Smuggler Archive
Thread: I have a treat for you...
I don't believe it tho, but couldn't help smirking thinking about that possibility!
allright, but shouldn't we discuss about how our profession has been neglected for now more than a year ? how numerous posts got ignored, even deleted sometimes ? how we got lied every single time, and how we *used* to took it well, and comprehensive everytime ? and how useless our profession currently is ?
seriously, yall think that the talus mission were a serious content added for us ? do we even get a valuable reward out of it ? after more than a year, we still don't have our master box fixed, smuggler content spread all over the galaxy open for everyone who's not a smuggler.
what about those wonderfull ideas we all had at a time ? about smugglers, jedis, bounty hunters, and spacecrafts ? where we never even had a single reply from an official ...
this is nothing personnal swg-goliath (if it's a "real" person not a puppet created by devs), but you're not here for fun, we have high expectations on you and you'll have to deliver, to save our profession.
SWG-Goliath wrote:
my current template is master smug, master pistoleer, master tka.
YamadaMan wrote:
All xcuse me, but I don't really get the point of that thread... so tiggs introduced a "new dev", ok, and then the discussion went on the yacht decoration, and then I lost it...
allright, but shouldn't we discuss about how our profession has been neglected for now more than a year ? how numerous posts got ignored, even deleted sometimes ? how we got lied every single time, and how we *used* to took it well, and comprehensive everytime ? and how useless our profession currently is ?
seriously, yall think that the talus mission were a serious content added for us ? do we even get a valuable reward out of it ? after more than a year, we still don't have our master box fixed, smuggler content spread all over the galaxy open for everyone who's not a smuggler.
what about those wonderfull ideas we all had at a time ? about smugglers, jedis, bounty hunters, and spacecrafts ? where we never even had a single reply from an official ...
this is nothing personnal swg-goliath (if it's a "real" person not a puppet created by devs), but you're not here for fun, we have high expectations on you and you'll have to deliver, to save our profession.
Message Edited by MADMAN69UK on 12-01-2004 02:01 PM
Obviously He can not be Caylin since he has been working for SOE for 6 months. He is on the development team but is not necessarily here to take our input. He is an artist for SOE. So it is possible that he has been waiting on the revamp and other issues of concern as well.
Please welcome him and offer him a spot on the floor as we wait patiently to get thrown another bone.
** Sorry bout that, just putting it where it belongs
EmpireEntrepeneur wrote:
Well at first I understood the misunderstood as well.
Happy to have aboard the smuggling train Goliath, next stop hogwarts!
Feel free to whine, complain, rant, cheer, cry, grin, smile, and joke around like the rest of us. Congratulations on the job, I hope SOE makes for a good career move. I hope to join the computer field sometime next summer.
Also good job on the art work, I look forward to seeing more of your stuff to come, just let us know what to keep an eye out for. Did you get in the credits for the JTL Handbook? Just snooping.
I'm glad to hear someone else holding firmly onto the smuggling profession. I myself just recently dropped Master Dancer to pursue the triple template as well? What do you feel the advantages and disadvantages of the template to be? So far I think it is a very strong combatant and sly character but is nothing more without the support of others. I'm the non-solo type (Major groupie, lol)
If you are answering inside questions, the only ones I have are: How is the art department designed? Are the artists for SWG separated from the other artists working on other SOE games. I remember I was in the cantina one night and talking with a player who said he was an artist for EQ2. I really didnt think much of it at the time, but now makes me wonder if he was 'spying' or if he was advised to view art from other games.
Well good luck to you, and hope you become a social part of the smuggler board. Feel free to contact me anytime Im on, just type /t Bria.nanaa Hello if your not a yocal.
Ok lots of questions, most in this thread, so ill start with these.
1. First, i like the combo of smug/pistol/tka. its pretty defensive, and smug adds some of the best specials in the game IMO. Problem comes when u are soloing and dont have someone to heal you. this template has no medic, and thats pretty rough. I dont solo things with my smuggler, i prefer to use him in group engagements. and fiegn death is such a killer move. one of my favorates ![]()
2. EQ are team is in San Diago, we are in Austin. im sure he was a spy! J/K LOL.
3. I'm not Caylin. Though i do miss him.
4. Ithorian icon: BecauseI have 5 characters, and the latest is an ithorian. The race is so cool looking, so when i saw the icon i had to have it!
