Smuggler Archive
Thread: What does the Smuggling Community want from the Smuggler Revamp?
Smugglers should have their own faction.
Mercenary or Criminal faction.
I can elaborate if anyone would like.
Added unarmed moves.
Spice fixes, experimentation, master slot schematics, ability to chain spice with BF costs.
Ability to smuggle in the form of missions. PvP(overts only)and PvE.
Yes elaborate on criminal faction!
I'd love to see something like uo's gray flag for criminals with smugglers been allowed to do proper criminal acts!
LodekDall,
We need pistol speed and accuracy modifiers that make us a somewhat viable pistol fighter. We also need unarmed moves since we need Unarmed4 to become a Smuggler and should be good brawlers if a fight breaks out in the Cantina. We need progressive slicing results in the percentages and not this random madness and the ability to choose what we want the item sliced for. We need the Underworld tree to have meaning besides GCW related crap, maybe our own Hutt or other underworld faction, complete with NPCs and mission terminals.
Cheers,
Cycler
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i forgot to say in my first post, that:
i'm against experimentation in either slice or spice. revamp spice, yes, but this is a hybrid profession, not a crafring profession. lets keep the crafting part simple.
choice of what we slice! that is a MUST! i'd say, 85% or better of weapons that get sliced do not need or want speed slices. if i'm a master slicer, shouldn't i know how to tweak attributes instead of just messing randomlywith a weapons circuitry? if it makes it better, give master smuggler (or slice 4) a scematic to make an additional tool that will allow the choice (and make it so that ONLY that level of smuggler can use it). so you would use 2 precision laser knives, 1 weapon upgrade kit, 1 molecular clamp, and 1 weapon analysis diagnostic (which allows you to see what you want to slice). though i think it would be easier to just allow masters to choose without a tool.
most of these are great ideas.
heres my 2 credits
Underworld:
I want to remove the fp buying cap from 500 to the cap of the rank im at. I should be able to smuggle faction perks, including bases on my own.
Slicing:
For the love of god let us choose and give us a better minimum slice at master....if nothing else please!
DirtyFighting:
If I have to have unarmed then I should have some unarmed specials like knee to groin as an action attack or kd and eye gouge as a blind head ham attack or something
Spice:
all spices with the exception of muon gold are useless nobody wants them. The downers are too long and the effects too short for their stats modifiers.
Smuggler overall:
I think the crackdown was a good step in the right direction for smuggler content although the concept in itself not enough and to be honest the crackdown scan hasnt effected most people. I would like to smuggle more items maybe allow smugglers to trade faction pets as well as other perks. It doesnt have to be anything major. Maybe put some loot in those magnaseal containers in dungeons and actually have them slicable.
We also need something in the line of either weaponry or skill mods. I kept master smuggler throughout my holo grind and without tka and pistoleer I am totally useless in pvp panic shot and low blow virtually never hit the mark.