Smuggler Archive
Thread: Anyone gonna stay smuggler?
fishbrains wrote:
I'll be staying smuggler till the day I no longer play SWG.
Uhhhhhh, ditto!
-Arashi
Bloodfin
DRWolfe wrote:
Mavarus wrote:
The exp nerf is.....The devs are lowering exp gained off of high lvl mobs in such. For example, if you normally get 4k exp it will be 2k exp after the nerf.Which is being set in place to keep the jedi pop down but just inturn hurts the casual gamers as well, sad really. Just glad Im complete with my 2 templates.
Do you have a Dev post confirming this, or is this just a rumor? Very disturbing if it's true.
Double the grind time = double the amount of time people can be suckered into staying subscribed = double the money over time. No brainer.
SOE has figured out that people will sit and grind whatever is put in front of them. All they have to do is come up with a grind that takes years, and people will happily pay for the privilege of grinding it out. Once they finish the grind, they get bored, but EQ2 will definitely be out by then, so it works out fine.
yimaz wrote:
Master Smuggler /Master TKA /Master Combat Prowess & Pistoleer 4 4 0 4 (cause I use the smuggler shots) will be my new mean mother f*cker temp. Im a smuggler for life and will just focus on my combat temp and JTL untill they re-vamp us.
Message Edited by yimaz on 09-20-2004 01:53 PM
Hmm...You sure about that template?
It seems you just get +12 ranged speed and accuracy (if you master pistoleer, you get 20 speed and 10 accuracy), and +12 in the melee line which you dont really require, seeing as TK caps speed at master anyway.
You're sacrificing +40 def vs stun, +40 def vs blind, +40 def vs dizzy, +50 def vs KD, +20 def vs pos change down, and the bonuses to dodge (a whopping +25), pistol accuracy while moving, pistol aiming and slightly more melee/ranged def which all come in the master pistoleer box.
Btw, was meaning to ask, once you unlock your second slot, can you drop all the FS skills you acquired on your main char without losing your 2nd slot? If not, then this template makes more sense, though i'd personally take just the ranged speed and accuracy since TK's fast and accurate anyway, and go with some defense lines or something.
Mavarus wrote:
I recently stopped the grind to jedi, too much for me to bare with having a family and not fun at all. Just wondering how many of you are staying smuggler. I have really got into the online game City of Heroes, very fun and not a grind. I plan to come back to SWG when JTL comes live and RP smuggler, any of you gonna do the same? I realized Im not meant to be jedi nor do I have the time, I hope you that did unlock jedi enjoy it, I just dont want to get all upset when Im half way through it and the exp nerf hits. Oh, if any of you have RPing ideas for JTL, please share them, thx.
I am staying Smuggler. Tonight I chose to pick up Ranged Defense on the Force Sensitive Skills (toss up between ranged and melee) ... and keeping my template as it is.