Smuggler Archive

Thread: Spice vs Chef food..and more!

teknuke
Mon Aug 09, 2004 6:11 pm
#1


Perhaps we should seperate what Spice and Chef foods do.


Currently people usually only carry Muon and Pixie.. for emergencies..


Now here is my idea.. for a better market..


Perhaps Chef foods should modified Primary Stats.. (Health, Mind, Action) and Spice modifies

secondary and tertiary stats.. (Stamina, quickness, focus..etc) or Visa versa.


OR


Have One specifically give more HAM..and the other boosts things like..Melee Defense, Running speed, terrain negotiation, what have you.



Also.. given the Merchant Nerf..give smugglers the ability to make Wuk's and Auk's. (Although currently you can..all you need is a buddy to give/sell you a schematic and put it in your factory)


Actually.. even better.. give Artisans the ability to sell schematics on their vendors.


Onto another thing. I personally do not PvP much... *HOWEVER* I LOVE the idea of being hunted by a Bounty Hunter if I fail a Smuggler Mission.. (Assuming we get smuggler missions). That rocks. Talk about feeling like your really a smuggler.


Another thought.. Give smugglers mini vendors..like 1 or 2 with limited items..where they can sell spice..and allow spice to be only sold out of them.. or some such thing. (You could get vendors with your Underworld line).


Smugglers are supposed to be fairly self sufficient. Underworld line could also give you pilot skills (for blockcade running).



Just a few thoughts.



Concepcion Belicia

TKM & 1424 Smuggler



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