Smuggler Archive
Thread: Crime Lord Profession Proposal V1.3 10/18/04
Ailen
Mon May 03, 2004 3:47 pm
#53
I would love to see this in the game....it's nice to have some details along with the concept too.
Xenomorph126
Mon May 03, 2004 4:56 pm
#54
To quote DigiDani...
I LOVE this idea.
I absolutely LOVE it.
I would be amazed to see this happen... it would add so much more content to the game...
/agree
I LOVE this idea.
I absolutely LOVE it.
I would be amazed to see this happen... it would add so much more content to the game...
/agree
Immi
Wed May 05, 2004 11:08 am
#55
Re-read this again today, and was blown away, don;t think i quite appreciated the scope the first time.
Anyway, great job as always Caylin, and if you ever get a chance to bring something like this to the Devs attention (if you haven't already) it would be much appreciated, would be far better than anything in game at the moment
.
MobusDyrus
Thu May 06, 2004 12:00 am
#56
Immi wrote:Re-read this again today, and was blown away, don;t think i quite appreciated the scope the first time.
Anyway, great job as always Caylin, and if you ever get a chance to bring something like this to the Devs attention (if you haven't already) it would be much appreciated, would be far better than anything in game at the moment
.
/NOD
Caylin, they should be paying you for this kind of work. They should give you millions just so they could be in your presence and hope that some of your intelligence will rub off. But really, if the devs start listening to us, to YOU, this game will be...MUCH better. And as one of the first posters said, I'm glad you're a Smuggler!
Ghoran
Tue Jun 22, 2004 12:37 am
#57
What you could do is that a city is required to set up a syndicate and only one syndicate can be set up per city, This way you have competition for control over the cities which will creat a turf war.
akdonkey
Thu Jun 24, 2004 4:18 am
#59
This would be so great to have. It would be my goal to be Wanderhomes First Crime Lord!
Sengis
Thu Jun 24, 2004 4:32 am
#60
Absolutely fantastic idea. Having been smuggler frmo the start and having previously mastered politican and founded the largest Imperial Metro on dant. I would merely add that, eprhaps Strongholds, could have a cap like player cities to prevent far too many mini factions. I also think that for the devs to consider this, it would perhaps have to fall within a mini gcw, or rather turf war between say, Jabba and Nym, or Valarian. This wo0uld allow fro the devs to merely rip the code formthe gcw and relabel it so that facitonal bases woud be related to the Crime Lords ala Imp Reb. perhaps then, Crime lord would come form a ranking system within the NON Civil War, but form within the underworld war. Lets face it, thers noit really much of an underworld. Dear lord let us have coruscant as a aplayeable planet, and then we can serioauly start some shady dealings. also why has noone suggested Dealer as a title for the crafting tree? Just a mini point a little off topic. All in all though, You do 'smugglers' a great service caylin.
Lynnth
Thu Jun 24, 2004 4:56 am
#61
Caylin - my hat is off to you. This is a fantastic vision. This should be an integral part of the smuggler revamp. The thing we want most is underworld content. This answers the need. Thanks for all of the hard work.
Mantison
Thu Jun 24, 2004 11:08 am
#62
Wow.
Just, wow.
If they did something like this, I would never play another game again.
Wow.
KincaideStrangeways
Thu Jun 24, 2004 5:35 pm
#63
Wow Very nicely thought out. I havn't had time to study the post but it looks rather solid. I'd love to see your input on my spices idea post. When I get more time i will further scrutinize your setup.
http://forums.station.sony.com/swg/board/message?board.id=smuggler&message.id=96603&jump=true
Erati7
Fri Jun 25, 2004 4:01 pm
#64
Caylin, this idea is awesome. Go give a copy of this to GreenMarine, he'll love it and might try to help put in the game! Send out copies to all the Devs, jeez, this is an AWESOME idea. Great opportunity for a real kinda community and RP thing and man, just dripping with possibilites.
Ssith-rin
Sat Jun 26, 2004 6:35 am
#65
I know for a fact if this class ever exists, I will be adding it to Master Smuggler. This idea is awesome, I just wonder if the Devs will put any serious consideration into this profession.
Heres hoping.....