Smuggler Archive

Thread: Smugglers unite! Let's get our freaking Master Smuggler box updated!

WemParoo
Mon Dec 01, 2003 11:19 pm
#27

Only read the initial post, but make Master Smuggler a viable use of points, as of right now, the only benefit is the extra slicing business. Which is rediculous



With Honor-
Whem Pareuh
Jorrik
Tue Dec 02, 2003 12:32 am
#28

/sign



Need more power captain!!!






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UncleScrewtape
Tue Dec 02, 2003 1:17 am
#29

/Sign





___________________________________________________
Your affectionate uncle,
- Screwtape

Master Smuggler, Middle-man (Looking for work - Will find deals for food)
No current vendors
Dvern
Tue Dec 02, 2003 1:34 am
#30

/sign





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Xavor Laspo
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Volksjaeger
Tue Dec 02, 2003 1:53 am
#31

/sign



Except I wish this not to be the ONLY thing to ever come from master. I can deal with this for right now, but I don't want our other 3 trees neglected upon master.


I always figured it would be Nomad to make this post.




Ameh Isp-Id
Master Smuggler
Starsider
vagrant13
Tue Dec 02, 2003 2:36 am
#32

/sign


Weryn Bryu
Smuggler/Pistoleer



Weryn Bryu
master smuggler and pistoleer
one shot and the world gets smaller

Bossov
Tue Dec 02, 2003 3:24 am
#33

/sign


I agree that it can't be too hard for them to throw a line into the Master Smuggler description box. If you've played since launch you've probably noticed they've added and/or changed a lot of the text in the description boxes of many professions and skills.


BTW we all want content for smugglers, but we don't need smuggler missions terminals. Smuggler missions need to come from slicing into normal mission terminals or just talking to NPC's.




Bossov Sla've
The Blonde Bomber
CavemanGamer
Tue Dec 02, 2003 7:40 am
#34

I could be wrong, but you'd think a change like this could be done in seconds...



/agree



MadDogdK
Tue Dec 02, 2003 8:05 am
#35

/sign



Andreas Kallesoee Master Smuggler - Master Pistoleer of CSE
TheWeaponsmith
Tue Dec 02, 2003 8:10 am
#36

/sign




Roland Deschain
~ Master Smuggler - First Slicer on FarStar~
Black Diamond Inc. - Spice Vendor at -27 -5500 Coronet, Corellia and at 4767 -4080 Moenia, Naboo

"Out of order? F**k! Even in the future, nothing works!." - Dark Helmet - Spaceballs

electricnomad
Wed Dec 03, 2003 3:08 pm
#37

UPDATE:


Thunderheart PMed me telling me to pass this along to SanTsu. He didn't say anything other than that, but I'm assuming he wants San to post something about this in the Correspondent's Forum.


Okay then, San - it's on you. Please get the message out.



Oh, and PS everybody - thanks for keeping this thread alive. I'm hoping this gets fixed up soon, and you're all to thank for that when it does.





"We're dedicating a designer (Green Marine) next week to looking into fixing some of the bigger issues of the smuggler. (Yes, we are also looking at issues with the other professions, the smuggler just seems to be the one needing the most love at this moment)." Q-3PO - September 16, 2003
Great Threads in Smuggler History, Vol. I / Vol. II / Vol. III - Collected Posts by the Devs Concerning Smugglers
***ELECTRICNOMAD RETIRED FROM SWG ON 7 MAY 2004***

SanTsu
Wed Dec 03, 2003 7:10 pm
#38

I have been asking for this for a long time guys.


Believe me I get tired of telling people that Master Smugglers get a bonus.




______________________________________________________
The First Smuggler Correspondent (retired)
Johny Longshoot
Master Smuggler/ Master Gunfighter/ Teras Kasi Master
Who needs hokey religions and ancient weapons just give me something to smuggle.
LordPriest
Wed Dec 03, 2003 10:51 pm
#39

There should also be a description of how Master smugglers get reduced faction costs. But I guess if they did that, Smuggler would be the new CH fad. heh
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