Smuggler Archive

Thread: The REAL Missing publish 20 patch note (no joke)

WexEldorf
Thu Jul 14, 2005 2:56 am
#27






Almightyrastus wrote:


A lot of the complaints about how things are working at present have no doubt arrisen from PvP encounters where the less sporting of the players might have just chained 2 or 3 moves together to produce a win everytime. Why can there not be 2 rulesets for the game? 1 for PvP, as in less damage, states being applied differently and such and one for PvE with the ability to link moves without the penalties that we are now seeing.


things like this will make certain areas of the game very difficult indeed almost to the point of impossibility when a major part of the groups I lead is a good smuggler who knows what to do and how to keep people off our backs. with these changes I can see my groups becoming overwhelmed very quickly.




I agree with this. I think we should keep the current system for PvE and adopt the new one for PvP. Surely they can implement some sort of code for that?




Master Smuggler
Master Bounty Hunter
Master Pilot

Whoever said Sullustans were ignorant was totally wrong. I'm all ears...
WesBelden
Thu Jul 14, 2005 6:32 pm
#28

Nope.



=======================================================================
WesBelden the last Smuggler Correspondent.
Who's the more foolish? The fool, or the fool who follows him?
JoKen_Jash
Thu Jul 14, 2005 6:47 pm
#29

I can only say one thing:


I told ya so. I figured they'd do something like this. But everyone was too happy because concussion could now daze and root. So what if it could break on damage, right? Wrong, because now you'll shoot someone and they'll mez for half a second at which point someone else will accidentally use aoe or shoot them directly and they'll un-mez and run up and kill you.


Yes, remind me again, how does this make us live up to our 5 in crowd control?


What it should be is an UNBREAKING mez+root that'll last the full 30 seconds and then have that timer. Sort of a, "If I can't kill you fast enough, I'm screwed," sort of thing. Heck, drop the timer if you have to. But something that'll last like all of a second in a pvp battle and can't be reapplied for another 30 is an absolutely useless skill.





JoKen Jash
Commando to the end!

SWG in a nutshell:
JoKen Jash flips a coin.
RandomJedi: OMG!!!! IT'S AN I WIN BUTTON!!!! NERF IT!!!!!!


"It's the End of the World as we Know it, and I feel fine..."
WesBelden
Fri Jul 15, 2005 12:52 am
#30

Great thread Red, thanks; I'll pass this on in the C-forum. As for Panic shot still working while the target is enraged, I'm not sure whether that's a bug or not, as it's been said that Panic shot is meant to be a backup for Concussion should someone break it by damaging the target... anyway, I'll ask

I'll pop onto TC within the hour and try this out for myself also.



=======================================================================
WesBelden the last Smuggler Correspondent.
Who's the more foolish? The fool, or the fool who follows him?
maxtheusher
Fri Jul 15, 2005 12:54 am
#31

Wes is here, maybe the forum will resolve itself! huzzah!



大胆框
赏金猎人

动 性交 你 SOE
SpinningCloud
Fri Jul 15, 2005 12:54 am
#32

Oh hi Wes! Getting any feedback from SOE on todays rants and raves? And a few account cancellations?




Smuggler, Smuggler, Smuggler Pie, Two years of "Soon"(TM), a harsh bunch of lies.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie"

Smuggler, Smuggler, Smuggler Pie, Dancers can't smuggle and neither can I.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

Smuggler, Smuggler, Smuggler Pie, Why are there Jedi, I don't know why.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

Daigar
Fri Jul 15, 2005 3:56 am
#33

Lol, an UNBREAKING mez+root that'll last the full 30 seconds. So u want a win button? In less than 30secs any ppl will die if the mez+root is unbreaking.
SmugglerPie
Fri Jul 15, 2005 4:01 am
#34






WesBelden wrote:
Nope.





So it's pretty much business as usual, eh?


Do you wonder sometimes why they even have Correspondents? Because right now, it looks like you're bouncing between us and a really big, empty, non-informative, non-talking brick wall.




"C O L O N E L A N G U S" M A C G R E G O R
DEAD SMUGGLER - KILLED BY LACK OF CONTENT AND COMMUNICATION
I am Jack's ignored profession.
My account payment has been moved to a long term implementation.
Red-Dwarf
Sat Jul 16, 2005 4:55 pm
#35

Well, we finally got the patch note which doesn't add any more details to the above. I've checked in game PvE and PvP quickly and no changes noted, so looks like we wait for Mon for any changes.


as a reminder, this is due to go live Tues (although that date isn't set in stone and can change)




The Shiro Clan of TC -
...has successfully tracked Tiggs
...is still tracking down more bugs
NB: Any comments I make on TC code can and often do change
before they reach live and may not reach live at all, please read my
comments with that in mind.
Taln2
Sat Jul 16, 2005 5:54 pm
#36

thx for the vigil, reddwarf >



Corbin Greylocke
The Master Thief

Empire at War - destined for GOTY 2006.
Noxther
Mon Jul 18, 2005 4:43 am
#37

So if someone in my goup breaks the mez on the mob, will I be able to remez it?


If not, yay............................ good CC class.





-- Ixon Claws --
Master Smuggler
Master TKA
Rebel Colonel
Red-Dwarf
Mon Jul 18, 2005 7:49 am
#38





Noxther wrote:

So if someone in my goup breaks the mez on the mob, will I be able to remez it?


If not, yay............................ good CC class.





You will have to either be very quick (that's a bug imho and may be fixed) or wait for the anger/rage to wear off before you can re-mez


OR


If you used panic shot as the first mez then you can hit with concussion shot to remez (possibly also vice versa, unsure if that's a bug or intended)





The Shiro Clan of TC -
...has successfully tracked Tiggs
...is still tracking down more bugs
NB: Any comments I make on TC code can and often do change
before they reach live and may not reach live at all, please read my
comments with that in mind.
Vampiric_Hoshi
Mon Jul 18, 2005 8:01 am
#39

"Lol, an UNBREAKING mez+root that'll last the full 30 seconds. So u want a win button? In less than 30secs any ppl will die if the mez+root is unbreaking."


Have you ever tried incapping someone before concussion broke on damage? I can tell you now that very few templates would allow you to incap them before the timer is up. I know, I used that tactic many hundreds of times.


The point is not to give us an "all winning" tool, its to give us something we can defend against when we get raped by rifleman or most especialy TK/Pikeman. With this change, Smuggler will not be able to hold its own against ANYONE in this game. So while you're laughing at all the people who use the chain tactic, just remember that you are also laughing at yourself for being 10 times more gimped than we were a week ago.


"If you used panic shot as the first mez then you can hit with concussion shot to remez (possibly also vice versa, unsure if that's a bug or intended)"


I hope it stays that way. Atleast we will still be able to form some kind of defense for ourselves otherwise mezzing itself becomes utterly useless for a profression with praticaly no form of defense.


If the devs trully wish to through all our decent stuff out the window, isn't it time the actual accuracy and defense bonuses gained in smuggler were bumped up to allow us to survive long enough to actually do "crowd control".


I swear, they give us a bone one week and take away an entire dinosaur the next




Abandon all hope
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