Smuggler Archive
Thread: Idea for Smugglers to provide BH informant services
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fishbrains
Fri Aug 20, 2004 3:58 pm
#4
nota bad idea at all, would be really really handy for the BHs 
Society2
Fri Aug 20, 2004 7:09 pm
#5
level 1 missions, underworld 2. level 2 missions, underworld 4. level 3 missions (jedi) Master Smuggler.
WesBelden
Fri Aug 20, 2004 7:37 pm
#6
I would love this... this is the kind of player interactive content the Smuggler profession should be all about 
Nicolas_Frost
Fri Aug 20, 2004 11:32 pm
#7
Society2 wrote:
I am a ranged bounty hunter. Does that make me masochistic?
No, that makes you a real Bounty Hunter, instead of a templating griefer.
Imador
Sat Aug 21, 2004 12:56 am
#8
Here's an idea I came up with to add some interaction between Bounty Hunters and Smugglers. Give the Smugglers the ability to get Bio-signitures for us. We could open a trade window with them and drag our mission icon from the datapad to trade it to them. They then would open a special datapad device that would allow them to slice into the Imperial network and download the bio-signiture as well as some basic information about the mark. Such as their bio and it could randomly pick one profession tree to show you their skills (obviously for Jedi marks for now and other PC bounties that may become available later). The Smuggler could then trade this information back to you via the secure trade window and you could then pay for the service.
I think they could tie this into the skill trees according to the investigation level. So it would take a master smuggler to do this for inv 3 or 4 missions.
Imador
Duedroth
Sat Aug 21, 2004 1:17 am
#9
/bump for a cool, innovative idea
lets keep the ball rolling on this sorta stuff!
lets keep the ball rolling on this sorta stuff!
Dessimus
Sat Aug 21, 2004 2:06 am
#10
i think this is a fantastic idea, especially since I have a smuggler and a bounty hunter. I think that both professions would really benefit from more player interaction. I would really enjoy playing with this from both sides, it would add more depth and player interaction to both professions.
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