Smuggler Archive
Thread: Smugglers in space...
Message Edited by Voodez on 03-17-2005 08:46 PM
SpinningCloud wrote:
Jaguaar; "You are a Rebel pilot, but also you fly the YTs from your family from time to time."
I was talking about Blacksun and Hutt fighter/bombers specifically.
Honestly if everyone was able to fly a 'civilian' YT with no weapons I could care less. But then we have the SoroSuub for that purpose so I don't know what the point would be.
And I quite agree that the Rebel and Imp navies wouldn't be wanting their on-duty pilots to be flying criminal faction ships. On the other hand the criminal factions would probably have collected a nice armada of Imp and Reb ships through piracy and blackmarket and I doubt for one instant would care what their mercenary pilots flew.
Point I was making is that it is ludicrous to suggest that all Imp and Reb pilots should have access to the entirePrivateer line of ships...on all levels; game balance to RL analogies to SW canon.
Message Edited by SmugglinZane on 03-18-2005 10:41 AM
SmugglinZane wrote:
OK, just to clear a few things up...
The X Wing and Y Wing were NOT Rebel fighters. The X Wing was a manufactured craft that the Alliance purchased. The only onedesigned specifically for/by the Alliance was the B Wing.
As you delve into other games and books you open yourself up to a few more arguments. Civilians, criminals, and pirates certainly flew whatever they could get their hands on. Sometimes they even pieced together parts from both military lines to make a ship. The Rebels even used Imperial ships (the X Wing series of books) on occasion.
An idea like this lends to only one outcome if you want to be realistic or even fair, and that's to allow any player to fly any craft. That only eliminates the point of having certifications and skill trees for the pilot professions. Why don't we just elimate all certifications and turn things into an FPS.
The break down of certifications in the pilot professions has been done well. Everyone alreadyhas the option to fly the YT. It's a choice you make. It comes down to what's more important to you, the YT, an A Wing, or a TIE Fighter.
I'd love to be able to fly an X Wing, but the YT is more important to me. I made my choice and I live with it.
As for the GCW in space. There's a lot more that needs to be done in order to bring the GCW to space. Passing a profession's certifications out to others is certainly not the answer to that problem. It's bad enough they can have neutral NPC factions on the ground interacting with the GCW while preventing any interaction with neutral players. We don't need to carry that trend into space.
Until the GCW is made about the fight between the Alliance and the Empire, no amount of incentive to join a factionwill matter.
Message Edited by SmugglinZane on 03-18-2005 10:41 AM
About the X- and Y-Wings: you're right about the Y-Wing, but the X-Wing was exclusively Rebel.It was built by a private company (Incom), but thedesign team that made itran off to the Rebellion andtook all the schematics and protoypes with them, so only the Alliance has them. The A-Wing was exclusively Rebel too. Still, I agree in principle - the Z-95, Y-Wing, and Nova Courier (according the Nova'sdescription on the SWG site) aren't only Rebel ships, but the current certification system is a fair compromise for the sake of gameplay.
If piloting were to be opened up more, maybe some system of temporary certifications could work? Allowing a player to fly a ship of a different pilot profession (as long as it's within their skill box limits, of course, no novice Imperial pilots with A-Wings) with some sort ofcost involved - maybe a smuggler would be needed to slice the security systems, which would only last temporarily until they reset? It would make sense within the SW context (Rebels or Imperials flying neutral (or enemy faction) ships for covert ops, neutrals using stolen factional ships), and there would be a built-in limitation, i.e. the 3-ship datapad limit would be even worse for anyone wanting to have one slot free for an outside-faction ship that they could only use temporarily.
On the other hand, I must admit that I'm at a loss to see much extra benefit to the game from such a system, when there are so many other things the Devs could be working on.