Smuggler Archive
Thread: Human Cargo/Player Bounties/JTL
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TheNymon
Fri Jun 11, 2004 3:23 am
#1
There's a thread on JTL about smuggling. I've been thinking a lot about Player Missions/Smugglers etc. And I can't think of much worth smuggling. But what about People.
Example:
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I'm a Jedi. I've been chased across several planets. I see a Master Smuggler. I cut a deal. 50K to hide my bio-signature. It gives me a roll against droid-tracking.
The smuggler has a ship - he knows how to avoid detection. I pay another 30K for someone to transport me through Space. If I take a Player Transport. 9 mins later those droids are going to be on me. I've got two bonuses against those droids. We can drift through Space, change direction and throw the Bounty Hunter. Maybe he'll get bored. I vanish, he stops sending droids for the time being. Eventually, I get dropped off on Dathomir and go about my business.
Would also work for Player Bounties.
Golrok
Fri Jun 11, 2004 8:57 am
#2
I like this idea alot. wouldforce player interactions in theright settings, and anopen economy. Thats what luke and ben did, had to find and pay asmuggler for transport. This is great. We take on jobs like this and who knows whatwere getting intobut it sounds like fun. I love cat and mouse. especially When Mice Attack,.
Thiswouldbeopen ended gaming instead of some mission terminal, with a script that you never really read, that basicly say, take this from here to there, and dont get caught were counting on you yadda yadda...
DRWolfe
Fri Jun 11, 2004 9:21 am
#3
We just have to hope that Smugglers do get something in JTL and/or the revamp that would make carrying sentients and other cargo through space a needed service, as everyone who buys JTL will get a starter ship and the ability to be some sort of pilot. There needs to be a reason to find a Smuggler to carry stuff rather than just do it yourself.
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