Smuggler Archive

Thread: Rumor mill and Booster Blue?

Mrkieron
Fri Oct 28, 2005 10:29 pm
#1


Sorry for the Chicken Little imitation, but.......

I heard a little something that the Devs consider Booster Blue (my #1 selling spice) to be the most game breaking item that needs to be nerfed into non-existance. You'd think with all the huge bugs elsewhere, SOE could find another whipping boy besides smuggler to beat on.


Anyone know anything, or is the sky trully falling?


Kieron-DS-Ahazi

Message Edited by Mrkieron on 10-28-2005 10:31 PM

Turd_Ferguson523
Sat Oct 29, 2005 2:17 am
#2



Mrkieron wrote:
Sorry for the Chicken Little imitation, but.......
I heard a little something that the Devs consider Booster Blue (my #1 selling spice) to be the most game breaking item that needs to be nerfed into non-existance. You'd think with all the huge bugs elsewhere, SOE could find another whipping boy besides smuggler to beat on.
Anyone know anything, or is the sky trully falling?
Kieron-DS-Ahazi

Message Edited by Mrkieron on 10-28-2005 10:31 PM





Kind of amusing, but gamebreaking? I highly doubt it.



Makiino
I've found no people for killing time, so I found time for killing people
[Combat Medic] - [Master Rifleman]
Melting Imperials, from the IMPside out

Ihovo
Sat Oct 29, 2005 3:14 am
#3

can t really imagine how booster should be game breaking tbh...
Mrkieron
Sat Oct 29, 2005 4:13 am
#4

/sigh



SARCASIM



Of course its not game breaking. THATS my point! If the Devs feel the bonuses from booster blue are "too much", they need to spend some time AWAY from smugglers and "fix" other stuff first.



shoo Troll, SHOO!


BarneyIX
Sat Oct 29, 2005 4:19 am
#5



Message Edited by BarneyIX on 10-29-2005 06:26 AM

Turd_Ferguson523
Sat Oct 29, 2005 4:23 am
#6



Mrkieron wrote:

/sigh

SARCASIM

Of course its not game breaking. THATS my point! If the Devs feel the bonuses from booster blue are "too much", they need to spend some time AWAY from smugglers and "fix" other stuff first.

shoo Troll, SHOO!






Sorry guy but someone that simply points out the deficiencies in a BS rumor or disagrees with you isn't quite a troll. And until you start paying my monthly fees, pipe down. No idea where you heard this from or canme up with it all on your own, regardless its BS.



Makiino
I've found no people for killing time, so I found time for killing people
[Combat Medic] - [Master Rifleman]
Melting Imperials, from the IMPside out

Iawo
Sat Oct 29, 2005 4:24 am
#7



If it popped into any of the dev's minds even for a split second that spices are too powerful, then they need a beatdown of the worst kind. Any sane person could see that there's nothing overpowered in the whole smuggler profession. Well, some people might call Last Ditch overpowered, but I call it worthless. It's only useful when you are about to die, and in those occasions I'd rather fire off a concussion shot or feign.


Heck, I find it funny that they claim smuggler is a "combat profession" but yet every attack either has some horrible drawback, has very limited duration, or breaks on the next attack. Doesn't sound like a combat profession to me...sounds more like a pseudo crafting profession with a few attacks.

Message Edited by Iawo on 10-29-2005 06:25 AM



Iawo Eatevai
Zabrak Rebel Smuggler
Crimson Phoenix Ace

I thought the NGE couldn't be any worse than the CU, but I was wrong.

PlanetSide names: Reeb - Emerald TR, Reebx - Emerald NC
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