Smuggler Archive

Thread: Is Clone Armor sliceable?

squirk
Thu Jul 14, 2005 1:33 pm
#1

I've been looking at other threads on this topic, and there seems to be several different answers floating around, often given by people who apparently were never Smugglers. So I thought I 'd go straight to the source.


Like the title says - can you slice Clone Armor just like any other armor? If so, must it be done before it's bio-linked?


I ask because I got my Katarn armor last night, and while the protective stats are impressive (better than my current Kashyyyk Hunting Armor), that hindrance penalty was bumming me out. I was hoping some or all of that could be sliced away.


Can someone bring me up to speed?


Thanks,


Squirk
Makris
Thu Jul 14, 2005 1:34 pm
#2

i agree
Akiram_Glockem
Thu Jul 14, 2005 1:35 pm
#3

It can be sliced before you biolink it, however slicing doesn't decrease hinderance penalties anymore.



Akiram "The Glock" Glockem
Master SmugglerXCommandoXPistoleerXAlliance Pilot
Grand de facto leader of DLW and bringer of DOOOOOM
"Old Jedi never die, they just end up on eBay"
I am Jack's ignored profession.
squirk
Thu Jul 14, 2005 1:37 pm
#4

Thanks for the info. All armor slicing does now is boost effectiveness?
maxtheusher
Thu Jul 14, 2005 1:39 pm
#5



Akiram_Glockem wrote:
It can be sliced before you biolink it, however slicing doesn't decrease hinderance penalties anymore.




/SMACK! /SMACK! /SMACK! /SMACK! /SMACK! /SMACK! /SMACK! /SMACK! /SMACK!



大胆框
赏金猎人

动 性交 你 SOE
Akiram_Glockem
Thu Jul 14, 2005 1:41 pm
#6

From the FAQ

What does Slicing do to my armour?

Enhance Resilience:
Normally armour begins to suffer from reduced effectiveness at less than 50% max condition. This slice will improve the armour’s performance under extreme decay. The armour will not begin to suffer the reduced effectiveness until it reaches the level of decay shown below.

Improve Impact Deflection:
This slice reduces the amount of damage/decay a piece of armour takes from each hit by 50%. Higher Ranks in this slice increases the likelihood of damage reduction.

Add Hardening
This slice gives the armour a chance to absorb 50% of incoming damage to the player. This bonus does not stack with other armour pieces. It only applies if the sliced armour piece is hit in combat (I.E. a head piece bonus of 1% does not result in an overall bonus of 2% as each piece offers 1% for the area of body it covers).

Armour Break Reduction
This slice reduces the effect of the
Armour Break ability when this armour piece is hit in combat.



Akiram "The Glock" Glockem
Master SmugglerXCommandoXPistoleerXAlliance Pilot
Grand de facto leader of DLW and bringer of DOOOOOM
"Old Jedi never die, they just end up on eBay"
I am Jack's ignored profession.
maxtheusher
Thu Jul 14, 2005 1:43 pm
#7



Akiram_Glockem wrote:
From the FAQ

What does Slicing do to my armour?

Enhance Resilience:
Normally armour begins to suffer from reduced effectiveness at less than 50% max condition. This slice will improve the armour’s performance under extreme decay. The armour will not begin to suffer the reduced effectiveness until it reaches the level of decay shown below.

Improve Impact Deflection:
This slice reduces the amount of damage/decay a piece of armour takes from each hit by 50%. Higher Ranks in this slice increases the likelihood of damage reduction.

Add Hardening
This slice gives the armour a chance to absorb 50% of incoming damage to the player. This bonus does not stack with other armour pieces. It only applies if the sliced armour piece is hit in combat (I.E. a head piece bonus of 1% does not result in an overall bonus of 2% as each piece offers 1% for the area of body it covers).

Armour Break Reduction
This slice reduces the effect of the
Armour Break ability when this armour piece is hit in combat.




DONT MAKE ME GET THE HOSE!



大胆框
赏金猎人

动 性交 你 SOE
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