Smuggler Archive

Thread: Smuggler Stats

SuperiorG
Sun Jun 29, 2003 5:02 pm
#1

Hi ya'll,


I'm gonna play a Zabrak Smuggler and was wondering how some of you spent your stats. I'm sure I'm going to max my Action/Quic/Stam, but with Zabrak having innate willpower and "equilization" I was wondering how important adding to the mind pool is. Either my health pool or mind pool is going to be below 1000, so I'm looking for your opinion and/or what you have done with your stats and how it's working out for ya.


Thanks




Qaalar Torric
Proud member of Galactic Alliance and citizen of Rouge Alliance, Talus

"...The only thing necessary for evil to triumph, is for good men to do nothing.."
Darth_Spork
Mon Jun 30, 2003 10:09 am
#2

I am a Zabrak Smuggler ( in training ) and I find that with the high rate of mind regen that I have it works out well if I take some out of Mind and put spread it around so that none of my stats are below 400.


That way when I use Equilization I still have good Actionand Heatlh as well as Mind.

Ranjjero
Sat Aug 02, 2003 7:23 pm
#3

Right now my character keeps getting his butt kicked with his stats. I was wondering if anyone had their stats optimized great for a smuggler. If you do could you please help me out. Im a trandoshan but just looking at whatever race will give me an idea what i need to adjust. Thanks
BibbidyBobbidyBoo
Mon Feb 16, 2004 4:57 pm
#4

Hey, i am new to the forum and have begun my smuggler game. I have a prenerf fwg5 and have everylined up execpt a range of stats to use ( i am currenlt migrating to my friends old tka stats) and spices no clue bout them. Any help will be grately appreciated.



Gasi DarkRift

Lowca




No man ever won a war by dieing for his country he made the other poor guy die for his.
Tivo' Loki - Lowca server
Kazzamo - Gorath server
Ternque01
Mon Feb 16, 2004 5:01 pm
#5

Do like i did: hardcore PvP stats... lowest on the health/action stats (6 of them) and pump it all into mind (1100), focus (800), and will power (1100).

You can't fight without buffs, but you won't need to heal yourself. Not to mention it's easier to take a few shots in the head.



Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
big_verd
Wed Jul 07, 2004 4:56 am
#6

What are some good stats for a smuggler (health , strength, constitution, etc...)?



Iahi Random
-WAR-
Corbantis Server
Doctor/Pistoleer

Smuggler_Caylin
Wed Jul 07, 2004 10:21 am
#7

As with all professions, it depends on your resources. I for instance run at 400 across the board, and pump all my stats into mind with 1100/1100/800 as I have easy access to doctor buffs, and rare access to entertainer buffs. This is important as I pvp regularly when I play.



The Infamous Caylin Borealis - First Master Smuggler on Bria
One of the Four Horsemen of the Smuggler Apocalypse!
:The Ghost with the Most:

Zhagadska
Wed Jul 07, 2004 1:02 pm
#8

i keep my action pumped since i'm a specials wh0re. most of my secondaries in the 500-ish range. i recharge quick enough when FD and have plenty of fuel when i need to spam my attacks.



InVictus Kell - Smuggler for Life
Started: Beta 2
Retired : 1-27-06

It's been fun...
KodaVeers
Wed Jul 07, 2004 1:17 pm
#9






Smuggler_Caylin wrote:

As with all professions, it depends on your resources. I for instance run at 400 across the board, and pump all my stats into mind with 1100/1100/800 as I have easy access to doctor buffs, and rare access to entertainer buffs. This is important as I pvp regularly when I play.






Yaknow this would save me much credits in VB..lol Never thought of this although i don't PvP either...not yet ne way. Good info!!



"We are the people that can find whatever you may need, If you got the money honey, we got your disease" GNR

To those of you who feel ripped off by NGE, here you go. "You bought an apple, you ate that apple, you enjoyed that apple. Now you've been given a lemon. Eat it, chuck it, squeeze it over a pancake. The choice is yours." As explained by "Coldreboot"


Kodda Veers Master Smuggler Kodda Veers Master Bounty Hunter
Jabbajamjam
Wed Jul 07, 2004 2:23 pm
#10

.







Chumboy Squidface ~ Teras Kasi Master
Geevo
Wed Jul 07, 2004 2:30 pm
#11

Primary Health & Action ... minimum

Mind (including secondaries) ... maxed

all other secondaries ... maxed


Live off buffs ... usually use brandy/muon and other various foodsover mind-buffs though.



Col. Weiss, Knight of the Old Republic
Ace Pilot of the starship Errant Venture

Light Jedi Elder
Col. Geevo Deem, The most elder Smuggler on Intrepid
Founding Mayor: Veteran's Retreat on Lok
sidduncan
Wed Jul 07, 2004 3:24 pm
#12

From a different angle...as someone who never buffs, uses armor, and is pretty much exclusively PvE these days, I find it effective to keep the action about 25% higher than health and to keep enough mind to heal myself effectively. Of the secondaries, action is the most important in order to take the edge off the cost of using specials.



-- Gideon Sundog
Master Smuggler/Master Pistoleer
Colonel - Imperial Army
RSF Pilot - Tier 4
Wanderhome
Raanan
Thu Jul 08, 2004 12:20 am
#13

I'm the same as caylin though instead of 1100/1100/800 in mind, I do 800/1100/1100 in mind. I love my secondaries It's all about the regen while feigned




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