Smuggler Archive

Thread: To devs : Want slicing components to be cratfed ! Smugglers, let's sign this !

nasafan2
Wed Jul 27, 2005 3:12 pm
#40


/sign


making Smuggler a loot-based profession is just........wrong....


By the way, how many Krayts did Han have to kill in order to modify the Falcon?










Oh, that's right. None.







Irell Rokich

"We Choose to go to the Moon in this decade and do the other things.
Not because they are easy, but because they are hard." - JFK


Noffo
Wed Jul 27, 2005 3:40 pm
#41


nasafan2 wrote:
/sign
making Smuggler a loot-based profession is just........wrong....
By the way, how many Krayts did Han have to kill in order to modify the Falcon?
Oh, that's right. None.




First he had to grind his way up to CL80 and pick up some rifleman. Once there, he killed 20,472 Krayts and purchased the rest of the parts from the local bazaar terminal. During the slayage, he did crowd control for the ub3r 1337 tanks while the jedi healed. Somewhere during all this he happened to mez a Krayt that was off to one side beating on a poor wookiee. That's how Chewbacca became life-debted to Han.

PS, the pie was delicious and the beer is nice and cold.

Message Edited by Noffo on 07-27-2005 03:41 PM




/smuggle
/smuggle!
/smuggle?
/sigh

Hokey religions and ancient weapons are no match for a good blaster at your side, kid.

nasafan2
Wed Jul 27, 2005 3:49 pm
#42






Noffo wrote:




nasafan2 wrote:


/sign


making Smuggler a loot-based profession is just........wrong....


By the way, how many Krayts did Han have to kill in order to modify the Falcon?










Oh, that's right. None.










First he had to grind his way up to CL80 and pick up some rifleman. Once there, he killed 20,472 Krayts and purchased the rest of the parts from the local bazaar terminal. During the slayage, he did crowd control for the ub3r 1337 tanks while the jedi healed. Somewhere during all this he happened to mez a Krayt that was off to one side beating on a poor wookiee. That's how Chewbacca became life-debted to Han.

PS, the pie was delicious and the beer is nice and cold.

Message Edited by Noffo on 07-27-2005 03:41 PM




heheh



Irell Rokich

"We Choose to go to the Moon in this decade and do the other things.
Not because they are easy, but because they are hard." - JFK


sas-quatch
Wed Jul 27, 2005 5:34 pm
#43

you never know. theymight SOMEDAY realize all that they are screwing up. maybe...someday.....


/snapsoutofit

/sign

i love the idea of being smuggler....just ...cant smuggle

so heres to the hope that someday wil come. ***after loads of others waited 2 yrs and i cry when ever i see others leaving.***



Sas-quatch
~R-E-F Armorsmith~
Ardessa Baid
~R-E-F Master Structures~
Schooter' Wavingstrider
~R-E-F Medic~
~SUPPORT YOUR LOCAL CRAFTERS AND BUY PLAYERMADE~
R-E-F Web Site
sohokerv
Wed Jul 27, 2005 5:50 pm
#44

/no
i would prefer to slice over damage capstired of every weapon doing the same damage and not had a problem geting slicing loot yet except icb which seriously need to drop from something on the ground lol i hate space



Bothans are rarer than jedi
that makes me sad =o
Dalponis
Wed Jul 27, 2005 7:22 pm
#45

/sign



-I support Dalponis' Ideas of a new SWG & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
If you dislike the NGE, change your icon to "test center".
ssekrer
Wed Jul 27, 2005 10:29 pm
#46

/shrug
Tango505
Wed Jul 27, 2005 10:35 pm
#47






kethvalar wrote:

I asked that there's no more high end loots ( and I hope, if this proposal works,they won't put high end materials or resources to craft ) to slice weapons or armors. I don't care about who ( Iguess itwon't be smugglers, I'd rather master artisans, or novice AS/WS ) will be able to craft componentswith schematics.






Is it just me, or is SOE performing the same job on the SWG economy that OPEC just did to the USA's??


