Smuggler Archive
Thread: Tiggs is making forum rounds... Quick! Hide the spice!
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WookieBounty
Wed Sep 15, 2004 11:12 am
#105
SpinningCloud wrote:
Unfortunately this 'entertainment' unfolds about as quickly as the grass grows.
Say Tiggs, if you want to start some respect gathering then how about getting us ONE simple little thing...
Find out exactly WHEN the fix to autopull will go live.
Get this to happen SOON and we'll give you one point...
Then she'll have one more point than all the other devs.....is that fair???
LM
Wed Sep 15, 2004 11:17 am
#106
Tiggs wrote:
DrevenStrobe wrote:
There is no pwnage...
We still haven't gotten to the "meat" of the other thread...you know...the important one stickied to the top...
This is just warmups...
No the important one will be the one I post to and you respond
*sighs* Still looking for a fight? *shakes head*
This is just warmups...
This is the kind of statement that further convinces me that SOE is unaware of some fundamentals regarding communication.
We have responded as a community AND as individuals countless times to several requests from SOE representatives regarding what we think the smuggler profession needs. We have had unsatisfactory results, already documented, so I won’t go into it here.
We have told SOE what is IMPORTANT to us by stickying the best of those threads.
Here we have a representative of SOE (Tigger) telling us what the important thread will be, in a manner that has the effect of a backhand slap that negates what we have said is important to us. This does nothing to further communication, as we are then left feeling like what we think is important is NOT viewed as important by SOE. Her response is an attempt to show who has the power, and I can understand that. The community does have to be managed.
However, in communications like this, it is good to repeat what the other party has said so that they know you have heard them: “I know that you have taken the time to write up what is important to you and I will read and/or address those threads. But the post I will be making will be important to ME (or SOE), and I would appreciate you giving it the same respect I will be giving yours.” This would have been a more effective response.
I know she has acknowledged in other posts that there are other threads here that she needs to read, but not everyone may have seen those other posts. If all they saw was this post, or don’t recall what she has said before, well… that would not be good, I think.
And as far as ‘Ownage” or “Pwnage” goes… YAWN. And despair.
Lylak Moon
SpinningCloud
Wed Sep 15, 2004 2:19 pm
#107
You all remember the General Forum way back when? And the real reson they got rid of it? The 'ole Divide and Conquer strategy...they split everyone up into server forums.
LOL, I can see the Smuggler forum going the way of the General Forum.
Message Edited by SpinningCloud on 09-15-2004 02:20 PM
Bzzzz
Wed Sep 15, 2004 2:25 pm
#108
SpinningCloud wrote:
You all remember the General Forum way back when? And the real reson they got rid of it?
LOL, I can see the Smuggler forum going the way of the General Forum.
In the middle of SOE's development floor, there's a big, shiny red button. On this button in large, yellow print is written: "Smite Smugglers." Every few minutes, a dev walks by, and gazes longingly at the button. He then tentatively reaches for the button. He quickly glances around, to see if anyone's watching, and bit by bit, inches his hand nearer...
..and he'sslapped away by Greenmarine, whose cube is placed next to the button. The dev scurries off, and in a few minutes the cycle will repeat.Smugglers continue for another day.
But I hear that GM's got some vacation days planned...
-Zz (
)
godfear
Wed Sep 15, 2004 4:23 pm
#109
The community does have to be managed.
I'm paid to be managed. Maybe we could work something out here as well...
And as far as 'pwnage'... /yawn.
TomoRainer
Wed Sep 15, 2004 4:54 pm
#110
Gasp, so much red name. It almost does feel like an encroachment on the Independent Republic of Disillusioned Smugglers.
"So Tiggs, you from the guv'ment?" *click-click* "Git off my lawn."
Honestly though, she's doing okay so far: acknowledging our existence. We'll see what happens once it comes to discussions of actual substance.
"So Tiggs, you from the guv'ment?" *click-click* "Git off my lawn."
Honestly though, she's doing okay so far: acknowledging our existence. We'll see what happens once it comes to discussions of actual substance.
jcbruce2
Wed Sep 15, 2004 6:13 pm
#111
Think you guys scared her off 
hasn't been back to our forum either 
true_Kieran
Wed Sep 15, 2004 6:19 pm
#112
I guess they have all gone into hiding when they were told they have to tell us about the new "policy". They picked the worst time to throw someone new in, with the latest events, she will have a hell of a time to get people to believe that she will do better than TH.
Message Edited by true_Kieran on 09-16-2004 03:23 AM
Shrendyc
Thu Sep 16, 2004 12:21 am
#113
Good analysis, LM. Is there any wonder why we're partners in crime? 
She can try to manage this community all she wants. We've been ignored so long, I think we're an independant country now...
Novock
Sat Sep 18, 2004 5:59 pm
#114
Welcome to the smuggler forums Tiggs. I noticed you put your important posts "No the important one will be the one I post to and you respond " in the architect, artisan and armorsmith posts. Would have seemed professions like Smuggler, Squad Leder and Pistoleer would have been your first stop being they need the most attention..... oh well looks like more of the usual.
You have a huge task entering in the smugglers forums. The most we get is a three word or 4 word reply to some simple really insignigant question from dev. Devs will not adress the real issues of the state of our profession. We don't need jokes about hawtpants or spelling correctionsto posts we need answers and real communication. We don't need its coming soon we need fresh real customer service given to the customers of the game who wear the smuggler title and are actually called master smugglers but don't smuggle a thing. We don't need vague reply "thats being addressed in the comabt revamp" we need true action. We need to know why since August of 2003 we have been prommised a revamp over and over again and why we have been pushed to the side.
Anyway I hope you will actually read the post that you say is not the real important one located at the top, because its real imporatnt to us. I have to say I lost all faith in SOE and I'mdissapointed in Lucas Arts for allowing one of the most fundamental personas of the SW universe to be so mishandled. I'm not a major online gamer, I bought the game because it was Starwas. I bought it because it was to take place in a certain time period of the storyline of Starwars. I bought it because I was told I could be a smuggler in that storyline, yet though I went through the grind to get the title, actually smuggling notta.
You can start by sharing these ellusive vision documents for the professions. tells us what the devs are bringing into the combat revamp for smugglers, and tell us what will be coming in the noncombat changes that i would assume incorporate the Smuggler revamp. Words just aren't enough anymore, I want and I know many others wnat some action. Good luck to you. I'm assuming by the track record of others before you though we won't actually here much from you so..............
Novock
Master Smuggler/Master Commando
(retired pistoleer)
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