Smuggler Archive
Thread: Superstitious
When I first mastered smuggler, I was not very happy with the %s I was getting. It seemed like i would rarely get 30%+ slices and I frequently got bad slices. I made my clamps and knives as I went with no experimentation at that point.
That all changed once I started experimenting on my clamps and knives while making my own factory runs.
Once i started using the experimented tools, I noticed a dramatic increase in my percentages, and I was able to sustain long strings of really good slices with only the rare sub-25% slice. Last night I got at least 4 45% armor slices with at least 6 other 40% + slices out of about 7 suits of armor. Most of the other slices were very good slices.
I know another smuggler who feels the same way, and there are other smuggler who are criticized for being superstitious. It seems kind of intersting to me as well that the developers felt a need to remove the expreimentation windows form spices, but not from slicing tools. Wonder why they leave that in?
Has anyone actually gotten concrete feedback from the developers positivley stating that quality of tools had no impact? Unless this has happened I dont think it is a good idea to tell everyone that expreimentation on slicing tools have no impact.
I don't think we have gotten concrete info on anything from anyone.But I have done both ,used just the crappy leftovers to make my tools, and used the best stuff for my tools and bought only the highest quality upgrade kits and it didnt make much difference,still got some good slices and some bad slices.
But hey if it works for you keep doing it.
Message Edited by Jandel-Har on 06-09-2004 11:54 AM
Message Edited by Intelerebel on 06-09-2004 12:36 PM