Smuggler Archive

Thread: Anyway we can have these mods put in during the mini combat fixes?

smugglerkatan
Mon Aug 02, 2004 7:38 am
#1

Master

Pistol Acc +10


Dirty Fighting IV

Pistol Acc + 10

Pistol Speed +10


Dirty Fighting III

Pistol Acc + 20

Pistol Speed +20


Dirty Fighting II

Pistol Acc +10

Pistol Acc +10


Dirty Fighting I

Pistol Acc +10

Pistol Speed +10




/grin just a thought



Nevel Katan
DrevenStrobe
Mon Aug 02, 2004 7:46 am
#2






smugglerkatan wrote:

Master

Pistol Acc +10


Dirty Fighting IV

Pistol Acc + 10

Pistol Speed +10


Dirty Fighting III

Pistol Acc + 20

Pistol Speed +20


Dirty Fighting II

Pistol Acc +10

PistolSpeed +10


Dirty Fighting I

Pistol Acc +10

Pistol Speed +10




/grin just a thought







Not likely...considering that would give the Master Smuggler / Master Pistoleers out there a Pistol Speed mod of +124. And I'm not even going to figure the accuracy. Then, there's the Master Pistoleer / BH Pistol / DF template...which I'm not going to figure either.


No...if we ever get pistol mods (which I doubt, since GM would like to change our prereqs to some generic weapon stuff), they should just be some moderate +Speed / +Acc mods placed in the MASTER box. Maybe +20 / +20...or something along those lines. And the +Acc should be +Acc While Moving...since our specials are meant to be evasive and escape oriented.




Dreven Strobe (Colonel) Tristyn Strobe
TKM / Master Pistoleer / Master Smuggler / Master Merchant
Imp FP Broker: 130c/FP Starsider Imp FP Broker: 130c/FP
Smuggler 'til the end...and then some.
"Everything I tell you is a lie. The truth is always bigger than the words we use to describe it."
smugglerkatan
Mon Aug 02, 2004 7:48 am
#3






DrevenStrobe wrote:





smugglerkatan wrote:

Master

Pistol Acc +10


Dirty Fighting IV

Pistol Acc + 10

Pistol Speed +10


Dirty Fighting III

Pistol Acc + 20

Pistol Speed +20


Dirty Fighting II

Pistol Acc +10

PistolSpeed +10


Dirty Fighting I

Pistol Acc +10

Pistol Speed +10




/grin just a thought







Not likely...considering that would give the Master Smuggler / Master Pistoleers out there a Pistol Speed mod of +124. And I'm not even going to figure the accuracy. Then, there's the Master Pistoleer / BH Pistol / DF template...which I'm not going to figure either.


No...if we ever get pistol mods (which I doubt, since GM would like to change our prereqs to some generic weapon stuff), they should just be some moderate +Speed / +Acc mods placed in the MASTER box. Maybe +20 / +20...or something along those lines. And the +Acc should be +Acc While Moving...since our specials are meant to be evasive and escape oriented.





shhh! hehe




Nevel Katan
Nerj
Mon Aug 02, 2004 7:49 am
#4

Would have people dabbling in the tree just for these items. Need something for Smuggler use only.




Valcyn - Master Marksman Master Commando, Master Smuggler From Tiggs: -- Two words -- Bring it!

WE WILL NOT TIRE, WE WILL NOT FALTER, AND WE WILL NOT FAIL

Fenris_wtal
Mon Aug 02, 2004 9:09 am
#5

If anything, then the Dirty Fighting line needs a dodge or possibly melee/ranged defense bonus. Neither of those should be higher than +5 per box and perhaps +10 for Master Smuggler. That would leave a Master Smuggler/Master Pistoleer with a total dodge of +135, which should still be inside an acceptable range. Pistol speed and acc bonuses in the proposed range would be severly unbalancing, but giving a moderate bonus to the master box might work.




N G E = Nerfed Game Experience

I didn't buy a mmoFPS when I bought SWG, so bring back the game we paid for
Bessja
Mon Aug 02, 2004 2:39 pm
#6

I agree with the dodge and defense bonuses, but how about this :


Smugglers Dirty Fighting tree is used to avoid prolonged combat. However, we should still have some effectiveness in combat. How about a pistol speed bonus at master (+5 or +10) since this would not benefit dabblers (if your dabbling, you can get better pistol speed in pistoleer/BH) and a pistol accuracy while moving bonus. Since smugglers are supposed to be avoiding combat,we would bemost likely shooting while running away.


This would give us an accuracy bonus that would not overbalance the triple masters. Ibelieve that even master pistoleers only have a +10 to pistol accuracy while moving.


Master

+5 pistol acc while moving

+10 pistol speed

poision damage mitigation 1(similar to Caylin's resiliance)

disease damage mitigation 1(similar to Caylin's resiliance)


DF4

+5 acc while moving



DF3

Melee Dmg mitigation 1


DF2

+5 acc while moving


DF1

ranged dmg mitigation 1




Besseja (Eclipse) - Wookie Rifleman/CH
Sholo Iamino (Starsider) - Smuggler, Entreprenuer, Propagandist, Trickshot.
Bessja
Mon Aug 02, 2004 2:41 pm
#7


REPOST with 2 additions

I agree with the dodge and defense bonuses, but how about this :


Smugglers Dirty Fighting tree is used to avoid prolonged combat. However, we should still have some effectiveness in combat. How about a pistol speed bonus at master (+5 or +10) since this would not benefit dabblers (if your dabbling, you can get better pistol speed in pistoleer/BH) and a pistol accuracy while moving bonus. Since smugglers are supposed to be avoiding combat,we would bemost likely shooting while running away.


This would give us an accuracy bonus that would not overbalance the triple masters. Ibelieve that even master pistoleers only have a +10 to pistol accuracy while moving.


Master

+5 pistol acc while moving

+10 pistol speed

poision damage mitigation 1(similar to Caylin's resiliance)

disease damage mitigation 1(similar to Caylin's resiliance)


DF4

+5 acc while moving



DF3

Melee Dmg mitigation 1

+5 Dodge


DF2

+5 acc while moving


DF1

ranged dmg mitigation 1

+5 Dodge




Besseja (Eclipse) - Wookie Rifleman/CH
Sholo Iamino (Starsider) - Smuggler, Entreprenuer, Propagandist, Trickshot.
smugglerkatan
Mon Aug 02, 2004 2:55 pm
#8

I like



Nevel Katan
Nicolas_Frost
Mon Aug 02, 2004 11:42 pm
#9



Nerj wrote:

Would have people dabbling in the tree just for these items. Need something for Smuggler use only.





Watch them put any weapon mods into the Spice or Slicing branches.



Jaecob Maragi
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Master Smuggler and Alliance Pilot
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