Smuggler Archive

Thread: Slicing suggestions for the Smuggler Revamp Community Vision Doc

SBRD0C
Sun May 23, 2004 7:34 pm
#1

Smugglers: Here is my attempt to help the team writing the Revamp Document.. this is a bare-bones picture of a revamped Slicing Tree.. I intentionally left the numbers out because from my understanding the devs don't want numbers.. just Ideas. These then Are Ideas that I've seen or come up with.. PLEASE add your input so it can be refined for the document



Novice

Cert: FAN

Schematic: PLK

Slicing: Containers

Skill Bonus


Slicing 1(terminals):

Schematic: FAN

Slicing: Mission Terminals (affecting the next mission Taken.. not just the next screen of missions)

Slicing: Bazaar Terminals*

Slicing:Bank Terminals*

Skill Bonus


Slicing 2(weapons):

Slicing: Weapons

Slicing: Droid Combat Modules(they are weapons too)

Slicing: Vehicles*

Skill Bonus


Slicing 3(armor):

Cert: Molecular Clamp

Slicing: Armor

Slicing: Droid Armor Modules(they are also armor)

Skill Bonus


Slicing 4(Advanced Terminals):

Schematic: Molecular Clamp

Slicing: Travel Terminals(make direct Flights, or lower shuttle wait)

Slicing: Bounty Hunter Terminals(Remove Player Bounties)

Skill Bonus


Master Smuggler:

Cert: (Advanced Upgrade Tool)

Schematic: (Advanced Upgrade Tool)

Slicing: Holonet Terminals*

Skill Bomus


Consequences of Failure: Any time a Slicer Fails at slicing a terminal, there should be a chance(50/50 maybe)of security Spawning and the smuggler given the option to Pay a fine, Fast Talk(different tree), or Fight.


*Bazaar Terminal Slicing: Assuming that Spice is Illegal, a bazaar terminal should have to be sliced prior to the session in which it is put up for sale. Suggest Default Slicing Reset Timer(180 Seconds?)


*Bank Terminal Slicing: Grants Petty Theft.. from the system.. Success Grants some reward less than 1k(possibly more with skill level) and a 50/50 chance of Security Spawn(STs or Corsec etc..) Failure: No Reward 100% chance of Security Spawn. Suggest Longest Slicing Reset Timer Possible( a day or more).


*Vehicle Slicing: Currently the only value on vehicles that could possibly be sliced is teh durability. Though it has been stated(somewhere) that eventually vehicle combat would exist. At that time, one would hope,the weapon systems could be improved as well


*Holonet Terminal: A New Terminal in the game representing the SW 'Internet'. Its purpose: to give players news bulletins(story lines). The affect of slicing it would give the smuggler the ability to enter the name of a person to clear their TEF, or Overt Status. Suggest a Long Slicing Reset Timer.


*Advanced Upgrade Tool: A tool That could be used, in some fashion, to improve slicing results in weapons or armor. Suggest ONE of the following affects: 1. Ability to increase the chance of a specified slice (Damage Vs. Speed). 2. Percentage upgrade at the cost of making the Item untradeable. 3.A powerup that can be added to WUK and AUK schems to improve slicing Percentage or increase chance of a specified Slice..



Colonel Emitt 'Doc' Brown (Starsider)
Master Smuggler | Master Pistoleer | Commando
Interplanetary Shipping Co. Located Crystal Hollow Dantooine (-6833, 4750)
Vendors Deal in Weapon, Droid, and 'Special Shipments'


/Target SOE; /CLAP

SBRD0C
Mon May 24, 2004 5:40 am
#2

Also forgot to add... *can't edit yet*


Slicing 4 or Master Smuggler: HQ Terminal Slicing... Success yields the next vulnerability time for the base in which the HQ terminal resides.. The smuggler would have to be an Overt Member of the opposite faction to use the terminal even after slicing it, meaning a small group assault would have to be made on the base to even get the time. A large group if turrets were placed.







Colonel Emitt 'Doc' Brown (Starsider)
Master Smuggler | Master Pistoleer | Commando
Interplanetary Shipping Co. Located Crystal Hollow Dantooine (-6833, 4750)
Vendors Deal in Weapon, Droid, and 'Special Shipments'


/Target SOE; /CLAP

HOTDOG
Mon May 24, 2004 7:41 am
#3

I really like your slicing suggestions- some of them have been at least touched on in other proposals but I like your versions. I would suggest adding this to Geevo's template thread in the sticky as that is what we are using to cobble this document together-

Any word on that folks? Pub 9 is right 'round the corner. We should have a basic idea of what is possible from TH pretty soon I hope.






TEVIN STARGUNNER | WASODO T'GADIE

Rogue | Desperado | Demolitionist Short | Dark | Handsome

Master Smuggler | Master Bounty Hunter | Commando 0400 | Rebel Capt. Smuggler | Teras Kasi Artist | Unaffiliated
SBRD0C
Mon May 24, 2004 10:28 am
#4






HOTDOG wrote:
I really like your slicing suggestions- some of them have been at least touched on in other proposals but I like your versions. I would suggest adding this to Geevo's template thread in the sticky as that is what we are using to cobble this document together-

Any word on that folks? Pub 9 is right 'round the corner. We should have a basic idea of what is possible from TH pretty soon I hope.






Actually this is was intended for input on that document.. Just wanted to put it into a new thread cause that ones getting a little full.


Andalso it was pushed back to Pub 11 Hopefully that means they have more time to add more cool stuff to the revamp.





Colonel Emitt 'Doc' Brown (Starsider)
Master Smuggler | Master Pistoleer | Commando
Interplanetary Shipping Co. Located Crystal Hollow Dantooine (-6833, 4750)
Vendors Deal in Weapon, Droid, and 'Special Shipments'


/Target SOE; /CLAP

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