Smuggler Archive

Thread: A story of a successful faction business.

EnderUK
Mon Mar 21, 2005 5:55 am
#1

Having squandered my savings of 15 million on resources for ship wrighting, several tapes, 3 de-10s and a huge investment on weaponary for my bounty hunter alt I found myself coming very close to having no money, since I wasn't doing anything to make money


I decided with the change to faction cap a couple of publishes back that it was time to open a faction perk vendor and get back into faction sales.


With the little money I had left and the 10k of faction stored up I spent everything I had on faction (before GCW patch). One last big gambel on a investment that would make of break Ender's Enterprises. With the faction bought I was able to buy 1 forward outpost (post GCW patch), 1 complete set of stormtrooper armour and some furniture.


At this time IHQ (Imperial Head Quarters PC on valcyn) had just opened up a new type of mall. This mall used mutiple rooms to spread out it's vendors instead of crowding them so you had to sort through the confusion when you went into the building. The was advertising for 12 point crafters but jumped at the chance to have a Perk vendor there as long as I agreed it would not end up with only 1 storm trooper r brace on it. He was even good enough to give me prime spacing in the front room of tha mall


So with nearly no money left (less than 100k) I placed my new vendor placed some matinance on it and put all I the faction perks I had on it.


I ran to theed, whipped out my AT-ST and placed it on a short patrol. I then spammed theeds with the location of my new vendor (not really proud of this but until people know it's there they arn't going to look. A perk vendor is not the sort of thing people look up on the world map)


I changed my sig with the new links to the IHQ mall advert and my Faction and Perk policy posts. I made a rp thread in my galaxy fourms (my communitity agrees that an initial new vendor post can be made as long as prices are not metioned, it's orignal and it is not baltantly bumped, check your galaxy's communitity policies before doing this ) I got around the bump by answering any questions asked on it till it went dead. I also placed my advert in the trade forums with pricing which I bumped shamelessly


Perks began to sale and I made a few faction delegationdeals. Instead of spending this money on weaponary, loot, foods I spent it on more faction perks. My alt scraped by on just enough to get buffs. At one point I was running AT-ST grouped mission (and I hate running missions)to pay for the next buffs and ticket money.


The stock on my vendor rose little by little with each new purchace. Every day I'd check which planet to by from to get the best deal. The GCW patch dropped prices I lost out on some initial investment as prices dropped dramaticaly but I lowered prices anyway and now faction perks were cheaper for me to buy so more people were buying from my vendor. The same happened when the discount for winning losing got swapped, prices dropped again.


Then things got easier as I no longer had to spend every single credit i had to restock my vendor that had expanded to around 20 bases (some bagged in 1 PvP 2 PvE and some sperate a slight discount) of every kind. 10 large turrets, 4 complete sets of Storm trooper armour, 5+ full uniforms, a numerous sets of furniture. I currently have a buffer or around 10 million and it rises at least a million a day on PROFIT from my vendor.


The above is just a example of how a succesful faction business can run. You don't even have to spend/grind money on rank to get the perks business running. Just have enough money to set it up. Here's some tip/pointers for you


1) Have enough faction to obtain several items for your vendor.

1a) If you don't have the initialcapital go out and grind faction at a base or in space. Buy a base and sell it in a city or on your trade forums. You cold also try making a few deals with some of your factions guilds to obtain them perks at a slight discount

2) Place you vendor in a busy location. If you can, get it into a mall in a large player city of your faction on a major planet.

3) Advertise, Spam a busy starport (Hell I don't like doing it but I will if it makes me money...), make a post in your trade fourms. If you post alot on your galaxy boards you might want to make reference to your shop in your sig.

3) Always Always have stock on your vendor. There is nothing worst than going to any vendor that has only a couple of items and nothing you are looking for. The more stock you have on the vendor the more people will go "Wow, that's a nice selection, if I ever decide I need that I come back here."

4) Replace items as they are sold until you have a comfortable buffer of items on your vendor. You'll still need to fill your vendor up from time to time but not every other purchase.

5) Customer relationship. If your on-line and you get a sale email, just send them a tell thanking them and asking if they need help with any other items. If your not online at the time send them a thank you email with the same offer.


