Smuggler Archive
Thread: Brother Smugglers: How to give sliced items the status they *need*
Atreyuu wrote:
P__Day wrote:
im only slicing 4 yet, but i think this is a good idea, one way to make it work, and to make sure that slicing 2 + 3 go against it is to stop selling molclamps on open vendors and keep them on "private" vendors where only slicing 4 and master smugglers are alowed to use em.
im totally behind the idea of consorting on slicing prices the fact that players are willing to pay, 10k for buffs, 300k for armor and 40k + for weapons, they should be willing to pay more for slices. I mean seriously buff`s is a stat improvement for 3hours we improve the weapon for as long as its used.
Please tell me you are joking about not selling molecular clamps to the new and upcoming smugglers...how are they suppose to get slicing xp if they don't have clamps and cannot garauntee a successful slice for peoples containers...I am alomost 100% positive that you used molecular clamps while grinding through slicing. Think back to when you just started slicing...would you want to have to randomly guess at all your slices and end up wrong more than half the time??? I think not and especially with containers being sold for 5k-20k each
I did not use one clamp until I got to Slicer IV. We just need to stick to our guns ... every time someone asks me to slice a container I say "Take it to a Novice Smuggler who needs the experience. If you want me to open it, I will charge you double my regular slicing fee, and the contents will not be worth the fee that I will charge you."
And if you are always slicing the same wire (say you always start with red if you are not using a clamp) you will average 50% success. It is part of the challenge of moving up the skill trees. Trial and error.
Some have never done the starport shouting ... I am unable to say that. I did get from Novice to Slicer all in Anchorhead though. I was a scared little noob that didn't want to go to the big scary Coronet. ![]()
(to get me off tat a friend had to pay for my round trip ticket and trade them to me)... boy was I dumb back then ![]()
Message Edited by Geevo on 03-24-2004 10:42 AM
I found a Novice weaponsmith and bought 750 Survival Knives (I know 600 probably would have been fine ... but better safe than sorry) .and bought 300 Weapon Upgrade Kits (He borrowed a factory from a friend).
Christophano wrote:
Well, I did write a longish reply to this but who knows what happened to it
The basics were,
Increasing pricesgood!
But increasing them to 10k+Bad.
My reasoning is that the general populace won't go for such a large price hike, and it leaves us open to undercutting by our Dabbling or less comitted colleagues.
I think raising the price to 5-6k per slice (yes, I too hated folks charging per %!) is a much better idea.
It's an increase that'll make it slightly more worthwhile for us, yet not hit the general populace in the pocket too much.
Also, it may encourage the other Smuggler to raise their prices aswell, if it's not such a large and shocking hike.
Now, on another note, what are we gonna do about the faction price situation on Chimaera, Vennt?
I have been charging 5k/slice since probably August with no increase in price. I can make more money running missions and if every smuggler goes to run missions and stops slicing ... then people will be upset that they can never find a smuggler.
My time is valuable. In SWG, value = credits. Where can you make more money?
Answer 1: Selling Faction (unless the smuggler is a dope that doesn't get much profit)
Answer 2: Missions
Answer 3: Slicing
Answer 4: Spice
Answer 5: "Creative" ventures
The trick is to move Answer 3 into Answer 2. We need to make more money slicing to make it worthwhile. The result, customers must pay, or lose access to Smugglers. If the smuggler does not realize he can make more money running missions ... then the Smuggler must be re-educated about how easy it is to make money doing missions when you are buffed, on brandy, and on spice.
As for customers not willing to pay, I think I showed in my example earlier in this thread ... people do pay (because I have raised my price already).
Slicing and selling spices is supposed to be ILLEGAL yet most smugglers are harping their services ut in the open like a common bazaar merchant. This is the kind of business that should be done in the dark backroom of a cantina/basement/abandoned warehouse, etc and customers should be wary about searching for a smuggler to do the service. Someone caught slicing or selling/making spices should run the chance of being caught and severly penalized and so should the person looking to have this done thus the prices should be very high. I mean we are supposed to be working behind the scene, dodging the law and so forth....not simple peddlers out on the streets selling watches.
Any of you on farstar? if there are others on this server i'll join up with them to start campaigning and trying to raise the prices!
I wish people would reailise that slices are ILLEGAL and can cause problems. Also, a sliced item is worth much more than a temporary buff!
Krauty
Europe-Farstar
Master Smuggler (wannabe damn pistol xp...
)
Krauty wrote:
Any of you on farstar? if there are others on this server i'll join up with them to start campaigning and trying to raise the prices!
I wish people would reailise that slices are ILLEGAL and can cause problems. Also, a sliced item is worth much more than a temporary buff!
Krauty
Europe-Farstar
Master Smuggler (wannabe damn pistol xp...
)
What? You can't be the first? I took the first step for Intrepid...you can for Farstar
JohnnyBravoRPD wrote:
I will step up for Scylla and start to charge 10k per slice, hopefully others from Scylla come to the smuggler forums and see this and will follow my lead.
Spread the word ... advise them as you talk to them around town ... "Check out the forums ... its a movement"
^^^^^
Change the word "town" for "galaxy" ![]()
Message Edited by Geevo on 03-24-2004 02:47 PM