Smuggler Archive
Thread: To team low blow and co, can we get a....
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EnderUK
Tue Feb 22, 2005 6:10 pm
#1
.....smiley on *cou*CURB*th* in relations too...
How's the grass on that side of the fence?
How's faking death looking over there?
General Tips like, "don't eat yellow snow"
Your feelings on theories of Pots of Gold at the end of the rainbow.
You know genreal stuff not reall related to *cou*CURB*th* anything at all
Smuggler_Caylin
Tue Feb 22, 2005 6:24 pm
#3
Just for conveniences sake, forget the sandbox exists. At least till we actually start testing. Believe me, you will know when we actually start testing.
EnderUK
Tue Feb 22, 2005 6:58 pm
#4
Smuggler_Caylin wrote:
Just for conveniences sake, forget the sandbox exists. At least till we actually start testing. Believe me, you will know when we actually start testing.
Well that at least is good to know. I was wondering if someone had just forgotten to tell the smugglers 
SpinningCloud
Tue Feb 22, 2005 7:13 pm
#5
After all thehype of better communication and engaging the smuggler community for this revamp I find this whole NDA and sandbx thing a slap in the face.
By the time we have any input it will be a done deal and we'll have to live with whatever they give us...IF they ever give us anything.
Open communication by lilly white behind...
justapilgrim
Wed Feb 23, 2005 3:39 am
#6
Slopius05 wrote:
hi, im pretty new to this, can someone post a link or tell me what exactly CURB is thx
the devs are doing a combat balance
They started calling it Combat Upgrade (CU), then they changed it to Combat rebalance (CR) then finally Combat Balance (CB) so everyone is confused and they just call it the CURB
each profession is sending 5 representatives and the correspondant to do alpha testing before there is beta testing for this
and thanks for the one star, they make me stronger
EnderUK
Wed Feb 23, 2005 4:46 am
#7
you forgot blue glowies like Gav.
Blue Glowies = Ex -corrispondents from the Blue Glow around their forum name.
justapilgrim
Wed Feb 23, 2005 4:48 am
#8
yes blue glowies are in the combat alpha (so smugglers have 7 really)
WesBelden
Wed Feb 23, 2005 5:27 am
#9
Well, that greatly depends on how each profession views their correspondent's, blue glowies' andselected alpha testers' ability to represent their community's wishes and best interests. The devs have taken great care in listening topeople's feedback.
SpinningCloud wrote:
After all thehype of better communication and engaging the smuggler community for this revamp I find this whole NDA and sandbx thing a slap in the face.
By the time we have any input it will be a done deal and we'll have to live with whatever they give us...IF they ever give us anything.
Open communication by lilly white behind...
SmugglinZane
Wed Feb 23, 2005 6:00 am
#10
Actually, the most disturbing thing about all this is that as they take longer to even test the CURB, it's the longer we wait until the following revamp. That's more time for us to have broken skills and a less than equal existence.
Still trying to figure out how the CURB and the following non combat profession revamp are such top priority when they plan to roll out publishes every two weeks.
WesBelden
Wed Feb 23, 2005 7:10 am
#11
SmugglinZane wrote:
Still trying to figure out how the CURB and the following non combat profession revamp are such top priority when they plan to roll out publishes every two weeks.
The team that's working on the CU is a dedicated one, that's all they're doing. It's the largest team working on SWG and has help sometimes from other teams, including the one working on the content you see in the bi-weekly publishes.
SmugglinZane
Wed Feb 23, 2005 7:51 am
#12
WesBelden wrote:
SmugglinZane wrote:
Still trying to figure out how the CURB and the following non combat profession revamp are such top priority when they plan to roll out publishes every two weeks.
The team that's working on the CU is a dedicated one, that's all they're doing. It's the largest team working on SWG and has help sometimes from other teams, including the one working on the content you see in the bi-weekly publishes.
Hey Wes... Think you could ask if we will still get GM working on our revamp? That might settle some people down since he has been one of the few that sat down, listened to us, and talked straight... not to mention he actually seems to understand what we say while a certain other dev doesn't.
justapilgrim
Wed Feb 23, 2005 1:01 pm
#13
SpinningCloud wrote:
After all thehype of better communication and engaging the smuggler community for this revamp I find this whole NDA and sandbx thing a slap in the face.
By the time we have any input it will be a done deal and we'll have to live with whatever they give us...IF they ever give us anything.
Open communication by lilly white behind...
you do have communication, it is called your correspondant and the other 5 smuggler correspondants
does their input not count? or are you special?
you post comes across too much like WAAAAAHHHH
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