Smuggler Archive
Thread: the Ship o' Fools
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GanymedePharuu
Thu Jul 14, 2005 2:32 pm
#1
inspired by Cpz's very poigniant post in another thread...
Just sit right back and you'll hear a tale,
a tale of a fateful game.
That started from this great idea,
aboard this licensed name.
The Devs were a little crazy yes,
but Raph was brave and sure.
two-fifty thousand set sail that day,
to live Star Wars, to live Star Wars………
The balance started getting rough,
continuity was tossed.
If not for the friends and guilds we made,
the "Galaxies" would be lost; the "Galaxies" would be lost.
The game took a turn for the worse when they ignored all of the profs,
from Smugglers, to Crafters too,
the Creature Handlers, and Entertainers,
the Bounty Hunters, the Rangers and Squad Leaders,
here on the Ship o' Fools!
Just sit right back and you'll hear a tale,
a tale of a fateful game.
That started from this great idea,
aboard this licensed name.
The Devs were a little crazy yes,
but Raph was brave and sure.
two-fifty thousand set sail that day,
to live Star Wars, to live Star Wars………
The balance started getting rough,
continuity was tossed.
If not for the friends and guilds we made,
the "Galaxies" would be lost; the "Galaxies" would be lost.
The game took a turn for the worse when they ignored all of the profs,
from Smugglers, to Crafters too,
the Creature Handlers, and Entertainers,
the Bounty Hunters, the Rangers and Squad Leaders,
here on the Ship o' Fools!
cpz
Thu Jul 14, 2005 2:41 pm
#2
If I were more cultured, I'd dig a dusty but well-fingeredfirst edition of some weathered old maritime book - Moby D!ck, or Horatio Hormblower, scribble down a few passages and artfully twist them into a lament about the ferocious vacuum that marks this game's leadership and community relations
But I won't, because the closest I come to culture is the readers problem page in the Sunday Sport.
So what I will say is
"Rub a dub dub
Three men in a tub
Then with a shout
The Smuggler jumped out"
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