Smuggler Archive

Thread: Master Smugglers Of Corbantis Summit-Slicing

Vydiryss
Mon May 24, 2004 11:09 am
#40

Hey Zarbacca-


Thanks for posting your opinion. I really appreciate all views.


Vyd





Vydiryss
You are what you do, when it counts.
Here's a hint...if they want sympathy? It's in the dictionary between sniffle and syphilis.
Vydiryss
Mon May 24, 2004 11:13 am
#41

ymac-


Way to go man! If this thread changed one mind, then I'm happy. As of yesterday I started charging 5k a slice and had a mixed reaction. But I am sticking to it. Consolidation is the key.


Vyd





Vydiryss
You are what you do, when it counts.
Here's a hint...if they want sympathy? It's in the dictionary between sniffle and syphilis.
error10
Mon May 24, 2004 10:45 pm
#42








yimaz wrote:
"for a smuggler to charge 100 credits a slice? Come on give me a break"









Give *ME* a break. I never said that. I think 3-4k per slice is a fair price. I just don't agree with the 10k and 15k figures.


My math may suck, but I made my point. Someone else strengthened it by listing the specifics needed for making doctor buffs There's factories involved in buffs, you need duplicate items from crates, and planetary resources. Kits, clamps and knives all use generic resources.


Just compare the lists of what's needed for both. Slicing isn't the main source of income for a smuggler. Drugs are. If you can't make money hand over fist peddling Muon and Pixie, you're in the wrong business.



-E
MobusDyrus
Tue May 25, 2004 12:58 pm
#43

I'm not about to read all this flaming, so I don't know if this has been said in this thread or not. But here goes: It's been said many times before. It's not about the cost to slice, it IS about the service rendered. 30% more speed or damage or whatever...is a lot...so is 20% for that matter. The service rendered is worth more than 100c/%. And according to all of you people using costs to make the tools needed as arguments...are you saying a Musician or Dancer should buff for free? Well? Please, just shut up! It doesn't matter, really! Who cares? No one is gonna charge you more than 15k a slice, and what is 15k nowadays?! You pay that much for 2-4 hours of godmode from a doc. Just please stop coming on these boards and telling us smugglers that we donnot need to raise our prices. It is our decision, not yours. We are not talking to you, we are talking to our fellow smugglers. And as for the smugglers who like to slice for next to nothing...fine, your loss.

It's not about the money, It's about pride. We and what we do is worth more than 3000 credits. Period.



Mobus Dyrus
- Professional Scoundrel -
Chilastra
lurdanta
Tue May 25, 2004 11:06 pm
#44

I think there is a bigger issue than the price of slicing. It is the development of an unofficial faction of sorts, the Underworld. It is clear the Devs won't be helping us in this regard, maybe we should take the bull by the horns and start building what we can with what we have. No matter how it all ends up with the revamp, it will greatly depend on what we as smugglers put into it, and if we want it to be dynamic player-based content, we will have to develop the player side of it. I think there are many ways to do this. I think some form of master smuggler summit would be fun. Who knows what would come of it?


Cinquain McGraw

Master Smuggler/Master Sword



asciiadam
Wed May 26, 2004 4:19 am
#45

I am in, i think that we should set a base price. I know that everyone will not follow it, but a lot will and that is cool. Let me know when and where, and i will be there if i can.



ymac


Master Weaponsmith


Master Smuggler





Uvi
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