Smuggler Archive
Thread: Smuggler Role Play, What do you think?!?
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MadnessLives
Sun Nov 07, 2004 7:20 pm
#1
I always get bummed when I read the boards and everyone is complaining about when the update and when new smuggler content is coming out.
So I want to add some content of my own.
Here's my idea:
I find a smuggler, hand them a bag with some smuggling gear in it. about 10k worth of stuff. Spices and pre-sliced weapons
And an item named "Smuggler Mission"with the details as follows.
Take this gear, and deliver it to way point#### ####, and for you time and trouble I will pay you 10,000 credits.Just make an offer to ########## (vendor)
The waypoint will be on another planet, or close to a harder mob area, a factional base something that may challenge you to deliver the bag, I will place a vendor that will accept these items. Maybe the smugglerwill have to dual another Master Smuggler(Myself) at the waypoint before being allowed to enter the building.
Any other ideas that would be great!
JTGAlpha
Sun Nov 07, 2004 8:05 pm
#2
Good for you! Always make your own content if you can. I team up with one of the most talented guys on Intrepid to help him run his player events (niix is the dreamiest-he's like a GM for an MMO).
IndySWG
Sun Nov 07, 2004 9:02 pm
#3
cool idea, but unless I missed something we still dont have a way to write our own data into an item.
It would be awesome if we could make our own data disks like those "message fragments" we see in game (looted off of NPCs and the like). The RP options are endless if we could do that.
How were you thinking of including the instructions?
Imperiai2
Sun Nov 07, 2004 9:14 pm
#4
I tried a Smuggler RP thing once... it was cool, but I think honestly it takes far too much effort on the side of the people setting it up for too little a payoff. To do a really really good scenario, you probably need at least10 people on the 'inside' playing parts. I'd applaude them for thier efforts, but there's always some jerkoff either on the inside or participating that will screw it up by not playing right... However if someone were to plan something on Naritus I'd be more than happy to help get it running.
MadnessLives
Sun Nov 07, 2004 9:19 pm
#5
"cool idea, but unless I missed something we still dont have a way to write our own data into an item.
In the crafting procedure, you can rename the item and give it a differnt Title, "Go to WP #### ####"
It would be awesome if we could make our own data disks like those "message fragments" we see in game (looted off of NPCs and the like). The RP options are endless if we could do that.
That would be cool!
How were you thinking of including the instructions?"
I could also send them a email in game with the info as well.
Thanks
Imperiai2
Sun Nov 07, 2004 9:22 pm
#6
Actually a really good smuggler scenario is getting in and out of Coronet without one slice request...
MadnessLives
Sun Nov 07, 2004 9:34 pm
#7
I keep my Master Smuggler title on all the time and Im in and out of major cities, now that you do not have to wait for a shuttle, just hit the Starport and jump in your ownship, its not that bad!
Have a smuggler race, stand in front of the Starport and see who gets asked first for a slice! Won't be a very long race!
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