Blow desc says anything about a KD, but I'd list it as a bug if it doesn't.

  • The slicing percentages are screwed up. One of the trees give access to a 100% customization where MS should be the only ones capable of that.

That's just off the top of my head, and those are just bugs. There are many more "problems" with the profession.




Imperial Col. Croda L'to

Jedi kiss their sisters -- repeatedly.



Zombie_Arsani wrote: Quiet jedi, grownups are talking.
TashunkaSapa
Mon Aug 01, 2005 6:46 am
#9






Thomen wrote:

any imperial player can still easier evade the contraband scan by Crackdown troops as any MSmug can.






Incorrect. Imperial rank no longer exempts you from contraband scans. I'm a Colonel and a Master Smuggler and I still get stopped. Got on my bike and rode off the other day... and got fined 50 FP by a Captain.



Shaan'ti Hokai (Kauri)
Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
Master Explorer. Force-Sensitive. HERO OF TATOOINE.
Jaspor
Mon Aug 01, 2005 6:51 am
#10






TashunkaSapa wrote:



Incorrect. Imperial rank no longer exempts you from contraband scans. I'm a Colonel and a Master Smuggler and I still get stopped. Got on my bike and rode off the other day... and got fined 50 FP by a Captain.




Are you sure you weren't "On Leave" at the time? While On Leave, this will happen. However, if you are Combatant or Special Forces, the NPCs (in my experience) do still apologize for the inconvenience and let you go without a fine if you are high enough rank.




Jaspor
Master Politician / Master Smuggler / Master Pistoleer
Imperial Colonel / Imperial Pilot Ace
Guildmaster of Guild of the Zodiac - Constellation, Naboo


TashunkaSapa
Mon Aug 01, 2005 6:57 am
#11

Interesting... yes, I was on leave. I don't recall getting a bye when Combatant at all since the CU. I'll test further - but pre-CU even Coverts got the bye.






Shaan'ti Hokai (Kauri)
Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
Master Explorer. Force-Sensitive. HERO OF TATOOINE.
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