Smuggler Archive
Thread: Thought of an Amazing Skill for Master Smuggler
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PreLaunch
Tue Jun 08, 2004 2:31 am
#1
The way mobs spawn so fast in the new dungeons a great skill would be to slice a terminal which would add a length of time to the respawn rate as you go up the tree and at master would turn off respawn all together.
Now that would be a money in the bank skill if I ever heard of one. Hehe
WayneInAustin
Tue Jun 08, 2004 7:05 am
#2
Logically it doesnt make sense, not that fast respawns make a lot of sense anyway.... but it WOULD be a cool skill....
SomaIcarus
Tue Jun 08, 2004 7:26 am
#3
It would make sense to slice the deployment speed of robotic reinforcements (robots, tied to cpu's... slice the cpu to delay the next (X#) of waves) Since the dev's seem to have thrown the timeline out the window, and use super battle droids as a replacement for true 'content'... this could add a nice spin on some of the newer dungeons. Plus this would have everyone clammoring for a master smuggler to join thier group... something the dev's have said they want, but can't figure out how to implement.
cheers,
si
starcraftWS
Tue Jun 08, 2004 7:30 am
#4
Since the dev's have thrown continuity out the window anyway... I'll go a step further and say that Smugglers should be able to slice dungeon terminals to spawn other droids/robots like Bender, Robbie, and Gort
Message Edited by starcraftWS on 06-08-2004 07:31 AM
unkleted
Wed Jun 09, 2004 12:06 am
#5
starcraftWS wrote:
Since the dev's have thrown continuity out the window anyway... I'll go a step further and say that Smugglers should be able to slice dungeon terminals to spawn other droids/robots like Bender, Robbie, and Gort![]()
Message Edited by starcraftWS on 06-08-2004 07:31 AM
Anything involving Bender is a good idea. Count me in. 
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