Smuggler Archive

Thread: R2-D2 pwn3d the Death Star

jbezorg
Fri Jul 30, 2004 11:36 am
#1

Lets face it. R2 foundout that Princess Leia was a prisoner on the Death Star, Sliced the system and shut down the garbage mashers,The only reason why R2 couldn't shut down the tractor beam and Ben had to do it was because it was a physical off switch.


Not to mention Cloud City and slicing through what disabled the Falcon's hyperdrive in Empire Strikes Back


Need I go on?


R2 was an exceptional droid but I thinkthis does justify a module for droids that aid in slicing.






"There's one, frag her ass" - What the Storm Trooper who spotted Leia should have said
/panicshot - "You have succefully delayed the smuggler revamp 10 seconds"

TheLemming
Fri Jul 30, 2004 2:22 pm
#2

I would be more in favor of a droid (only restricted to cluster size so they don't end up in mse droids or something) that you could load with clamps, knives, AUKs, and WUKs, then just drop what you need sliced on the droid and it spits it back into your inventory sliced. Maybe with a bonus, maybe without. Maybe it takes a second clamp or knife as a cost for the convenience. Maybe we need to stop and "tune" the droid every now and again with a little logic game or something.

Not looking at this as a way of replacing the current slicing system, but as an additional way to do it. Could be nifty.

Good idea. Just remember...power sockets pwn R2 without a wookie to pull him out though...




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Gaarotharr
Sat Jul 31, 2004 12:10 am
#3

haha thas awesome almost how u need a surgical droid to heal wounds. and the droid would also act as a clamp or a laser knife telling you which wire to cut. that might be to easy but its a thought.



HIC-A-DOO-LA!!
TheLemming
Sat Jul 31, 2004 3:03 pm
#4

I'm not ready to let this one go into the great beyond yet.




This post is brought to you by the letter G

I'm a forum poster that used to craft weapons, but now has nothing to craft...so I post about it. Give me a role to play and I'll be a player that posts again.

SOE's response to overwhelming player opposition
Squatch
Sat Jul 31, 2004 7:34 pm
#5

good idea/point



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groovysplat101
Tue Aug 03, 2004 2:00 am
#6

A few points:

- R2-D2 had a number of gizmos in his chest. Laser Knife could quite easily be one. Maybe you slap a recharge rate on it...or maybe it comes with a hefty battery cost, or something.

- R2-D2 used terminal jacks to get around some systems. Terminal bonus, people?

- Looking at the way R2 worked, he'd not cope with slicing weapons and armour - despite his engineering skills, if you look at the hyperdrive thing in Episode I, it was still a pretty hefty cable. Maybe the package would only give you Slicing -Containers- and Slicing -Terminals-. This is supported by that poor droid in the Starports...he's working on a terminal. I can't imagine any kind of R2 droid doing anything beyond "Starship" maintanance...but containers and Terminals are either as big or bigger than the R2 is.

- Not slicing, but Smuggler-related. Two words for you. Lightsaber. Woosh! We should have a smuggling compartment (perhaps 3 in each droid slot), that you can give your droid a command (such as "R2 equip 1"), and he will "equip" an item to you. It'd be good for hiding sliced weapons in, or a lightsaber. When you tell the droid to "unequip 1", it will retrieve the item. If you equip another weapon/item into the same slot (ie. your hands), it will return back to the compartment. You could maybe combine it with an action, so the droid would fire a stim, and you'd use it, or fire brandy, and you'd drink it, or whatever.

- Since when did an R2 fire a little blaster thing? WE WANT THE ZAPPY WELDER! Shorten the range a bit, and stick the zappy thing on (possibly as an alternative weapon). It could be a stun thing. A droid with stun...that WOULD be useful.

- When JTL comes out, make an Astromech required in order to "slice" your ship to make it better. It'd be able to reroute some of the computerised safety protocols, so you're engines work a smidge faster, or weapons get a little closer to overload, shields squeeze a little more power out...etc.

- Data storage. If R2 can store the "plans" for the Death Star, why can't he perhaps store a waypoint, or a control device?

- Holo-projector. Dunno what you could do with it...record little messages, and project them...have an actual holo-AFK message? I dunno...but it'd be cool.

- Droid Speak. Lots of 'em talk it...why not a "Comprehend Droid Speak" thing? R2 Droids are as human-like in their manerisms as protocols are. Why shouldn't your R2 be able to be the cranky persona...you'd just need to learn the lingo to understand them, else it'd show up as garbled letters, with the odd recognisable word, or sound that seems like an emotion. That sort of thing.


Just a few (well a lot of) thoughts.



Groovysplat101 - The Original GroovyTrooper
"How many times have I told you? Don't get caught by the bad guys."
"Since when has 'Plan A' ever worked?"
Raanan
Tue Aug 03, 2004 4:39 am
#7








groovysplat101 wrote:
A few points:

- R2-D2 had a number of gizmos in his chest. Laser Knife could quite easily be one. Maybe you slap a recharge rate on it...or maybe it comes with a hefty battery cost, or something.

- R2-D2 used terminal jacks to get around some systems. Terminal bonus, people?

- Looking at the way R2 worked, he'd not cope with slicing weapons and armour - despite his engineering skills, if you look at the hyperdrive thing in Episode I, it was still a pretty hefty cable. Maybe the package would only give you Slicing -Containers- and Slicing -Terminals-. This is supported by that poor droid in the Starports...he's working on a terminal. I can't imagine any kind of R2 droid doing anything beyond "Starship" maintanance...but containers and Terminals are either as big or bigger than the R2 is.