Hope this helps anyone that is thinking of going into the faction business



I too use to have a fancy sig, then it got pwned - Kenney Ender
lokidevil
Mon Mar 21, 2005 6:38 am
#2

I've been meaning to ask you how succesful your finding your business Kenny.
I'm thinking of doing the same thing but for the Rebels of Valcyn but I wasn't sure about the vendor, more of a "post on forums and email" type thing and then run around being a smuggler and delivering stuff but I don't know how much that would work out since I play during AUS times.

Could you suggest a decent Rebel PvP player city that I could start up a business in? I used to be in TCO and the city of Draicco but they went under while I was away in WoW so now I'm homeless and guildless.

Also I've got about 15m capital, would you suggest I spend that on bases or armour or a good mixture.

Lastly, what kind of mark up are you pricing your things at if you don't mind me asking, It seems I can buy FP at 80cp per so would charging 100cr per FP for the faction equipment be to steep?

I've Haven't dealt with the PvP side of SWG since Publish 4 so you may need to drop me some hints.



Nasedo
Master Smuggler
Valcyn
"We're Sony! F*%k Pants!!!"

EnderUK
Mon Mar 21, 2005 7:20 am
#3








lokidevil wrote:
I've been meaning to ask you how succesful your finding your business Kenny.
I'm thinking of doing the same thing but for the Rebels of Valcyn but I wasn't sure about the vendor, more of a "post on forums and email" type thing and then run around being a smuggler and delivering stuff but I don't know how much that would work out since I play during AUS times.


Wow on-hands smuggler, I use my underlings to push my stuff, I'm the brains You could make this work if you email some of the PvP guilds offering your services striking deals with guild that don't have thier own smugglers. I'm not to firmilair with the Rebel setup on Valcyn, your all just red dots to me Just ask around in game or take notes of rebel fourm posters.


I've seen Imperial Faction and Perksone time saleson our TF cheaper than what I sell at and well known valcyn fourm Imperials still come to buy their stuff from me As I say people come to me because they know I either have it on my vendor or can get it to them quickly when they need it. You'll have to concentrate on being aviliable to deleiverwhen they need part without a vendor.


Yes the different playing Times does hurt. I do most of my sales between 12am-4am GMT time or prime time in America, I'm not always on during those times depending on Uni and Work scheduials.



Could you suggest a decent Rebel PvP player city that I could start up a business in? I used to be in TCO and the city of Draicco but they went under while I was away in WoW so now I'm homeless and guildless.


Freedom Talus is big (Talus is the cheapest rebel buy planet atm), Craft City on Naboo is also a large rebel city, Mos Vegas on Tatoonie but I think Scoootdog has his operations set up there. And you could try NA and ARR on dantoonie


Also I've got about 15m capital, would you suggest I spend that on bases or armour or a good mixture.


On the rebel side bases are going to be your big seller, rebel armour currently is not in that big demand, but I'd would have some anyway, I believe the backpack sell quite well, and you have some furntiure but not as cool as the imperial stuff


Lastly, what kind of mark up are you pricing your things at if you don't mind me asking, It seems I can buy FP at 80cp per so would charging 100cr per FP for the faction equipment be to steep?


My vendor is prices for bases and armour around 100cr per FP when Imperials are winning a planet 3:1 base pointsratio, I get it slightly cheaper than that on Lok atm though Furniture is rounded to 100k a piece and sell rather well and that is a much bigger mark up than 100cr/fp on some of the items.


I've Haven't dealt with the PvP side of SWG since Publish 4 so you may need to drop me some hints.


A current new PvP tactic on Valcyn and probably other servers is to "Dig In" on raids, this is basicly placing a cheap pve forward outpost outside the city limits your raiding, placing large Turrets on it and using it as a fall back point with the Turrets covering you You might want to take advantage of that.










I too use to have a fancy sig, then it got pwned - Kenney Ender
maxtheusher
Mon Mar 21, 2005 9:29 am
#4

Neat, just building the roots of my faction business myself. Mostly delegation sales ATM, though as soon as I have enough capital I'm launching a vendor. My guess is that rebels will be buying more bases than anything else. I do sell armor from time to time, but, let's face it, people like st armor WAY more. Ah well, least I don't have to compete with the Dreven/Tristyn tag team.



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