Smuggler Archive

Thread: Smuggler Revamp?

teknik
Tue Feb 10, 2004 10:06 am
#1

I have to say I'm really excited about the changes hinted at in the "State of the game" letter. Does anybody know if there's been any proposed information, or am I just jumping the gun WAY too early on this one? Any ideas?



Teldorion Ono

"When I saw the extent of my empire I wept, for there were no more nations to conquer"

Merchant 3-0-0-0
Smuggler 0-0-0-4
Marksman 3-4-3-4
Brawler 4-0-0-0
(I know, I'm working on it)
Current Rank: Sergeant
IcedDeth
Mon Apr 12, 2004 8:23 pm
#2

Wasnt Smuggler supposed to be revamped in Publish 8? All I see is yet another Droid revamp.
Kquaki
Mon Apr 12, 2004 8:56 pm
#3

i think its Publish 10



00000000000000000
00000000000000000000
00000000000000000000 KQUAKI -ELDER JEDI
00000000000000000000
00000000000000000000
00000000000000000000
00000000000000000000
00000000000000000000
00000000000000000000
00000000000000000000
00000000000000000000
00000000000000000000
00000000000000000000


"Everyone dies... but since no one has paid me to kill you... sleep well"
-Boba Fett
WookieBounty
Mon Apr 12, 2004 9:01 pm
#4

Pub 9 = Jedi revamp which is over shadowing the smuggler revamp which also is part of publish 9



§
Soar...Master Smuggler
Soar....lvl 60 Human Mage
h TarquinasLegion.comh
ClearNinja2000
Tue Apr 13, 2004 1:25 am
#5

I think the word "revamp" is being thrown around a bit too loosely. Considering how much work needs to be done, and the fact that they've barely started thinking about us, I'd consider us lucky if we got a "Smuggler Tweak".



Warrant Officer To'Ani Mondanna
The World Is Yours Enterprises
Master Smuggler/Master Gunfighter

"You're going to die here, you know. Convenient."
Havok3060
Tue Apr 13, 2004 1:55 am
#6

yeah its publish 9 ... And yes jedi are overshadowing us . I hate jedi ....



_________________________________________
Nerf Me-
Outer Rim Smuggling Supplies
Master Smuggler Master Merchant Servicing Bria Since 2003
mka
Tue Apr 13, 2004 2:27 am
#7

I stopped waiting for the revamp and dropped Smuggler now No use paying money and playing something that might eventually come one day.



Jeswin Esqui - Master Smuggler - Master Commando - Master Pilot - Chimaera Galaxy
RylanStorm
Tue Apr 13, 2004 4:46 am
#8

If you read the state of the game notes you'll see what's actually happening.


We are scheduled for a revamp with patch 9 at the same time that Jedi are having some key skills altered. One of these is more intensive then the other but a revamp whenever we've seen it, both in beta and in live has meant some fairly hefty changes.


Expect to see the whole underworld line totally changed to include some form of smuggling side quests.. Expect to see various bits of dirty fighting changed, and probably some spicing and slicing type of experimentation.



And settle for naught less.





__________________________________________



Rylan Storm - Pistoleer

Master Smuggler

Rogue's Hideaway - Naboo - Sylvex


Eclipse Rocket Launcher and Proton Grenade Sale

__________________________________________


MaxLiao
Tue Apr 13, 2004 5:00 am
#9


"... and probably some spicing and slicing type of experimentation."


Bleh!





General Callandryn 'Nutmeg' dis'Vestrial
Commander, Legion of Myth
"Galactic Order and Human Supremacy!"
ClearNinja2000
Tue Apr 13, 2004 6:01 am
#10






MaxLiao wrote:


"... and probably some spicing and slicing type of experimentation."


Bleh!





I'd have to disagree with you there, Max. I'm personally fed up with the Artisans treating us like Lepers because we can't experiment on any of our craftables. Now, at least, they can't fall back on the "you can use the cheapest resources" argument when complaining about our slicing fees.




Warrant Officer To'Ani Mondanna
The World Is Yours Enterprises
Master Smuggler/Master Gunfighter

"You're going to die here, you know. Convenient."
Jestanicus
Tue Apr 13, 2004 6:03 am
#11

bah, they have left smuggler out there for far too long, what are we at the moment, our specials dont work properly, underworld is useless, spices is useless, and the slicing is a complete waste, cause we are just a walking money making service for everyone else......not interested anymore






Jest Goodfaith - Master Doc/Master Swords at the time of cancellation

Long Live Trolleone, May the Flatulence be with you!
Account Cancelled Finally on 10/01/2005!
say NO to JTL!
MaxLiao
Tue Apr 13, 2004 6:33 am
#12

We are smugglers, not crafters.
Just like you never hear me say that we need more combat mission (even though I'm a Master Pistoleer/Master Smuggler) - We're smugglers, not soldiers (unless pressed).


I make spice, because it comes with the profession ... not because I think it belongs with the profession. Making spice should be removed altogether.


I slice weapons, because it comes with the profession. I think we should be able to slice many more things, too. (Like Travel Terminals, Banks, etc ... with the added risk of being caught. )


I chose smuggler BECAUSE I didn't have to worry about resources - that's why I left Doc and CM back in the day and why I won't become a weapon/armorsmith. Also, until recently I was the proud owner of a PA Hall that took up 9 lots. The last lot was the equipment factory for crates of clams and knives. With that comes no room for hunting down quality resources. Now that I own a Tat PA Hall (only 7 lots) I have a tad bit more freedom ... yet still no desire to be a crafter in any way, shape, or form. Leave that to the Artisians.


"Sorry, I can't slice your weapon, my Crafting Station for experementing is only 20%"
Again, I say ... bleh.


If you want time sinks, instead of the crafting crap, they should give us clandestine missions where we have to avoid patrols ... or items dropoffs with time constraints ... or other 'smuggler-esque' things. Not turning us into Smugglersmiths.







General Callandryn 'Nutmeg' dis'Vestrial
Commander, Legion of Myth
"Galactic Order and Human Supremacy!"
DRWolfe
Tue Apr 13, 2004 7:01 am
#13

I have to 100% agree with Max. I'm a smuggler, not a crafter. I'm supposed to make do with whatever's laying around and get the best out of it.

Not to mention the huge hassle and competition involved with getting the best resources for making stuff (I was a Master Weaponsmith for about 3 weeks, and that's as long as I could take it. Believe me, you don't want to go that route).



Renn JeretuJoraan Stormwing
Elder SmuggleruElder Jedi
Smugglers' AllianceuArkon's Havoc Squadron
Eclipse - Dark Lotus Ninja

Page 1 of 3
Previous Next