- Not slicing, but Smuggler-related. Two words for you. Lightsaber. Woosh! We should have a smuggling compartment (perhaps 3 in each droid slot), that you can give your droid a command (such as "R2 equip 1"), and he will "equip" an item to you. It'd be good for hiding sliced weapons in, or a lightsaber. When you tell the droid to "unequip 1", it will retrieve the item. If you equip another weapon/item into the same slot (ie. your hands), it will return back to the compartment. You could maybe combine it with an action, so the droid would fire a stim, and you'd use it, or fire brandy, and you'd drink it, or whatever.


While you cannot place things in the droid compartment on the fly, if you have something equippable/usable in the compartment, place it in your toolbar. When you hit the corresponding hotkey, instead of equipping/using it, it will pull it out of the droid without having to call the droid.

- Since when did an R2 fire a little blaster thing? WE WANT THE ZAPPY WELDER! Shorten the range a bit, and stick the zappy thing on (possibly as an alternative weapon). It could be a stun thing. A droid with stun...that WOULD be useful.

- When JTL comes out, make an Astromech required in order to "slice" your ship to make it better. It'd be able to reroute some of the computerised safety protocols, so you're engines work a smidge faster, or weapons get a little closer to overload, shields squeeze a little more power out...etc.


That's already been confirmed as something we will be able to do though it isn't called "slicing"

- Data storage. If R2 can store the "plans" for the Death Star, why can't he perhaps store a waypoint, or a control device?


There have been data storage modules de's can put on droids since release. However, there is almost no demand for them at all so they have to be special ordered from a nice de.

- Holo-projector. Dunno what you could do with it...record little messages, and project them...have an actual holo-AFK message? I dunno...but it'd be cool.

- Droid Speak. Lots of 'em talk it...why not a "Comprehend Droid Speak" thing? R2 Droids are as human-like in their manerisms as protocols are. Why shouldn't your R2 be able to be the cranky persona...you'd just need to learn the lingo to understand them, else it'd show up as garbled letters, with the odd recognisable word, or sound that seems like an emotion. That sort of thing.


I agree, personality chips should be able to be placed in the r series droids.


Just a few (well a lot of) thoughts.











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groovysplat101
Tue Aug 03, 2004 4:59 am
#8

- Not slicing, but Smuggler-related. Two words for you. Lightsaber. Woosh! We should have a smuggling compartment (perhaps 3 in each droid slot), that you can give your droid a command (such as "R2 equip 1"), and he will "equip" an item to you. It'd be good for hiding sliced weapons in, or a lightsaber. When you tell the droid to "unequip 1", it will retrieve the item. If you equip another weapon/item into the same slot (ie. your hands), it will return back to the compartment. You could maybe combine it with an action, so the droid would fire a stim, and you'd use it, or fire brandy, and you'd drink it, or whatever.

While you cannot place things in the droid compartment on the fly, if you have something equippable/usable in the compartment, place it in your toolbar. When you hit the corresponding hotkey, instead of equipping/using it, it will pull it out of the droid without having to call the droid.


^^ Spoil my fun...I wanted a Woosh!



- When JTL comes out, make an Astromech required in order to "slice" your ship to make it better. It'd be able to reroute some of the computerised safety protocols, so you're engines work a smidge faster, or weapons get a little closer to overload, shields squeeze a little more power out...etc.


That's already been confirmed as something we will be able to do though it isn't called "slicing"

Yeah, but is it with an astro-droid? I was meaning that specifically. It could just be a "get a ship modifying tool" thing. I reckon that "tool" should be an astro-droid. And I know you can get droids as part of your crew on multi-peep craft, but...



- Data storage. If R2 can store the "plans" for the Death Star, why can't he perhaps store a waypoint, or a control device?


There have been data storage modules de's can put on droids since release. However, there is almost no demand for them at all so they have to be special ordered from a nice de.

*blink* there is? I wish I'd known...I would have got one on one of my droids. And I haven't been around here since release, so things that are obvious to you might not be for me.






Groovysplat101 - The Original GroovyTrooper
"How many times have I told you? Don't get caught by the bad guys."
"Since when has 'Plan A' ever worked?"
jbezorg
Tue Aug 03, 2004 8:58 am
#9








groovysplat101 wrote:


- When JTL comes out, make an Astromech required in order to "slice" your ship to make it better. It'd be able to reroute some of the computerised safety protocols, so you're engines work a smidge faster, or weapons get a little closer to overload, shields squeeze a little more power out...etc.



That's already been confirmed as something we will be able to do though it isn't called "slicing"

Yeah, but is it with an astro-droid? I was meaning that specifically. It could just be a "get a ship modifying tool" thing. I reckon that "tool" should be an astro-droid. And I know you can get droids as part of your crew on multi-peep craft, but...




Errr..... Han did not own an astro-droid. Although it might have helped, it obviously wasn't required.





"There's one, frag her ass" - What the Storm Trooper who spotted Leia should have said
/panicshot - "You have succefully delayed the smuggler revamp 10 seconds"

JWing
Tue Aug 03, 2004 10:28 am
#10

Hmmmm.



Good idea



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jbezorg
Tue Aug 03, 2004 12:02 pm
#11

All it would have to do is raise the lower limit of my slices.... so insterd of a 11-35% range, I would get a 21-35% range....


Is that too much to ask from the Devs?


Something?


Anything?




"There's one, frag her ass" - What the Storm Trooper who spotted Leia should have said
/panicshot - "You have succefully delayed the smuggler revamp 10 seconds"

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