Smuggler Archive
Thread: A kick in the teeth with a Bad slice
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EnderUK
Wed Jun 23, 2004 4:49 pm
#1
Wildsideoflife
Wed Jun 23, 2004 5:30 pm
#2
you know its a cruel cruel game when somethinglike that happens. ouch im speechless
Duckfat
Wed Jun 23, 2004 5:58 pm
#3
I wouldve waited until the revamp in hopes that it would give me more control on the slice.
Sengis
Thu Jun 24, 2004 4:14 am
#4
Surely increasing the max dam on that is pointless? I mean ranged dam mitigation would mean you bring that max RIGHT down... Massive minimum damage is the sae way to go surely?
ikolian
Thu Jun 24, 2004 5:01 am
#5
Wow... that's a nice gun. The MIN damage on it is higher than my sliced FWG5's max damage.
Message Edited by ikolian on 06-24-2004 05:01 AM
EnderUK
Thu Jun 24, 2004 5:28 am
#6
Damage slices effect both max and min damage
Lets doe some calculations shall we.
Okay lets look at it now as it stands 334-1116, with a 33% max 16% min pu that's 387-1484 with strafe shot 2's x5 modifier that becomes 1937- 7,421. (That's about 2 times the amount the standard 35% damaged sliced, pu T21 can do)
Now with a 15% damage slice 384-1,283, pu 445-1707, With SS2 2227-8535.
Now a 25% damage slice 418-1395, pu 485-1855, SS2 2425-9275.
Now the godly 35% damage slice 451-1507, pu 523-2004, SS2 2615-10,019 (Enough said)
Now even against another ranged oppentant with range migration 3, 90% energy armor, 60% energy PSG and the PvP damage reduction those figures are insane. remember this is AP3 and will cut through AR1 armour like a hot knife through butter. This thing would eat a PSG up in one shot and would totaly ruin armorif the fight lasted long enough. Remember 90% of the damage might be reduced by 90% base armor but that damage is then taken away from the armors condition. I can get eaten up by riflemen with a 715 (I think the best crafted on our server is in the 900s) max damage T21 even with all my defences running and states applied to him.
Also remember Riflemen are kind of kept in check by the high HAM costs of rifles, usualy mind is in the 100 range and without mind buffs they kill themselves. This thing will be able to be fired by a rifleman without any mind buffs.
As it stands this T21 will kill you in two or three shots. If it had gotten a 35% damage slice it would be a one hit kill gun. The guy that looted it is not a rifleman though now he is grinding it out. I might be able to persuade him to lend it to another rifleman to do some tests PvP.
ScruffyDog
Thu Jun 24, 2004 12:37 pm
#7
That's gotta suck man, oh well maybe you'll slice another one someday and get a nice percentage.
JTGAlpha
Thu Jun 24, 2004 1:21 pm
#8
Looks like it really needed a speed slice though...it's already got an insane damage.
Duckfat
Thu Jun 24, 2004 1:29 pm
#9
JTGAlpha wrote:
Looks like it really needed a speed slice though...it's already got an insane damage.
Speed caps are fairly easy to get to through the use of tapes though
JTGAlpha
Thu Jun 24, 2004 3:08 pm
#10
Yeah, but 4.3 speed is pretty darn slow...adding mulitpliers for specials. With that much damage I'd be going for all the speed redux I could get, and worry less about skill tapes and power ups. I like an all around balanced weapon.
JediArashi
Thu Jun 24, 2004 3:16 pm
#11
In my best Clinton voice, "I feel...your pain."
-Arashi
Bloodfin
EnderUK
Thu Jun 24, 2004 3:21 pm
#12
you'llhitting the speed cap at 4.6 at master rifleman on all the specials.
AldaronTavish
Thu Jun 24, 2004 3:35 pm
#13
EnderUK wrote:you'll hitting the speed cap at 4.6 at master rifleman on all the specials.
At least until the Combat Balance.....then that speed slice may just be worth more than if it got a damage slice.
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