Smuggler Archive
Thread: Tactical advice for the recently Tripple Mastered?
Wild__Bill wrote:
What can I solo? Well I've tanked nightsister elders while the riflemen finished them off (in one case 2 at once). I've soloed the geo cave except ackley and only because someelse killed him right before I got to the bottom. Tusken fort - Piece of cake. Need I continue?
KaiRan wrote:
I get it all the time: "You're a tripple master? Wow! I hear they're great! What can you solo?"
Trouble is, I dont have an answer for them! I realy haven't felt that big a change since I mastered Pistoleer and Smuggler, though I figure my defenses against melee attacks must be better now with TKM. Every time I switch to VKs, the target reverts to range and runs for their Ideal distance. No matter how hard I try, getting dizzy to stick seems unacheviable, and even when I finally do, the target has stood back up... And while Meditate 4 has given me a fantastic set of abilities with powerboost/meditative healing/FoW, I'm not feeling the TKM advantage.
Now, it has only been a week or so.Perhaps I'm just being impatient. Or maybe I'm just a little dense...
Either way, I ask my fellow tripple threats, I hear ya when you say its great and can accomplish vast amounts... but could you point me to the "Idiot's Thread to Tripple Threat Tactics", cause I'm not seeing it yet.
What can I solo? Well I've tanked nightsister elders while the riflemen finished them off (in one case 2 at once). I've soloed the geo cave except ackley and only because someelse killed him right before I got to the bottom. Tusken fort - Piece of cake. Need I continue?
As for stormies and other fleet foot NPC's, one word - unarmed lunge - then dizzy/KD. - game over. Another tactic you can use is to low blow/panic shot/peace to get into melee range apply the dizzy and finish with the unarmed lunge.
Even better, I simply got master pistoleer, the combat tree of smuggler, the meditation tree of TKA and the flame tree of commando.
I just got low defences, but I cure that with a good armour and a good powerboost combined with dancer/musician buff, muon gold, vaserian brandy and canape, plus some doc buffs...