Smuggler Archive
Thread: Recursive Macros are being taken out, and how this affects smugglers.
JTGAlpha wrote:
Yes, but the UI is one of the biggest selling points of the game. Even people who HATE this game and play some game they LOVE always say how they miss the UI. Not happening. Nor is it that big a deal. It's not recursive. You still have to tell the macro to go to that function every time you want that function done. So unless you made some sort of loop where the code said, "Go to UI 2" and the end of UI 1 says go to UI 1"...
I've played other games with a far more balanced leveling system. For example, City of Heroes. I'm running missions. Sure, I could hunt in the city, but missions are interesting. I can run through a plethora of missions that, while easier with a group, aren't going to kill me outright and level up easily. On SWG, I have take down twenty of those large, green monstrosities on Naboo to finish my Unarmed Tree for smuggler. The missions there are stale and repetitive. At least on CoH, you can disappear into a building and have an interesting environment.
My point is, they're fixing recursive macros, because people abuse them. People abuse them because they make the game tedious to advance through, unless you're a combat class. And even if you're a combat class, it can get tedious. They're just trying to ease the game's death, they're not addressing any of their real issues.
Smuggler_Caylin wrote:
As some might be aware, JustG has made an announcement regarding the removal of recursive macros.
What some of you might not be aware of, is what this means to smugglers.
We will no longer be able to use the spice grinding macro...
and above all...
The faction grinding macro will no longer be an alternative to advanced carpal tunnel.
He recognized my comment on this (At last, I've been telling them this for a month...) so I'll see what can be done to improve the faction purchase system.
Yes everyone Panic!!
Look you can still use your macro's just put them on your tool bar and then you only have to hit 1 key to perform your buying and selling of faction points. just need to hit that key every once in a while. or are you guys that frigging Lazy.
Spice crafting macro. LOL you need a macro to do spice crafting. whimps...
All they are doing is getting rid of buff bots, and afk spammers. macro's will not be loopable, but you can still press one frigging key to loop your own damn macro. But I guess most of you guys are too fat and lazy to lift one finger.
I am happy they are removing macro looping, and hope SOE starts cracking down on 3rd party macro users.
I know I may be checking out Theed and Coronet again after 10 months of forced isolation.
Overall, a good move but not enough by Soe. They need to figure out how to detect 3rd party program use somehow. then, this game will be truly what it was intended to be: a casual, non-uber MMO heavy on the social aspects and player driven content.
Yay!
I have a macro which I use while waiting for shuttles. It basically "activates" my ticket every 20 seconds then repeats itself. Its very handy to use when your facing a 9 min shuttle wait and you want to surf the web, make a snack, do some chores, and know that 15 mins later when you get back to the keyboard, you will be at your destination.
Smuggler_Caylin wrote:
As some might be aware, JustG has made an announcement regarding the removal of recursive macros.
What some of you might not be aware of, is what this means to smugglers.
We will no longer be able to use the spice grinding macro...
and above all...
The faction grinding macro will no longer be an alternative to advanced carpal tunnel.
He recognized my comment on this (At last, I've been telling them this for a month...) so I'll see what can be done to improve the faction purchase system.
WedgeStarkiller wrote:
If I'm reading that right then you wouldn't be affected if the current ui is kept along with adding the ability to directly purchase equipment. I am curious, have you ever done a 60k order by hand like that? I personally would go mad somewhere below 10k without a macro.
Yes. I've manually done a 100k fp order before. Took me like 2-3 hours. I even got an extra tip of 1 million credits from the guy. I then took a 2 day break from SWG. ![]()
The reason I'm so adamantly against the removal of it is take for example, Image Designer. They took away the right to everybody to mitigate their stats. Now you have to find an ID to do it. You'd think there would be tons of them around, right? Wrong. There are ID's, sure. But not enough to take care of en-masse groups of people. Now remove all the buff-bot characters, and see how many truly dedicated entertainers you have that will buff us all. I am willing to bet you will have just a hard a time finding buffing entertainers than you would if buff-bots would still be around. I'm all for the removal of all the AFK Macro Grinding Entertainers in Public Cantinas. It's an eyesore, and as somebody who mastered almost all of Musician back in the days about 6 months ago, I found that it's fun to interact to a point, but it came to that point where people just came in, went AFK while they got a buff or healed, and then left. That was the majority of people. Let's face it. Even though we are in an MMORPG, the RPG Element is sorely missing. Due to SOE. I think the major problem is FORCING the majority in this game who have gotten used to not having to interact with the minority of people who actually RolePlay is the bigger issue.
But as I've said. The Majority have spoken out adamantly against this nerf. Obviously that should tell SOE something for once. I think this is the longest spoken out against nerf I've seen since BETA.
Err...not sure what server you play on, but all the buff bots I've been to were far from crappy. Alot of them give better buffs than live docs and entertainers sometimes.
JTGAlpha wrote:
So the solution is to LEAVE IN a system that encourages crappy buff bots? That's ridiculous.