Smuggler Archive

Thread: New Spice?

Eulbobo
Thu Mar 10, 2005 3:16 am
#14

Maybe you can use it to try to craft a spice....

As a component....

I'll test that tonight



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Eulbobo
Thu Mar 10, 2005 6:08 am
#15



SmugglinZane wrote:


Eulbobo wrote:
Maybe you can use it to try to craft a spice....

As a component....

I'll test that tonight


Not used in anything. I think we have to wait for the next portion of the quest.





That could have been a GREAT idea from devs since smuggler are spice crafters....

And not even able to determine what this spice is....

You know, a story arch where some professions are mandatory if you want to complete the quest !
Heavily encrypted datapad -> get it decrypted by a DE
Spice -> get it refined by a smuggler using the schematics given by the DE when the dapatad was decrypted

Then you could be able to craft a new type of spice


Seems that would have been too much "smuggler related" and that would have give another taste and interest for spices and spice tree (or even master box)

But seems it's not over yet, let's wait and hope something using our skills....



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SmugglinZane
Thu Mar 10, 2005 6:11 am
#16






Eulbobo wrote:





SmugglinZane wrote:





Eulbobo wrote:
Maybe you can use it to try to craft a spice....

As a component....

I'll test that tonight





Not used in anything. I think we have to wait for the next portion of the quest.







That could have been a GREAT idea from devs since smuggler are spice crafters....

And not even able to determine what this spice is....

You know, a story arch where some professions are mandatory if you want to complete the quest !
Heavily encrypted datapad -> get it decrypted by a DE
Spice -> get it refined by a smuggler using the schematics given by the DE when the dapatad was decrypted

Then you could be able to craft a new type of spice


Seems that would have been too much "smuggler related" and that would have give another taste and interest for spices and spice tree (or even master box)

But seems it's not over yet, let's wait and hope something using our skills....






Actually, everything in this quest smells of Smuggler skills. Slicing was actually more along the lines of hacking than snipping some wires on a weapon so we could have been able to decipher the datapad. We have the spice tree, so we should have been able to figure out what the spice was... or at least what it did.


In other words, they gave a Smuggler quest to the entire playerbase. No biggie, except we have no advantage in it.




"Jedi claims of being "broken" are like saying "But my TV isn't widescreen! It's broken! My TV can't show high-def pictures in 1080i, it can only do 720i! It's broken!" Meanwhile, crafters are saying "We'd really like to have a TV that's larger than 12" and gets more than 4 channels and doesn't constantly lose vertical control", and entertainers are saying "Can we get some color instead of this B&W piece of junk?" And smugglers? We're listening to radio programs of "The Shadow" and "The Abbot and Costello Comedy Hour" and hearing FDR's Fireside Chats. We don't even HAVE a damn TV, much less a broken one or a "broken" one by Jedi standards. I'd LOVE to be as "broken" as they are." - The Legendary Solo4114
Eulbobo
Thu Mar 10, 2005 6:15 am
#17



SmugglinZane wrote:

In other words, they gave a Smuggler quest to the entire playerbase. No biggie, except we have no advantage in it.






Smells like the "smuggler alliance" faction in JTL right?



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SmugglinZane
Thu Mar 10, 2005 6:17 am
#18






Eulbobo wrote:





SmugglinZane wrote:

In other words, they gave a Smuggler quest to the entire playerbase. No biggie, except we have no advantage in it.






Smells like the "smuggler alliance" faction in JTL right?





Yep.... I'm not going to cry foul yet, gonna wait and see what the rest of the story arc comes out with.



"Jedi claims of being "broken" are like saying "But my TV isn't widescreen! It's broken! My TV can't show high-def pictures in 1080i, it can only do 720i! It's broken!" Meanwhile, crafters are saying "We'd really like to have a TV that's larger than 12" and gets more than 4 channels and doesn't constantly lose vertical control", and entertainers are saying "Can we get some color instead of this B&W piece of junk?" And smugglers? We're listening to radio programs of "The Shadow" and "The Abbot and Costello Comedy Hour" and hearing FDR's Fireside Chats. We don't even HAVE a damn TV, much less a broken one or a "broken" one by Jedi standards. I'd LOVE to be as "broken" as they are." - The Legendary Solo4114
SpinningCloud
Thu Mar 10, 2005 8:42 am
#19

I'm not crying foul on Smugglers, I'm just crying; "BORING!"


How many of you have done this yet? There is absolutely NOTHING to it.


For neutrals you talk to a lady in Theed cantina, fly to Rori, drive 6km to a wreck and as you drive by you automatically complete that part, you don't have to exit your bike or even slow down or fight any of the reds I saw in the area.


Then back to Theed Cantina where you're sent back to Rori Narmlee to talk to a guy in the med center who sends you to Tatoonie Mos Eisely and a building that you enter and as you walk past the skeleton on the floor you automatically finish the quest.


That's IT, nothing to do at all but go here and go there, you don't have to fight, decode, open anything....it's a big fat NOTHING.


Oh, and did I mention no reward? You end up with 3 items in your pack that just take up space and have no further use that I can figure. But if you delete them are you screwed for some unimplimented follow-on?





