Smuggler Archive
Thread: Lookee wht I found in the Knowledge base
A Smuggler is a rogue like character who profits from shady deals behind the backs of the authorities. Transporting everything from illegal weapons to refugees through Imperial blockades, the Smuggler becomes a master of subterfuge and manipulation. A Novice Smuggler gains the ability to slice simple locking devices (such as containers) and the ability to acquire several questionable spices.
DragonSnack wrote:
A Smuggler is a rogue like character who profits from shady deals behind the backs of the authorities. Transporting everything from illegal weapons to refugees through Imperial blockades, the Smuggler becomes a master of subterfuge and manipulation. A Novice Smuggler gains the ability to slice simple locking devices (such as containers) and the ability to acquire several questionable spices.
That obviously is outdated - a more up to date version would be:
A Smuggler is a rogue like character who profits from shady deals behind the backs of the authorities, or right in front of the authorities, in fact you can yell out your services with the authorities standing right beside you and they wouldn't care. Transporting everything fromsliced items to sliced weaponsthrough Imperial Crackdown squads - Just like everyone else in the galaxy with a high faction rank and a droid with a storage compartment.The Smuggler becomes a master of subterfuge and manipulation in their own mind. A Novice Smuggler gains the ability to slice simple locking devices (such as containers) and the ability to acquire several questionable spices that are of questionable uselfullness.
Now that's a little more accurate.
Cheers
Dat "Grumpy" uraze
Ternque01 wrote:
But with these changes coming.... the original description is starting to look like it fits.
Once spices get a rehaul in the Combat Upgrade and Smuggler skills actually have an environment to be useful with some new changes... wow! It is coming together baby!!!
I'm pretty damn hopeful right now. I'm reserving unbridled optimism until we learn more from the Dev (hopefully today) about the Smuggler's grouping ability.
No one in thier right mind would hire a Hunter who's a known Criminal, the same type that's going to be hunted(Jedi and/or Smuggler*).
No one in thier right mind would trust a Smuggler who's known to bring in criminals(Bounty Hunter) or already marked for Death by the Empire(Jedi).
No Light Jedi would engage in Bounty Hunting or Smuggling, as that would go against thier beliefs.
No Dark Jedi would Bounty Hunt or Smuggle(by this game's standards), or rely on thier abilities, because it would be seen as showing themselves to be weak, and the strong must destroy the weak. They see the Force not as a tool to protect the weak, but a weapon to empower the worthy(strong).
Nicolas_Frost wrote:
I'm still in favor of making the three Iconic Professions incapable of being dabbled together. No Hunter can be a Smuggler or Jedi. No Jedi can be a Smuggler or Hunter. No Smuggler can be a Jedi or Hunter. In a way it makes sence.
No one in thier right mind would hire a Hunter who's a known Criminal, the same type that's going to be hunted(Jedi and/or Smuggler*).
No one in thier right mind would trust a Smuggler who's known to bring in criminals(Bounty Hunter) or already marked for Death by the Empire(Jedi).
No Light Jedi would engage in Bounty Hunting or Smuggling, as that would go against thier beliefs.
No Dark Jedi would Bounty Hunt or Smuggle(by this game's standards), or rely on thier abilities, because it would be seen as showing themselves to be weak, and the strong must destroy the weak. They see the Force not as a tool to protect the weak, but a weapon to empower the worthy(strong).
MISTagent01 wrote:
Nicolas_Frost wrote:
I'm still in favor of making the three Iconic Professions incapable of being dabbled together. No Hunter can be a Smuggler or Jedi. No Jedi can be a Smuggler or Hunter. No Smuggler can be a Jedi or Hunter. In a way it makes sence.
No one in thier right mind would hire a Hunter who's a known Criminal, the same type that's going to be hunted(Jedi and/or Smuggler*).
No one in thier right mind would trust a Smuggler who's known to bring in criminals(Bounty Hunter) or already marked for Death by the Empire(Jedi).
No Light Jedi would engage in Bounty Hunting or Smuggling, as that would go against thier beliefs.
No Dark Jedi would Bounty Hunt or Smuggle(by this game's standards), or rely on thier abilities, because it would be seen as showing themselves to be weak, and the strong must destroy the weak. They see the Force not as a tool to protect the weak, but a weapon to empower the worthy(strong).
/cheer someone likes an idea from ME!!!!
*does the happy dance*
- Jedi Exploiting Feign Death
- Bounty Hunters Exploiting Feign Death
- It puts an end to the "Pistol God" Template.
- No more one-man base destruction "teams"(templated of Novice Squad Leader, Slicing 1, Investigation 2, Commando Heavy SupportWeapons 1, Novice Bio-Engineer). The least that would be needed is two players.
Probably quite a few other things as well.