Smuggler Archive
Thread: SUGGESTION: Skill Modifiers
I was thinking that skill attachements to boost slicing % would be great.. though it'd just be a case of boosting the unknown, who knows.
Another would be some kind of mod to spice effectiveness.. not for crafting, but maybe gives the spices an extra kick.
My favorite idea woudld be a couple of droid modules, similar to the stimpak module (side note: c'mon, devs, stim a's only? kick up for some b's here) that would allow us to put knives/clamps/auk/wuks into the droid, and it passively uses them when within X radius of us.
Another would be similar to the med/harvesting boost modules on droids, to give a bonus to slicing like the attachments above.
May be silly ideas, but I'd think that'd be a fairly easy mini-publish, and I'm sure the tailors, armorsmiths, and DE's would love the new content.
Vyko wrote:
As kind of a nifty "band-aid" to being ignored for so long, I'd love to see some skill modifiers for Smuggler.. ideas follow:
I was thinking that skill attachements to boost slicing % would be great.. though it'd just be a case of boosting the unknown, who knows. NO!!! Please, attachments are already the bane of my existance...
Another would be some kind of mod to spice effectiveness.. not for crafting, but maybe gives the spices an extra kick. No...
My favorite idea woudld be a couple of droid modules, similar to the stimpak module (side note: c'mon, devs, stim a's only? kick up for some b's here) that would allow us to put knives/clamps/auk/wuks into the droid, and it passively uses them when within X radius of us. That's a good one actually, better than droids for picking or improving slices...
Another would be similar to the med/harvesting boost modules on droids, to give a bonus to slicing like the attachments above.No... well, it's better than experimentation on our tools, I'll give you that.
May be silly ideas, but I'd think that'd be a fairly easy mini-publish, and I'm sure the tailors, armorsmiths, and DE's would love the new content.
Message Edited by Rogue135 on 08-19-2004 07:13 PM
Rogue135 wrote:
Vyko wrote:
As kind of a nifty "band-aid" to being ignored for so long, I'd love to see some skill modifiers for Smuggler.. ideas follow:
I was thinking that skill attachements to boost slicing % would be great.. though it'd just be a case of boosting the unknown, who knows. NO!!! Please, attachments are already the bane of my existance...
Another would be some kind of mod to spice effectiveness.. not for crafting, but maybe gives the spices an extra kick. No...
My favorite idea woudld be a couple of droid modules, similar to the stimpak module (side note: c'mon, devs, stim a's only? kick up for some b's here) that would allow us to put knives/clamps/auk/wuks into the droid, and it passively uses them when within X radius of us. That's a good one actually, better than droids for picking or improving slices...
Another would be similar to the med/harvesting boost modules on droids, to give a bonus to slicing like the attachments above. No... well, it's better than experimentation on our tools, I'll give you that.
May be silly ideas, but I'd think that'd be a fairly easy mini-publish, and I'm sure the tailors, armorsmiths, and DE's would love the new content.The last thing we need is skill attachments and droids, or Force Sensitivity mattering (I know you didn't mention that, but I've already had people ask me if I'm going to get Luck to help my slicing)... Sorry to just shoot down your ideas, but I just hate things where we need "something else" to be better, or experimentation on our tool ideas.Message Edited by Rogue135 on 08-19-2004 07:13 PM
No offense taken. I'm just trying to think of small things that would be useful that would also give the devs a chance to show they they're aware of us still being here.
Vyko wrote:
*looks at Caylin*
*looks back at Vyko*
Slicing modifiers, smugglers using droids for various reasons such as slicing are things I wouldn't mind seeing. I don't know what I can really say, we are fairly ham-strung till GreenMarine gets back here and lets us work on the revamp proposals more.
Message Edited by Sengis on 08-20-2004 07:51 PM
Smuggler_Caylin wrote:
Vyko wrote:
*looks at Caylin**looks back at Vyko*
Slicing modifiers, smugglers using droids for various reasons such as slicing are things I wouldn't mind seeing. I don't know what I can really say, we are fairly ham-strung till GreenMarine gets back here and lets us work on the revamp proposals more.
My *looks at Caylin* was designed more to gather your opinion, not a "do something".. sorry if that was unclear.
I guess I haven't seen anyone say where GreenMarine went? All this time I've just been attributing it to he and TH flat ignoring us because they can't/won't do anything, so why bother responding?
Message Edited by Dessimus on 08-21-2004 04:21 AM
Since I don't have any faith that the Smuggler revamp is going to happen for another year anyway, why not at least get a little perk now?