Smuggler, Smuggler, Smuggler Pie, Two years of "Soon"(TM), a harsh bunch of lies.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie"

Smuggler, Smuggler, Smuggler Pie, Dancers can't smuggle and neither can I.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

Smuggler, Smuggler, Smuggler Pie, Why are there Jedi, I don't know why.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

Shrendyc
Thu Mar 10, 2005 8:54 am
#20






SpinningCloud wrote:

I'm not crying foul on Smugglers, I'm just crying; "BORING!"


How many of you have done this yet? There is absolutely NOTHING to it.


For neutrals you talk to a lady in Theed cantina, fly to Rori, drive 6km to a wreck and as you drive by you automatically complete that part, you don't have to exit your bike or even slow down or fight any of the reds I saw in the area.


Then back to Theed Cantina where you're sent back to Rori Narmlee to talk to a guy in the med center who sends you to Tatoonie Mos Eisely and a building that you enter and as you walk past the skeleton on the floor you automatically finish the quest.


That's IT, nothing to do at all but go here and go there, you don't have to fight, decode, open anything....it's a big fat NOTHING.


Oh, and did I mention no reward? You end up with 3 items in your pack that just take up space and have no further use that I can figure. But if you delete them are you screwed for some unimplimented follow-on?








Wow - when you outline it like that, that's very bad. They've been having good publishes lately but this one - oy...


And the stink they raised with the "snappy movement" change make a taco fart look like a warm tropical breeze.




"Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction. "
maxtheusher
Thu Mar 10, 2005 9:01 am
#21



SpinningCloud wrote:
I'm not crying foul on Smugglers, I'm just crying; "BORING!"
How many of you have done this yet? There is absolutely NOTHING to it.
For neutrals you talk to a lady in Theed cantina, fly to Rori, drive 6km to a wreck and as you drive by you automatically complete that part, you don't have to exit your bike or even slow down or fight any of the reds I saw in the area.
Then back to Theed Cantina where you're sent back to Rori Narmlee to talk to a guy in the med center who sends you to Tatoonie Mos Eisely and a building that you enter and as you walk past the skeleton on the floor you automatically finish the quest.
That's IT, nothing to do at all but go here and go there, you don't have to fight, decode, open anything....it's a big fat NOTHING.
Oh, and did I mention no reward? You end up with 3 items in your pack that just take up space and have no further use that I can figure. But if you delete them are you screwed for some unimplimented follow-on?





MMMMkay. But that's why it's a STORY ARC. You're doing this to be part of a story. engaged in a plot line. you could have chosen to kill the mercenaries by the wreck. I know I did, because I didn't fly right into the datapad/spice zone. Nobody said a story had to have combat.

and can anyone say Film Noir? I feel like I should set my Radeon to black and white and turn up the contrast. Go investigate this, shady characters, going to meet someone and you find them dead on the floor? pretty good story so far.



大胆框
赏金猎人

动 性交 你 SOE
Jaguarrr
Thu Mar 10, 2005 9:05 am
#22

BTW where is that dead body...? I got that message and all... but the only dead bodys there where all those thugs (and they where pretty fresh bodys at that... still smoking from my... ehm someones blasterfire)



We couldn't play SWG without Tiggs. Now we can =)
maxtheusher
Thu Mar 10, 2005 9:06 am
#23

inside the house. a skeleton on the floor. like in the geo caves or warren



大胆框
赏金猎人

动 性交 你 SOE
SpinningCloud
Thu Mar 10, 2005 9:10 am
#24


Max, it just isn't all that interactive. I have a closet full of DVDs and a great video rental store down the street if I want a good story only.


I'd just have prefered to see something with a bit more meat to it. Maybe that will come with time but all the writing classes I ever took made it clear you had to have a strong opening, one that created a sense of involvment with the reader. This just didn't do that for me at all.


'Fly by' quest completion is not all that immersive. I turned my head as I approached the wrech wp and drove through it at full speed getting the completion message. I was like "What!" and spent a few minutes reviewing my message log and quest log to find out just what had happened. No searching the area, didn't have to exit my bike and the reds were being slaughtered by others and it initially wasn't even clear that they were part of the quest or just random spawns.


Same happened with the dead guy...I ran into the room and BOOM, "mission complete" I stood there reading logs and looking around AFTER the quest completed trying to figure out why it completed without me doing anything.


Sorry you don't see my problem with this but I just didn't find this very involving.




Smuggler, Smuggler, Smuggler Pie, Two years of "Soon"(TM), a harsh bunch of lies.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie"

Smuggler, Smuggler, Smuggler Pie, Dancers can't smuggle and neither can I.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

Smuggler, Smuggler, Smuggler Pie, Why are there Jedi, I don't know why.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

Jaguarrr
Thu Mar 10, 2005 9:20 am
#25

I might have been lucky with the crash site then, I dismounted and had to look around for the spice and the pad, the dead body one I got when i walked around on the street, searching for that person...



We couldn't play SWG without Tiggs. Now we can =)
zazo
Thu Mar 10, 2005 10:00 am
#26


and I've got the uber surprise with the quest!!!!


can you guess what it is??





















wait for it





















wait for it.....


























its bugged guy says go to rori blah blah doesnt give me a waypoint I go to rori...nothing I go back to tyrena guy says I don't need to talk to you now blah blah....


One would think that after so many times of this happening on so many different quests that somebody somewhere would say "hey we better check that reoccuring bug, you know the one that happens with every new quest?".....


stupid game



Zazo Flyrider
Leader of DN/Non-smuggling smuggler since Sept' 03
NinNyang Ninnang Nynyang Nin Nong Ninnang


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