Smuggler Archive
Thread: Anyone know how to use Restraining Shot Correctly?
HOTDOG wrote:
...or have any tips on how you use it?
I normally NEVER use it but now that our root is becoming a root/daze that breaks on damage- restraining shot might come in handy.
As I understand it. When you use Restraining Shot the target can only move within a certain area, right? How big is that area?
It just slows there speed down for a bit to a gentle jog rather than a sprint from my observations though i rarely use it so thats about all i can say it may come in handy after concussion shot gets fixed.
HOTDOG! I don't think it tethers an enemy.
It is just a normal snare OR, in other words, if a Jedi is running at you after your Concussion Shot breaks, snare him/her and run the **** away, haha ![]()
HOTDOG wrote:
...or have any tips on how you use it?
I normally NEVER use it but now that our root is becoming a root/daze that breaks on damage- restraining shot might come in handy.
As I understand it. When you use Restraining Shot the target can only move within a certain area, right? How big is that area?
This shot is a really good one for PvP, but not as effective in PvE. Not sure why, but a "snare" seems to slow PvE targets to equal speed, which makes escape almost impossible.
However, in PvP it really slows your target down to a SLOW CRAWL. Not sure of the PvE thing is a bug or not, but that is what I have noticed.
But I agree with the previous poster, it will become more relivent with the upcoming adjustment to Confusion Shot.
Although, is Retraining Shot also going to break on damage? Or are they talking about making is a "delay" shot?
Ternque01 wrote:
If they make our snare (Restraining Shot)break on damage, I will be majorly pissed off.
LOL. that would make our updates pretty pointless.
I'll be using Restraining ShotA LOT more after publish 19. My template will be CM4000/MS/M.Commando.
To me, being able to ACTUALLY heal is way more valuable than picking up a 15 second root from pistoleer.
Drakenya wrote:
It seem to work like rifleman's leg shot snare, ex... it doesn't do enough to use it
You can get Kneecaping Shot to work if you have a few different Riflemen stack it on someone. 3 stacked will make anything crawl to you in PvE.
Cigaran wrote:
Drakenya wrote:
It seem to work like rifleman's leg shot snare, ex... it doesn't do enough to use it
You can get Kneecaping Shot to work if you have a few different Riflemen stack it on someone. 3 stacked will make anything crawl to you in PvE.
Yeah, or I can just pick up crip shot from carbs and have it do the same thing on my own
HOTDOG wrote:
...or have any tips on how you use it?
I normally NEVER use it but now that our root is becoming a root/daze that breaks on damage- restraining shot might come in handy.
As I understand it. When you use Restraining Shot the target can only move within a certain area, right? How big is that area?
It reduces the target's speed for 20 seconds. A "snare" meaning makes 'em run slow... keeping them sword swingin' hippies at bay till you can root 'em again. It'll be nice for the span between roots once the timer is added in the upcoming publish.