Smuggler Archive
Thread: Smuggler Revamp Delayed
Woot!
I don't know if it was the jedis whining about glitterstim, or the impending threat of the smuggler strike
but I'm glad you guys are going to take the time to revamp this thing theright way.
However, I will besuperpissed off if this revamp is being delayed because of the Space Expansion. IMO this revamp shouldNOT include skills that are only useful in the SE. Whenthe time comes for the SE, add in all the extra skills you desire, but please oh please don't clog up our revamp with worthless, unusable stuff. Use it for stuff we can use now.
Message Edited by Vipossk on 05-04-2004 09:11 PM
(1) smugglers should have a bazaar market dealing in contraban and illegal goods and "stolen" goods that only smugglers can access
(2) slicing they need to slice ALOT more stuff vehicles shuttle termilnals, better slicing on missionterminals (most people scroll through missions many times making a slice useless) scaning equipment harvesters reactors
smugglers should also be able to fast talk trainers and get a friend a better deal on training
spices need to be adictive additional doses should avert the barfing but the spice has shorter duration and more intence barf session the longer spice is used and spice should have a risk of side effects
smugglers should also have "creative" tactics that has a chance to panic a group of enemy
loan sharks
smugglers should be risky but very profitable endever
vehicles and houses should be able to have smuggling space added to them
RozhlokLightningskull wrote:
I hope this means you're going to take your time and try to implement smuggler bounties.
one idea i have to add to this is to add a 'notification to the smuggler of the location of a BH terminal (specific one in the galaxy)he can slice to end the mission'...this will create a cool cat and mouse race between the two....idea just came to me so i thought i'd throw it in....
I'm a former smuggler, and I'm ready to pick smuggling back up if it is done correctly. So, if you need some extra time, then fine. Do it right the first time.
I'll take you at your word that it'll be publish 11, and not pushed back repeatedly. I sincerely hope that it eventually gets the attention it deserves.
I'd think this thread would be refreshing after all the grief the Droid Engineer community gave the Devs after their changes were delayed.
That's actually good to hear. I hope there will be at least a few focus threads for us Smugglers though, regarding each piece of our profession, not just one that is meant to cover all.
I'd also like to know just how much of this we are really going to have input over, as opposed to just being informed of what the Dev in charge has decided. Obviously you guys know more about it than we do, but as the people playing it, it would be nice to have some input on where the profession goes.
-VR