Smuggler Archive
Thread: Blockade discussions and smuggler
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SpecWar1
Tue Mar 08, 2005 7:35 am
#1
Here are ideas i posted in the Jump to Lightspeed forum.... thought you might like the ideas.....
Well I have posted this idea before on other parts of the forum and yes it did get shot down. Why? Because we have been led to believe that we should be allowed to teleport to every planet so people that have gotten used to the idea of bouncing back and forth is the way to go.
What they dont understand is they have shortened the galaxy, killed immersion, and shortchanged the possabilities this game has as a whole. For example here are a couple of ideas that I think are more important then having people teleport everywhere:
1. Smuggling supplies: Space missions with smugglers getting past blockades.
2. Bounty missions in space. Chase someone to a space port? Continue the chase in space. NPCs only as Jedi have already cried about not having this, they will want special abilities in space which we all agree they shouldnt have. So please NPCs only. Still Galactic Civil War will Effect your chasing this bum in space so the effect is still there!!!
3. Taking passengers that DO NOT HAVE JTL to thier destinations. Allow people to enter multi-passenger ships but not be able to access turrets or fly the ship! They know nothing of ships! This would boost sales of JTL as people would get a first time view of what they are missing and JTL would be an important component to making a living in the Starwars galaxy.
4. Space stations: This would be a nice addition to SWG. Actual space stations where people can rent space like on the ground and set up vendors in shops for space traveling folk!
5. Blockades: its no freaking secret, the imperials are strong in this era and blockades should be imposed to planets that are being runned by the rebellion! Supplies should be cut off! What is the problem with this? The Galactic Civil War is supposed to be exactly that GALACTIC!!! Not just on LAND. The imperial navy should be imposing sanctions on planets and such that are under the rebellion control so that they can smuther them under their strength! Hence smugglers can have an actual working profession!
6. Increase shuttle time by implamenting a space that mimics a space transport. If your getting on a shuttle you should be inside a shuttle with windows to view what his going on outside in space! To show more depth and actually show the political battles rageing in space! Shuttle launches with atmosphere like launch, breaks into space where you can see space stations, imperial Star Destroyers, battles and such. Shuttle then Jumps into lightspeed the same way as JTL does showing off the JUMP TO LIGHTSPEED effect that everyone who owns a ship or has seen any starwars movie loves!
7. Mining in space: Make it so that there are rare resources in space! If your an ARTISIAN IN SPACE then you should be able to land on an astroid and start mining from your ship! Why is this so hard? Galactic Civil War will effect the trade of mining rare resources. Rare resources are contraband and hence smugglers are needed!
8. Make multiplayer ships a huge part of the war! its no secret that multiplayer ships are a part of the war as you can prepare and get buffed in the ships. Smugglers can help in smuggling these rebels past blockades! Now a planet under rebel control and imperials in hot persuit are above the planet as a rebel base is under seige by the imperials where ATATs have landed! Joe the Captain of commandos needs transport for all his fellow rebels to get to this planet safely so hires or recuits a smuggler to join him in the rebellion. "We need transport past that blockade can you so it?" Smuggler responds "Sure thing, I can get you past them undetected."
Here is how!!!! MASTER SMUGGLERS with a combination of MASTER PRIVATEER should be allowed to aquire all Multi passenger ships including IMPERIAL REBEL and yes his very own YT1300!
Why? becuase these guys are the experts of smuggling! Getting past a blockade is their specialties.. Hence Han Solo getting past the imperial blocade on Endor Moon! Makes sense? Does to me!
If you have been to deep space you will know and see that all this that I have written down is possible. The corvett in Deep space is constatly under attack and spawns repeditive. Why only in deep space? When I went there it was fun fun fun! I went there a couple of times. There should be spawns like this everywere from Super Star Destroyers to Corvetts all in heated battles!!!! Blockaded planets should have exactly that. Almost every planet has Star Destroyers over it from the Ground and when you visit the areas in space its empty. Corny arss POIs worth nothing really... All you do up there is loot loot loot. Thats about it which bothers me to no end! Such a wonderful package of sweet graphics, ships, and gameplay yet it lacks real vision!
Everything here should be implamented even against those that would go against it. This is a STAR WARS GAME not some Star Trek adventure! See my problem is that those that would complain about these changes are those in a hurry to get to the end of the game. Well hey its supposed to be an escape, and those that picked up this game are here to roleplay to a certain extent and need to sacrafice for the better of the game over all.
Well im just one player in a whole sea of players so this is just my opinion.
SpinningCloud
Tue Mar 08, 2005 8:37 am
#2
I don't really have a problem with these ideas. Many of them have been suggested previously and are decent ideas.
#6 won't go over well though I rather like it. In FFXI the boat trips were like that and were effectively a mini-game where you could get up roam around the boat, fish off the side, get into fights, etc.. And it took a while. I thought it was fun and immersive. I would not mind in the least having something similar in SWG.
Jaguarrr
Tue Mar 08, 2005 8:44 am
#3
SpinningCloud wrote:
I don't really have a problem with these ideas. Many of them have been suggested previously and are decent ideas.
#6 won't go over well though I rather like it. In FFXI the boat trips were like that and were effectively a mini-game where you could get up roam around the boat, fish off the side, get into fights, etc.. And it took a while. I thought it was fun and immersive. I would not mind in the least having something similar in SWG.
*tries to not saying anything*
/twitch
/bitelips
What kind of bait do you use in space? Dammit!
dlc3007
Tue Mar 08, 2005 8:46 am
#4
I like it. My favorite part is about Jedi not getting special bonuses in space too. Just becaus Anakin could fly well didn't keep Obi-wan from getting his a$$ handed to him in space. 
Me, bitter and spiteful towards whiney Jedi? nah.....
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