Smuggler Archive

Thread: Ok, problems and solutions. No time to waste!

Geevo
Wed Jul 14, 2004 12:48 am
#92

Slice 4 or Master is my opinion ... but what do I know?



Col. Weiss, Knight of the Old Republic
Ace Pilot of the starship Errant Venture

Light Jedi Elder
Col. Geevo Deem, The most elder Smuggler on Intrepid
Founding Mayor: Veteran's Retreat on Lok
JamesHighwest
Wed Jul 14, 2004 12:49 am
#93

I like the idea of changing up the downers from spice. Hell, if they are creative enough people may just take them to try out the downers!


It'd be cool if you get some random states(dizzy, stunned, etc) as a result. But it'd be even cooler if you got stuff like holo-emote-lite effects(floating pink durni's anyone?) or your screen started to get blurry or trippy.



…

Tuyen Highwest
Server: Kettemoor
Last Ditch Desperado


007gohan
Wed Jul 14, 2004 12:55 am
#94

Looks amazing. Would help all of us out alot.
JediArashi
Wed Jul 14, 2004 4:22 am
#95

Sorry I didn't get to chime in before your deadline Cay, but I did read everything through and find that you covered most everything quite well. I suppose Icould go through a pick a couple things apart a little bit, but it's too late now and accept what you have sent on to TH.


Great job! Quite well done for such a short period of time.


Caylin for Assistant Community Manager!!! WooT!!!


-Arashi

Bloodfin



Arashi - The one and only "Agent Zero"

Proud member of the greatest community around....Smuggler for life!
Neverr
Wed Jul 14, 2004 11:46 am
#96

I dont know if this is too late but I wanted to help too!


Underworld Stuff:


- the ability to rename items ( ie. scratch the serials off hot pistols !)


-garnering some kind of deal from standard fees from NPCs from Trainers to discounts from shuttle travel fees to talking and wheeling/dealing with the jawas and other interactive npcs.


-more crime stuff! this is the freakin underworld here! not exclusively language class! More Jabba Stuff - special missions, smuggling contraband for the big guy, all that kind of thing, give us something to break the law about!!!!


Slicing


-slice the world!! slice a bank terminal and have a chance at getting some credits- get arrested/fined for failure to hack in.


-hacking into the HoloNet either for xp or to find out crucial information ( base down times, payroll hijacking), valuable commodities...


-slicing or jury-rigging vehicles weapons for personalized use

Han Solo made some personal modifications to make the Falcon the fastest hunk of junk in the galaxy....


-locked containers are not plentiful enough, more drops! They should contain items that arent just garbage. ( why would you bother putting a CDEF pistol in a locked container?) The chance for rare loots ( crystals , attachments is good ) is present, bump it up and give us something worth actually looking for container for other than getting through the slicing tree.

-treasure maps that you find - re: above point.


Spices

-the spices suck, they arent popular anymore and nobody EVER buys anything other than muon and pixie anyway.

-make the spices have druglike effects, immunity to pain, paranoia ( where the firk ding did all those red blips come from!!!!!!!1111!1), hallucinations, trippy stuff and animations , coupled with some actual game uses might, just might make people want to buy some of the other spices -

-hey! where are the deathsticks!!!!??!?!!111!!

-if we can make the spices more fun, we can also make them more illegal ( imperial *and* rebel ) to avoid having SOE appear to promote drug use (if that is an issue). Imperials could fine/confiscate from all factions and impose faction loss ( yes even the high ranking muckity mucks ) to imperials, nuetrals and rebels alike and rebels could fine faction to nuetrals and rebels....


- this might actually give us something to do , smuggling spice for customers past imperial blockades, like a certain movie I heard of once.....


Dirty Fighting

- I like the suggestions I have seen here so far

-how about a "quick draw" move

-how about a melee move or two to justify our brawler point sink, I suggest Groin Kick, Groin Scatter Schiak, Unholy Hangover Head Hit, followed closely by the Ric Flair "thumb in your freakin eye!!!!1!!!" and last buy not least Sneaky Sneaky shot ( you know when Han shot the poor rodian in the bar without warning )

- a distracting move, like "hey! isnt that Boba Fett!!!!", opponent looks for a second and then BLAMO sucker punch.

*now that is dirty fighting*

-dont take away the Low Blow! But fix the panic shot!

-hey could last ditch be a dizzy? that would be sweet!!!!!


Ok I have done enough here, I love this profession and look forward to any future additions with baited breath.



Rodian Smuggler Extraordinaire

Call me Neverr, master of the nutshot.
jbezorg
Wed Jul 14, 2004 12:11 pm
#97





Capt_Baobab wrote: ok.. since when was spice ever made? from what i've gatherd, other than the chems, most of this stuff was MINED by slaves.... No one should be making it... we might be able to cut it with something, to mitigate puking perhaps? I for one am going to grind Spice (pardon the pun) and then concentrate on the (seemingly) more important stuff.. like sliceing... and pistols....



True, "Spice Mines of Kessel" comes to mind.


http://www.starwars.com/databank/location/kessel/index.html


New resource 'Spice'? various types cut with various other resources produces spice? Artisan spice harvesters?


But wait a minute, we already have that. Alot of the resources that go into the making of spice is already mined. Radioactives, Reactive Gases, etc...


The term spice can also be a slang term for the resources related to, and only useful in, the production of spice.


When expirmentation comes into play, there will be miners who will target resources specifically for the making of spice.


Spice mines.






"There's one, frag her ass" - What the Storm Trooper who spotted Leia should have said
/panicshot - "You have succefully delayed the smuggler revamp 10 seconds"

-SanGreal-
Wed Jul 14, 2004 8:12 pm
#98

Excellent ideas Neverr. I especially like the idea of slicing the HoloNet for useful information. I'd also love the ability to rename items and upgrade vehicles



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Sulaxe -- Kettemoor -- Master Swordsman/Master Brawler
Sangreal -- Chilastra -- Master Tailor/Master Armorsmith
Exalus -- Kettemoor - Master Weaponsmith/Master Smuggler
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"Looking forward, we think there are three major systems that we need to address before we launch into Space: Combat Balance, the Jedi System, and the Galactic Civil War." -- Gary Gattis
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