Smuggler Archive
Thread: Perk cost adjustments, on TC
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Ragnaat
Tue Mar 08, 2005 11:27 am
#1
just talked to a recruiter and here's what I see has changed with todays patch.
Prices at cheapest end (when your side has 0) was -> now:
med turret 2250 -> 1125
lg turret 3375 -> 1500
pve fwd outpost 3750 -> 1875
pve tact center 8437->11250
pve detach hq 11250 -> 15000
sf fwd outpost 7500 -> 2812
sf tact center 16857->18750
all other bases (and sm turret) have stayed their previous price
Prices at cheapest end (when your side has 0) was -> now:
med turret 2250 -> 1125
lg turret 3375 -> 1500
pve fwd outpost 3750 -> 1875
pve tact center 8437->11250
pve detach hq 11250 -> 15000
sf fwd outpost 7500 -> 2812
sf tact center 16857->18750
all other bases (and sm turret) have stayed their previous price
EnderUK
Tue Mar 08, 2005 11:39 am
#3
yep my mate posted in the dev post asking about the GCW said that the cost to usefulness of a turret is crap. HE was basicly "hit and missed" at paying me 700k for a turret that lasted all of 5 seconds when a non-sf Jedi decided to play with it and he could do nothing about it. The dev listerned, said they were going to tweak cost and maybe stats and and now we have this 
Message Edited by EnderUK on 03-08-2005 06:41 PM
Ragnaat
Tue Mar 08, 2005 11:57 am
#4
Skelestoner wrote:my god, they made pve bases cost MORE?
Yes, the bigger onces, with beefed up NPCs. They lowered the ones with the chumps inside
JediArashi
Tue Mar 08, 2005 2:45 pm
#5
I think its nice that you can beef up your defenses for cheaper...though Iadmit that I don't know how effective these cheaper turrets actually are.
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