Smuggler Archive

Thread: Master Smug/MBH overlap too much? What works for you? MSmugg + (insert devastating skill here)

Neelok
Tue May 03, 2005 10:55 am
#1

So I was a Master Smuggler before the CU and I'm having trouble pairing it up with anything. I'm wondering what is working for you?

The thing that still blows my mind is how a special attack designated as Smuggler only works with ... any weapon you're certified for. Wow.

So, I used to be a BH (pre smuggler) and thought I enjoyed a lot of the states from there so I got back to it. What I discovered is, Master Smuggler and MBH duplicate a LOT.

MBH has some nice abilities thrown in and to my knowledge, the specials work. Very nice.

I've always been a fan of pistols but am I the only one finding 35 meters away from an enemy is a pretty ugly space to be in now?

These are random thoughts, but has anyone tried MS + Master Rifles? Many MBH are trying this but I haven't seen any Smugglers try it.... I'm wondering if the extra range using a rifle while pulling off Smuggler special moves would rock or not? Anyone try this yet?

Again, MBH is very nice. I have an old elite carb I never threw out and it converted into a very spicey post cu weapon. But I'd miss smuggler and pistols. SO back to my question. I'm noticing the 'hot' template of the moment is MS and MPistoleer.

What else have you tried? (I keep hearing about squad leader too, but I would think MBH would give you more?).

Are you satisified with the role pistols play in MS? Do pistols even need help from other profs (like MBH or MPistols)? Again, maybe Smuggler specials combined with another weapon would be best, like rifles or even carbs?

Thoughts?

P.S.
I've seen a LOT of people accuse 'noobs' of picking up MBH but I am seeing a TON of new Msmugglers around. I've seen many a MBH pulling off Concussion shot with a scatter pistol. lol (I just think the specials in MBH and MSmuggler duplicate too much.)




Neelok N Master Bounty Hunter (pre CU)N Amateur Rodian N Corbantis

Korvinus N Smuggler N Human N Corbantis

deadfett33
Tue May 03, 2005 11:02 am
#2

Actually, I'm having a lot of fun with MBH/MS. You have great specials to control with and specials that deliver good damage. I've been alternating between using a pistol and laser carbine. I've found that I like using a pistol more. Being within 35m isn't that bad when you can control your target.



ZaDeado Shu-Pool
Master Bounty Hunter/Master Smuggler
Summer lovin' Havin' a blast, Summer lovin' Happened so fast
Met a girl taught her to ski, Met her boyfriend broke both his knees
Neelok
Tue May 03, 2005 11:16 am
#3

Well here's the thing... I watched a guy do the concussion shot + Damage shot combo... over and over again. It didn't work because the jedi simply did the saber throw (which I think is 50 m). Pistols require that you be within 35m.


I have a very nice elite carbine that converted very nice, so yes, I could switch weapons at this point, but wouldn't I lose all my pistol modifiers from smuggler? (like speed, damage, etc)


So I see smuggler has these nice specials now but being that close to a jedi... seems suicidal. Even rooted the can saber throw. Just playing devil's advocate here.




Neelok N Master Bounty Hunter (pre CU)N Amateur Rodian N Corbantis

Korvinus N Smuggler N Human N Corbantis

Wraith-X
Tue May 03, 2005 11:39 am
#4


What pistol mods from smuggler?


I think they are all general mods now other than the Unarmed Bonuses.




I aim to misbehave!
Mentski
Tue May 03, 2005 8:19 pm
#5

Master Smuggler, Master Rifleman, 4004 Pistoleer.


Startle/Panic/Warning/Alternate Head and Body


Level 80 players aren't touching me one on one, unless they are Jedi, then i've used last ditch (lost 3 times, double incap once, and won once... and they think its over powerful. bloody whining gits.)




Mentalla - Master Smuggler, Master Pilot, Master Cynic
Mentalla's Little Kashyyyk @ 1548, -4508, Jealhimet, Tatooine (Chimaera)

I swear, It's like talking to a brick wall round here....
Bzzzz
Tue May 03, 2005 10:13 pm
#6

I'm certainly not impressed with the mods from MS/MBH. Although it's nice to be able to equally mediocre at almost everything, so I can switch from rifles to carbines to pistols on the fly as needs dictate. Fanshot from Pistoleer works really well in conjunction with Sprayshot when it comes to hosing down waves of critters (a lot of our redundant specials are on separate timers, so double your pleasure).



-Zz


ApollyonTB
Tue May 03, 2005 11:57 pm
#7

Im pretty impressed with the MS/MBH temp. I also picked up 0/0/4/0 in commando to get me certed for thr flame thower. Light em up with the Flame thrower, with a Root shot, knock em down with the underhand shot followed by improved critical WHILE they are down to get a harder hit, then spray shot to get em all again.....all that mixed with the Flame thrower, and my 520 DPS DL44XT to finish em off....



We can do a ton of damage......


Im loving my Template....



teh Tee-Bagger
Lover of Beer and Pie
Order 67 - "Every Smuggler is now an enemy of SOE and LucasArts."
(quoted by)
Veela "Her Royal Hawtness"


vendors located at 2110 -4905 outside Mos Eisley
mlfilms
Wed May 04, 2005 12:19 am
#8

I have tried the MS/MBH combo and it was devestating. With my assault bowcaster,I was not only crowd control, but doing most of the damage.I also tried MS/Rifles and it wasn't bad especially, because, again,I had the bowcaster.I am currently trying out MS/MCM and I am not sure I like it all that much, but I didn't get to play it long yesterday. Carbines will be next. We'll see how it goes!



Kalel
12 Point Warmly Glowing Untuned Master Medic and Master of Freelance Flight Artistry (Only on the server...can I get a price check)
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Visit Crazy Durni Mall for all your Rare Loot needs...and just about anything else. -187 -5507 - 800m due south of Coronet, Corellia Gorath
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