Smuggler Archive
Thread: Dear developers
Page 1 of 1
P__Day
Thu Jun 03, 2004 6:08 pm
#1
Since it would seem that you have no clue to what prioritizing is or how to do it i figured id help you out a little. Also line up in which order you need to do things.
The revamp schedual starting at patch 11:
11. Make sure all profs are in working order, dont bother to balance them,just fix the specials of all proffesions then make new specials that are not cheap knock offs of other ones*cough*commandoHAR and flame*cough*
- Add new spices
- Add slice experimentation
11.1 Repair bug's like the star trek vehicle and mob warping, mobs going poof if they get to far from the place they spawned. lower the difficulty of hte Corvette andDW bunker
11.2Lower star port waits, get rid of 100% resists on mobs new max mob resist is 90%.
12. The weapon Balance.
- Balance weapons damage output to each other moving speed caps, adjusting ham costs and such
Things that are not needed now :
- New emotes, holo emotes and that type stuff who cares, you can slap a cote of paint and a Mercedes hood ornament on your yugo its still a Yugo, it just got a new ornament. This is a poor excuse for content.
- New weapon's dont need em, your better off fixing the existing one's, /think how come i can fire a T21 just as fast as a Republic blaster?
Things that we need fixed :
- bugs like a krayt bouncing away cause it ran out of its spawn zone, or you transporting right into a rancor lair when getting off your speeder inside the outpost
- Housing storage needs to be increased since 150 items isnt much in a medium house, either increase storage or give us more lots.
- CONTENT something to do in game, lack of this is why you put the holo gring in right? With my M.Smuggler/swordsman toon ivealmost taken on and beaten every single "high end" mob NS elders, krayts, Kimo's and so on, what am i supposed to do now? Add quests like the one for RIS armor for all profs, but make them completeble IE dont make them depend on ultra rare loot drop's. Make one for Entertainers, one for Smugglers (that actually involve something remotely like smuggling, A quest for every combat prof to get they're "uber" weapon in the form of a scematic that can be used by a weaponsmith. A weaponsmith quest for a "smiths bench" crafteble by an architect that gives a bonus ot Assemble experimentation and so on. and content should be added every 3 months.
- Keep the story lines coming, atleast that gives us some content.
Finally
STOP DOING EVERYTHING FOR JEDI !!!!!!!!!!!!!!!!
Just because they are without a doubt the biggest WHINERS in this game that does not mean they should get 2 publishes, IMO then change of 2how to become a jedi" should be Patch 9, they should wait for they're revamp like the rest of us.
Page 1 of 1