What I mean by that is:



1. They took away the ability of the AS/WS to create the tools needed to work on armor and weapons.


2. Removed the purpose behind the specialized tool that a smuggler would make for himself to 'modify' an item ( I never thought of myself as a crafter - just a really good craftsman who prefers to make his own tools instead of relying on something from a store that won't do what I want it to ).


3. Removed the income that was generated from the selling of these items - between all classes (yes, I admit it....I sold clamps and knives )


4. Replaced the tools needed to slice with a very obscure and difficult way to attain them. (Gotta love killing a Kryat only to slice his gut open with a lightsaber we borrowed from our pal that was freezing on Hoth, so we can sift through the guts - pewh! - to find a complete set of pristine tools!)


5. Completely reduced the effectiveness of our abilities. Our skills dropped about 66% with the slicing revamp - but we did get to choose the result, not a very fair trade off if you ask me.


And the results: It now costs on average about 7000% more to have an item sliced to it's max potential - whichresults in a 66% lower slice!!


Correct me if I am wrong, but is there any another business that can do that to it's customers than OPEC?


In the "In Concept" Dev Cycle - it states the following at this very moment (July 28, 2005 at 1:24 AM EST):






In Concept: Loot System Enhancement Everybody loves loot! In Star Wars Galaxies however, putting loot in the game is trickier than laying out a level or a dungeon and sticking cool items in there for players to discover and battle for. With SWG being built on a player economy, many kinds of loot can undercut crafters and hurt the virtual economy. Even still, everybody loves loot and we need a different loot solution for SWG. As it turns out, the team has been working towards enhancing the loot system. Here are the high level ideas for a loot revamp:






BRAVO! I can only say well done SOE, well done at accomplishing the above statement. Which economy were you concerned about again?


/rantoff


/JohnHancockSign


Captain Tanos Kalstryder


Imperial Intelligence Corps


Naboo Detatchment


((Starsider Galaxy - I got to Master Smuggler the hard way - I grinded it! )


Message Edited by Tango505 on 07-28-2005 07:11 PM



It is my intention to commandeer one of these ships, pick up a crew in Mos Eisley, raid, pillage, plunder, and otherwise pilfer my weasly black guts out......wait, I'm a smuggler - back to crafting spice! Ahh, crap! Can't even do that anymore...guess I'll just sell FP. Can someone please tell me when Han did that in ANY of the movies?
Kemosabiwan
Wed Jul 27, 2005 11:37 pm
#48

/sign There definately has to be a way, other than looting, to get slicing components. At least the simple toolkit and the finely crafted toolset could be craftable. Throw someone a freakin bone!



MALECHI

Smuggler's Alliance - RSF - Corsec Ace Pilot
Elder Marksmen - Elder Carbineer - Elder Smuggler
Elder Commando - Elder Bounty Hunter - Elder Combat

Sengis
Thu Jul 28, 2005 2:23 am
#49

sign in vain



ex Colonel Sengis Ghean NVA
Founder, Arroyo, Dantooine and NVA - I²D²
Master Smuggler since 01/04 | | Spice for sale PST
"When Sony and Lucas set out, we said, How can we do this and not make another EQ? We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen."
Julio Torres
Kaemie
Thu Jul 28, 2005 2:28 am
#50

/sign

I think this is needed for you smugglers.

OWPT
Thu Jul 28, 2005 2:52 am
#51


/Signed



__S O R S 'A _B L A C K S H A D O W_
Hope you have deep pockets?
SMUGGLER OUT OF TYRENA
CAPTAIN OF THE SHADOWHOUND



Lasertrackmeat
Thu Jul 28, 2005 3:01 am
#52


just because its the smuggler forums


/drink beer


/eat pie


/shout one for me and one for GM


/sign


/ibd




____________Tabrey Caroleema_______________________

-V- E N G E A N C E

___I only drink the blood of my enemies, and the occasional Strawberry Yoohoo__


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