Smuggler Archive
Thread: Fast idea...
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TheSoulSurvior
Sat Dec 25, 2004 2:12 am
#1
Okay, here is the idea, i dont have long before i gotta go ta bed, so here goes (work in the morning).
In real life, adealer (smuggler in game) sells drugs, and if the person (player in game), O.D.s (over doses), they have to see a doctor (a doctor in game, too).
So have a similar system in game, cheffs can still make foods that reduce chances of O.D.ing, and downers...
New downers no longer lower stats, when i come off of moun, my willpower is low, i just am to lazy to do anything, when i come off of pixi, my strength is low, to lazy, but if i Over Dose, oh noes!!!1111!! (lol), i have to find a doc, if i dont, i have to eat a chefs food, or risk incaping and potentialy dieing, this would be a death upon standing after incap... not upon incap (to prevent people from doing this to avoid death to bounty hunters, or whatever). And if they die, they can get a rez... Spiced would now deal wounds... ie - i take a pixi, before i come down, i pop another, to make sure i dont come off my high... then i relise, oh, shoot, i just "miss-shot" myself (we all know that pixi is a needle in the arm, just like herion, lets not play games) and now my body has to heal this wound i just made on myself.
Skill enhancing spice!
- "Steadhand" Like citrus snow cake and stackable downer - your accuracy lowers
- "No fall" resist V knock down, downer - has a tendancy to fall down when moving
- "no dose" like burst runcacke, downer - slows you down, alot, after you are done, 1/2 normal speed?
- "Speed" (name needs revised, since thats a real drug) Makes you attack at 1.5 normal speed, when u come down, you attack at .5 normal speed?
- "lowlifes delight" a food that messes with your biological output for a VERY short period of time (something like mask scent, not as powerfull, wouldnt fool tracking droids) making you register as a friendly to NPC's (wouldnt work on PC's). downer - Alot more things agro you when u come off of it ALOT more agros you, and you maybe forced to kill NPC's of your own faction (this would render no gain of faction points for the opposing side, but still a loss of yours, to keep people from exploiting and eating and farming ones own bases).
- "Ewok dread" risky drug thatcauses unknown effects, itdiffers from experence to experence, person to person, and specie to specie, soone time it might kill you after a 20 seccond incap, another it might make you THINK you were on fire, and your body would react asif it were, untill it was covered by a fire blanket. sometimes it will give you +600 to all stats for 20 mins.... its the most risky, hardest to make drug.
Thats all my ideas for now, any more feel free to add, and lets see if we can get some changes made to this 1/2 ass proffesion!
SmugglinZane
Sun Dec 26, 2004 9:18 am
#2
Problem is, we're Smugglers, not drug dealers... We're the guys with the speed boats and small planes dumping the crap off the coast for the dealers to pick up and sell.
BaronJuJu
Sun Dec 26, 2004 9:48 am
#3
First off, we're not drug dealers. Second, folks hardly if ever use the spice we have now...why on earth would I want 6 more to sit in my datapad gathering dust, especially if they need adoc to heal themselves.
Not a slam on you...some very interesting spice ideas, just not practical for us at all.
VolvoSsixtyTsix
Sun Dec 26, 2004 10:36 am
#4
Don't go drugs. Ten year olds play this game, if their parents will find out that they are 'dealin speed on da block' SWG will be over.
Savageda
Sun Dec 26, 2004 11:52 am
#5
there's a rather lame typo in your sig...might want to do something about it.
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