Smuggler Archive

Thread: Smuggler/ Pistoleer/ Tera Kasi

dirkdouglas
Wed Sep 22, 2004 3:29 pm
#27

i was so tempted to go for the three masters... so very tempted


But...


...this just about ties up all loose ends


Master Smuggler

Master Rifleman

Fencer 4-4-0-0




BaronJuJu
Thu Sep 23, 2004 12:00 am
#28

I am new to the smuggler community and have been toying around with some templates. Now, I am in no way, shape, or form any kind of PVP. I enjoy the PVE and think this will help out with an "problems" that may arise, giving me the greatest variety of weapons and uses darn near every pistol skill out there (I think),allow me toswitch between various type of missions if I get bored and soak up being a true "scum" of a criminal (slice and chase "marks"):


Master Smuggler (still working on this)

Master Pistoleer

0-0-4-0 Bounty Hunter

0-1-1-0 Commando (I can move these around as I need for different weapon strengths)


0-4-0-0 Marksman

4-0-0-0 Scout

4-0-0-0 Brawler


I would like to hear what you all think, either bad or good. Good luck out there.


Respectfully,

Balakor



Daxuk
Copper Dune, Guild Leader

"Never argue with an idiot, they drag you down to their level and beat you with experience"
Ruske
Thu Sep 23, 2004 12:10 am
#29

Actually after looking closely at that it won't work man, you need master marksman to get BH

Sounded good in concept though



Ruske Crestingrider

-A-ffiliates Guild Member



Master Smuggler

Master Marksman

Nov. Scout

Nov. Artisan

Nov. Merchant

kingfarooq218
Thu Sep 23, 2004 12:18 am
#30






Smuggler_Caylin wrote:

It's a powerful template, one that I believe will remain powerful as time goes on.


It's only real weakness is the lack of medic skills.







hmm is this a possible hint towards the contents certain "documents"...



I for one welcome our new combat rebalanced TKM/P/S overlords




--Salazar Farooq
M.Smuggler/M.Pistoleer/Scout/TKA
Shadowfire
MujtahiD
Thu Sep 23, 2004 12:36 am
#31






BaronJuJu wrote:

I am new to the smuggler community and have been toying around with some templates. Now, I am in no way, shape, or form any kind of PVP. I enjoy the PVE and think this will help out with an "problems" that may arise, giving me the greatest variety of weapons and uses darn near every pistol skill out there (I think),allow me toswitch between various type of missions if I get bored and soak up being a true "scum" of a criminal (slice and chase "marks"):


Master Smuggler (still working on this)

Master Pistoleer

0-0-4-0 Bounty Hunter

0-1-1-0 Commando (I can move these around as I need for different weapon strengths)


0-4-0-0 Marksman

4-0-0-0 Scout

4-0-0-0 Brawler


I would like to hear what you all think, either bad or good. Good luck out there.


Respectfully,

Balakor






You cannot get the BH pistols line with a M smuggler/M pistoleer template. Nor can you get 0110 commando if you take 4000 scout with the double master.



-----------------------------------------------------

Master Smuggler / TKM / Master Pistoleer / Master Pilot / Aspiring Master Politician
IGN = ResurgencE (-=Imperial Colonel=-) Vendor = -4403, 3179 Theed, Naboo
BaronJuJu
Thu Sep 23, 2004 12:41 am
#32

Dang it...forgot about BH requirements. Thanks for pointing it out now beforeI gave up the skills

Ok, new idea heh:


Master Smuggler (again, still working on)

Master Pistoleer

Master Marksman

Novice Commando

0-0-0-1 Medic

0-0-0-4 Brawler


For now thats the way it will have to be, until I figure out a better combo. Thanks for lookingat it. Cheers


-Balakor




Daxuk
Copper Dune, Guild Leader

"Never argue with an idiot, they drag you down to their level and beat you with experience"
kingfarooq218
Thu Sep 23, 2004 12:47 am
#33

Personally I have gone with this template...


Master Smuggler (currently 4244)

Master Pistoleer (Done)

TKA (4003)

Scout (2020)


And of course the Brawler and Marksman pre-reqs. This has so far been a pretty nice PvE template. I can heal my own wounds, as well as increased defense from TK. I also get the running and Ranged Creature attack bonuses from Scout, not to mention being able to harvest my own resources for spice, or to make some extra cash.


But of course it is all there to supplment my Master Smuggler skills!



--Salazar Farooq
M.Smuggler/M.Pistoleer/Scout/TKA
Shadowfire
ikolian
Thu Sep 23, 2004 8:11 am
#34

I've got the triple master- Generally I use TK for PVE, and Pistols for PVP- Got a 450ish damage geno that allows me to cut through the health bar with /healthshot2 pretty quick. Only time I'm really in trouble with it is when I'm fighting a group or someone with good medic skills- I remember one time I was being chased by 3 imperials on foot- I kept getting thier health down to around one-third and they'd cycle out, keeping the damaged guy out of my range.I was too afraid of the fencer to let them close. Eventually I just dropped my armor and FDed. Really made the three of them mad.



Colonel Eanow Wo'Tah- Valcyn Server
Alliance Ace pilot/Swordsman/Master of almost mastering professions then dropping them
Almost mastered Pikeman/Ranger/Commando/Fencer
Nek
Thu Sep 23, 2004 8:17 am
#35






ikolian wrote:

Eventually I just dropped my armor and FDed. Really made the three of them mad.




That brings a huge smile to my face. FD rocks




Xmanic-Shadowfire-Master Indecisive Grinder

"For a Rebel I sure hate a lot"
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