Smuggler Archive
Thread: An idea for a new Smuggler Ability.
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WinDevGuy
Sat May 22, 2004 5:38 am
#1
Alright I figure that Smugglers are the "Underworld" of the game and in the movies they were to transport people around safely. In the game today, the only people that need to be protected are the Overt and Jedi. So why not give smugglers the ability to Conceal the overt and jedi from other PvP. When applied the smuggler will temporarily change the consuemrs Identiy and make them appear nuetral. I suggest that the conceal only works in group and in proximity(sp) of the said smuggler. The only draw back would be running over a mind field or being scanned would TEF both the consealed party and the smuggler.
I can see this being used by some Overts, but probally not many. As for Jedi, if they ever remove the /quit while in combat, than there could be a very nice market.
To help make this more chalanging, i believe scanning should be more common in starports. Either by droids or NPCs. Such as in most starports you would get scanned and if you were TEF'd than 5-8 stormtroopers would spawn. And vise versa in places like Moenia or whatever rebel strongholds that are out there.
WinDevGuy
Sat May 22, 2004 5:40 am
#2
and i say all of this before reading geevo's post. I suppose i may have added somthing to the discussion though.
JawaJoey2
Sat May 22, 2004 10:15 pm
#3
Good idea. I don't see how it would work with Jedi, but for Overt would be nice. As long as they are in range and grouped an Overt would seem covert, if the smuggler turns on this skill. Smuggler could use it on themself. Cover faction scanner detects and makes them Overt again instead of just TEFed.
Hear that Caylin? We got another brilliant idea to shovel onto the pile of "Wonderful and Specific Ideas for the Devs to not Listen To"
Epoz
Sat May 22, 2004 11:25 pm
#4
cool idea but needs some tweaking, just pushing a button makes it way to easy.What may work is some kind of quick converse trick when you can explain blah blah blah. kinda like quick talker and then the tef will go away. It may Require a bribe to get rid of which the player selected may have to pay. let say 25 at underworld 2, 50 chance at master for it to work.
as for the jedi, what would be cool is say if jedi got on the boards the smuggler could hide him out somewhere.
stages of hiding
stage 1: Bribe: random number is chosen by the diffrent informants if you jedi friend offers over a certain amount the informant will not report. (I don't know if this will work fairly or not because of the fact that there are only 2 informants that bh can talk to for missions, maybe making the price uber high like 200k credits and limit it to only 1 informant would do the trick but i don't know)
Stage 2: Some kind of slice or device that will change the bio sig on the droids so it will follow a diffrent target untill the 5 minutes of tracking are up.
Stage 3: some kind of 2 day slice on housing so a jedi can hide inside a building and not be track DIRECTLY (I say directly cause there is only one current way for bh to track targets while not giving a exact location it will give location to within 1000 meters, and This will only work if there is a current mission on the terminal or was in the past 2 hours)
Stage 4: Slice the bh terminals so that the mission is delted
(note: when and if smuggler bh missions come out this will not work on your own char)
I think this will be a cool and fair addition but this is my opinion
What do you guys think?
as for the jedi, what would be cool is say if jedi got on the boards the smuggler could hide him out somewhere.
stages of hiding
stage 1: Bribe: random number is chosen by the diffrent informants if you jedi friend offers over a certain amount the informant will not report. (I don't know if this will work fairly or not because of the fact that there are only 2 informants that bh can talk to for missions, maybe making the price uber high like 200k credits and limit it to only 1 informant would do the trick but i don't know)
Stage 2: Some kind of slice or device that will change the bio sig on the droids so it will follow a diffrent target untill the 5 minutes of tracking are up.
Stage 3: some kind of 2 day slice on housing so a jedi can hide inside a building and not be track DIRECTLY (I say directly cause there is only one current way for bh to track targets while not giving a exact location it will give location to within 1000 meters, and This will only work if there is a current mission on the terminal or was in the past 2 hours)
Stage 4: Slice the bh terminals so that the mission is delted
(note: when and if smuggler bh missions come out this will not work on your own char)
I think this will be a cool and fair addition but this is my opinion
What do you guys think?
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