Smuggler Archive
Thread: Patch didn't go through...
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SmugglerPie
Wed Aug 17, 2005 8:56 am
#27
Have you seen me bitching about it? If anything, I've been laughing about the whole thing.
And good for you. I'm glad that you can take whatever crap is handed to you and make a boquet out of it. What a handy skill that must be to have. 
TashunkaSapa
Wed Aug 17, 2005 9:24 am
#28
SmugglerPie wrote:
Right, because if something is working for you, it obviously must be working for everyone.
Sorry, but for a rare change I have to agree with Iawo. If it's stacking, it's stacking - if it works for him then the fix is implemented. Otherwise it couldn't work for anybody.
If it's not working for you, perhaps it's something you're doing? Tools from before the patch won't stack, and perhaps the critical is only working with new slices - or it's working fine and you might not be reading the data right.
TashunkaSapa
Wed Aug 17, 2005 9:31 am
#29
It's one thing to say "it may be working for you, but not for me"... it's another thing to say "it's not working for me, so they must not have even put it in"... which is what we're hearing here.
I just can't imagine any reason why tools would stack for others, but not for you... unless you're trying to stack old tools. Likewise with crit slices.
SmugglerPie
Wed Aug 17, 2005 9:33 am
#30
Can't think of a reason? Here's one... SOE coded it. More than enough reason right there.
I've seen lots of things like that in the 2+ years that I've played.
tralita_tusnami
Wed Aug 17, 2005 9:40 am
#31
The patch was working just fine last night, I fixed my Av-21 at a player city garage, and looted 2 mandaloian interframes which proptly stacked. The told us we would have to wait for the Data Base to update BEFORE all the slicing loot thats shoved everywhere will stack, so get over it. yes im on the bria server
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