Smuggler Archive
Thread: Question: If spices are revamped in the CURB... and we will smuggle spices in the revamp...
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Mentski
Tue Mar 15, 2005 2:56 pm
#1
maxtheusher wrote:
and It's Combat/Upgrade/Revamp/Balance
Don't you mean the Combat Upgraderebalavamp?
Kells
Tue Mar 15, 2005 3:04 pm
#2
Mentski wrote:
maxtheusher wrote:
and It's Combat/Upgrade/Revamp/Balance
Don't you mean the Combat Upgraderebalavamp?
Becareful! We know how sensitive the devs are to another other title than CU.
Rajtinka
Tue Mar 15, 2005 3:10 pm
#3
As always .. it will happen AFTER...... i wont say after what.... because that has to keep changing until they nerf us once or twice more.
CorellianCowboy
Tue Mar 15, 2005 3:47 pm
#4
It needs to happen at the same time as the CU.
If spices are getting rebalanced to actually be useful in the CU and there's a period after the CU where we can still craft them before the change that forces us to do missions to acquire them, that's going to mess up the economy.
Similar things would happen with slicing.
Also, since the Spices tree is obviously going to be gone (and since hopefully your smuggling skill would be determined by the Underworld tree) the CU would be the perfect time to add a Melee tree to smuggler.
If spices are getting rebalanced to actually be useful in the CU and there's a period after the CU where we can still craft them before the change that forces us to do missions to acquire them, that's going to mess up the economy.
Similar things would happen with slicing.
Also, since the Spices tree is obviously going to be gone (and since hopefully your smuggling skill would be determined by the Underworld tree) the CU would be the perfect time to add a Melee tree to smuggler.
Kyllan
Wed Mar 16, 2005 8:34 am
#5
Didn't the announcement say they have to code it? Or at least gave that impression. They told us what the want to do and now have to put it down (or in) to code. They've been working on the CU for a bit longer so I'm sure it will be a bit after that. Though maybe just a matter of a couple months. Who knows really?
Message Edited by Kyllan on 03-16-2005 09:35 AM
SpinningCloud
Wed Mar 16, 2005 8:39 am
#6
As long as we retain the ability to understand lekku the rest can go...until our revamp. There is nothing in our tree, other than understanding lekku, that I value more than last week's dinner leftovers.
ViperOSU
Wed Mar 16, 2005 8:42 am
#7
That's how to do it!
Kells wrote:
Docbengal wrote:
I dont mean to knit pick, but is getting the name of the combat revamp really that important?I see people refer to the "slicing tree" all the time, when actually its 1 line/branch in the smuggling tree.
combat upgrade/rebalance = CURB
I say, let the man call it what he wants
I like CURB and I'm going to keep calling it that, just for spite.
Thochkored
Wed Mar 16, 2005 11:45 am
#8
WesBelden wrote:
Well, it's all relative (I think in publishes rather than minutes...at least for SWG development), but they seem commited to getting this to us (while details may change; see Tiggs' disclaimer), so short of something drastic needing to be done elsewhere, I think soon is an apt description.
On the other hand, it is going against a big community managementguide line (from thefolks at theIGDA)that says "Don't say soon!"... but then I'm nota community managemer, I'm a correspondent.
According to Dictionary.com
soon
adv. soon·er, soon·est
- In the near future; shortly.
- Without hesitation; promptly: came as soon as possible.
- Before the usual or appointed time; early.
- With willingness; readily: I'd as soon leave right now.
- Obsolete. Immediately.
I'm going with #2, that seems to be sooner than the others.
ApollyonTB
Wed Mar 16, 2005 12:26 pm
#9
HOTDOG wrote:
...will the revamp happen with the CU.
or at least REAL SOON afterwards
Message Edited by HOTDOG on 03-14-2005 07:33 AM
They are talking about killing off the ability to craft spices.
Docbengal
Wed Mar 16, 2005 12:50 pm
#10
maxtheusher wrote:
Docbengal wrote:
I dont mean to knit pick, but is getting the name of the combat revamp really that important? I see people refer to the "slicing tree" all the time, when actually its 1 line/branch in the smuggling tree.
combat upgrade/rebalance = CURB
I say, let the man call it what he wants
Actually it's not the Smuggling "Tree" it's the Smuggling Onion.
and It's Combat/Upgrade/Revamp/Balance![]()
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Message Edited by maxtheusher on 03-15-2005 01:52 PM
Wow, I've been playing for well over a year, and not once before this have I ever heard of a profession skill set referred to as an onion, and I cruise the boards everyday. 
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