Smuggler Archive

Thread: to fix that double slicing etc- some thoughts

Kyra-Vristaarn
Wed Aug 11, 2004 5:14 am
#1

A friend and mine talked last night about Smugglers double slicing etc, and after I made some thoughts of mine how to fix this never ending fulll with exploits story. Cause I must say I'm also not a friend of it cause it's a way to harm many AS and WS. So I thought to say I dont like is one way to think about solutions another. So here are my results:


1. forget about the radial menue: give us a tool thats working like Weaponrepair or Armorrepair tool and let us similiar choose the things we want to slice. To make this tool should be possible from the point we are able to slice weapons


2. let us use molecular clamps and knives etc like ressources how the crafter do, if u use a molecular clamp those I cut this and I cut that window is really not needed


3. the crafters use components and ressources let us use our components in the window similiar and make the result related of our quality of instruments we use


4. give us the chance to experimentate our slicing result like the crafter do it, so maybe after u get weaponsslicing u start on 5% and get up experipoints with each box similiar to the crafting experimentation thing.

Let us use a special cs or whatever for that I dont care I also dont ask what kind of slice we do but to see a Mastersmuggler can really slice higher than a none Master would make it great.


5. mark our slicername on the thing the crafter made it but we also should be able to let our name be seen like ...this item was altered by smuggler xxx


Thats all for now, I dont know if the ideas would be makeable or not if they make sense, all I tried was to put some ideas together and not to say only I dont like it. Happy Slicing all


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