Smuggler Archive
Thread: as many SPICE as you want ???
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Arkadya
Thu May 19, 2005 8:58 am
#1
We can now use as many spices as we want at the same time... Wich means 6k health (with no other food/buff), insane regenaration rates. And this leads to : new "must have buff" that everyone should use in order to stay alive, incredibly long and boring PvP, major roleplaying set down, and of course totally unrealistic system. Shoudln't we OD from using so much spice at a time ?
So is it intended or a bug ? Cause it needs to be fixed : either coming back to the old system (one at a time, including while side effects) or adding OD system.
Ackehece
Thu May 19, 2005 9:04 am
#2
Arkadya wrote:
We can now use as many spices as we want at the same time... Wich means 6k health (with no other food/buff), insane regenaration rates. And this leads to : new "must have buff" that everyone should use in order to stay alive, incredibly long and boring PvP, major roleplaying set down, and of course totally unrealistic system. Shoudln't we OD from using so much spice at a time ?
So is it intended or a bug ? Cause it needs to be fixed : either coming back to the old system (one at a time, including while side effects) or adding OD system.
mostly likely a bug
AngusMacGregor
Thu May 19, 2005 9:06 am
#3
Roleplay a Junkie. I do.
Better yet, roleplay a Junkie who only buys his Spice from me. I got what you need, and the first taste is free!
Arkadya
Thu May 19, 2005 9:10 am
#4
Ackehece wrote:
Arkadya wrote:
We can now use as many spices as we want at the same time... Wich means 6k health (with no other food/buff), insane regenaration rates. And this leads to : new "must have buff" that everyone should use in order to stay alive, incredibly long and boring PvP, major roleplaying set down, and of course totally unrealistic system. Shoudln't we OD from using so much spice at a time ?
So is it intended or a bug ? Cause it needs to be fixed : either coming back to the old system (one at a time, including while side effects) or adding OD system.
mostly likely a bug
I hope you're right but in the meantime it's getting a little crazy... This should be brought up to devs as soon as possible as a major issue.
Ackehece
Thu May 19, 2005 9:18 am
#5
it has been already ^_^
Arkadya wrote:
Ackehece wrote:
Arkadya wrote:
We can now use as many spices as we want at the same time... Wich means 6k health (with no other food/buff), insane regenaration rates. And this leads to : new "must have buff" that everyone should use in order to stay alive, incredibly long and boring PvP, major roleplaying set down, and of course totally unrealistic system. Shoudln't we OD from using so much spice at a time ?
So is it intended or a bug ? Cause it needs to be fixed : either coming back to the old system (one at a time, including while side effects) or adding OD system.
mostly likely a bug
I hope you're right but in the meantime it's getting a little crazy... This should be brought up to devs as soon as possible as a major issue.
Ackehece
Thu May 19, 2005 9:40 am
#7
Arsani wrote:
But until they fix it....wanna buy some Pixie?
oh hell yeah
been a spice junkie since launch (riflebeing you know)
Moun forever - brandy never!
nerfherder321
Thu May 19, 2005 9:45 am
#8
Ackehece wrote:
Arsani wrote:
But until they fix it....wanna buy some Pixie?
oh hell yeah
been a spice junkie since launch (riflebeing you know)
Moun forever - brandy never!
dude, how long were you wating to use that?
Arkadya
Thu May 19, 2005 9:49 am
#9
Ackehece wrote:
it has been already ^_^
Arkadya wrote:
Ackehece wrote:
Arkadya wrote:
We can now use as many spices as we want at the same time... Wich means 6k health (with no other food/buff), insane regenaration rates. And this leads to : new "must have buff" that everyone should use in order to stay alive, incredibly long and boring PvP, major roleplaying set down, and of course totally unrealistic system. Shoudln't we OD from using so much spice at a time ?
So is it intended or a bug ? Cause it needs to be fixed : either coming back to the old system (one at a time, including while side effects) or adding OD system.
mostly likely a bug
I hope you're right but in the meantime it's getting a little crazy... This should be brought up to devs as soon as possible as a major issue.
Glad to hear that
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