5. lastly I'm pretty much powerless to do anything for smuggler development except offer my opinion to my friends in the designteam. I'm an artist, and a "new guy" at that. However I'll do my best to provide killer art for our game ![]()
Goliath, welcome to the Smuggler forum. I hope you find you like the community. Have a good one.
Tiggs, I do not mean this in any form of offence to you or Goliath, but how is it a "treat" knowing that one developer out of many plays a Smuggler character, and isn't actually one of the guys that make the decisions on how the professions go, but one of the art developers? I'm almost insulted that you would think that telling us one of the game's developers plays a profession here, as if you and the other devs had to spend a *lot* of time looking for this one man. I mean, other than the fact he's an SOE employee and plays the profession this forum is for, out of all the profession forums in the SWG message boards, there's nothing else to mention.
Maybe I would be excited if someone was introduced that plays a Smuggler, wants to make changes to improve this profession, and is in place to effect said changes; then again, maybe not, 'cause I'm just getting tired of hearing "we'll fix you next", followed by, "okay, this time we will fix you next" which precedes "we'll fix you soon" and then "we'll get to you". As many have said, I see so much wasted potential with this profession, and yet, nothing good is being done.
Like I've said, its nice to see a Dev who actually plays a Smuggler, but untill something starts to positively effect Smuggler, I see no "treat".
Nothing here has excited me, nor angered me. I was slightly annoyed, but that's it.
SWG-Goliath wrote:
Ok lots of questions, most in this thread, so ill start with these.
1. First, i like the combo of smug/pistol/tka. its pretty defensive, and smug adds some of the best specials in the game IMO. Problem comes when u are soloing and dont have someone to heal you. this template has no medic, and thats pretty rough. I dont solo things with my smuggler, i prefer to use him in group engagements. and fiegn death is such a killer move. one of my favorates
- Buffs and a good set of Comp will help you solo stuff, I tank for my group and solo all day long with these two items. Also FD and FOW are a bad arse combo if your in a losing PVP situation. The look on a players face when you FD then FOW then DB them is priceless.
2. EQ are team is in San Diago, we are in Austin. im sure he was a spy! J/K LOL.
3. I'm not Caylin. Though i do miss him. - me 2 but Wes is the shiznot.
4. Ithorian icon: BecauseI have 5 characters, and the latest is an ithorian. The race is so cool looking, so when i saw the icon i had to have it! - had one in JTL beta they are a killer new addition to the species.
5. lastly I'm pretty much powerless to do anything for smuggler development except offer my opinion to my friends in the designteam. I'm an artist, and a "new guy" at that. However I'll do my best to provide killer art for our game
- art like gun holsters or art like TV's (big viv-screens)?
Message Edited by yimaz on 12-01-2004 10:44 AM
Nice to see you here.
Hope you feel the pain like all the smugglers and keep on poking greenmarine (or whoever) untill something good happens to us
btw. i roleplay all the Way...how can you use the yacht? You can never decorate it with only 75 items. decorating my YT with 75 items was pretty hard...but worked...but the yacht is really huge.
its like decorating a football stadium with 20 balloons...
and the lot *arghs*
its a real pain in the ass...
http://www.geocities.com/sarnspices/holster.jpg
The characters just look WAY cooler with a holster at their side... c'mon now guys, admit it. I know little old Jarus will never be complete without one... /sigh
SWG-Goliath wrote:
I just want to re-iterate. I had madethisaccount just yesterday and posted in our beta forums for the combat revamp portion of smuggler, to show my approval of the changes. A fellow smuggler asked if i would come to the smuggler forum, and since i am indeed a smuggler in game, i thought what better way to break in my new account. Tiggs offered assistance in this matter. No one had to find me
Iwear comp and get buffs, andentertainer buffs when we hunt nightsisters, but they hit hard and i cantheal any of that![]()
Andwhat attack is FOW?
force of will i think hes referring to