Smuggler Archive
Thread: Template help: MS/MBH or MS/MP?
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testify4
Mon May 02, 2005 2:49 pm
#1
Pre CU, I was a triple master, so I had some points to throw around during the respec. I figured I may as well add MBH back to my template since I used to have fun with it.
My wants- Master Smuggler is a must. Good with pistols and carbines. A good root to stick opponents. State effects like dizzy/kd. Decent damage. Ability todeal withmultiplethreats of the same level.
Hopefully these numbers are somewhat OK, I hope the CU profession program I used is still accurate.
Template 1: I went MS/MBH/Pistoleer 0-4-0-0.
Pistol Accuracy:225 Pistol Speed: 90
Carbine Accuracy: 195 Carbine Speed: 70
Melee Defense: 150 Ranged Defense: 165
Pros: Good with carbines and pistols. You get the Renegage Pistol and the Proton Carbine. Good ranged KD and root. You can wear Recon OR Assault armor. You can take PvE missions for an easy 30k credits here and there. Duelist stance.
Cons: LLC isn't as fun as it used to be (mine isn't worth using).I am not interested in hunting Jedi, am I wasting my points with two lines in BH I won't use?
Template 2:MS/MP/Carb 4-4-0-0.
Pistol Accuracy: 240 Pistol Speed: 95
Carbine Accuracy: 265 Carbine Speed: 100
Melee Defense: 140 Ranged Defense: 140
Pros: One template I tried that actually does better with the carbine and pistoluse than a MS/MBH. More specials?
Cons: No more BH missions, but I eventually burned out on them when I was a MBH and there's money in space. A little less defense. Recon armor only. Been using pistols since day one. Would this deal enough damage?
Any advice? Maybe I should do more (master) Carbines or toss in the flamethrower line in Commando (triedall of Commando, the rest doesn't interest me). The MS/MBH combo is good but it feels like I could be wastinga lot of points I am not usually going to use.
Are there any caps on speed or accuracy post-CU I should factor in?
ElenaAew
Tue May 03, 2005 5:24 am
#2
template 2 : Change carbs to 0440
You will see an increase in your general accuracy by +50 and melee and ranged defense will increase by 20 as well.
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