Smuggler Archive
Thread: dualies?
Blazzer888 wrote:
agreed, BH only
Yes, let's give the Bounty Hunters dual weild, genius... as if they don't have better pistol stats than Master Pistoleers already. They've got the skill points now with the Master Scout requirement removed, if they want to dual wield pistols, they can get Master Pistoleer. Just because Jango Fett used two pistols doesn't mean that it should be for Bounty Hunters only.
Master Bounty Hunter - Pistol Speed +80, Pistol Accuracy +120
Master Pistoleer - Pistol Speed +74, Pistol Accuracy +95
(This is of course, focusing only on pistol skills, not defenses and such.)
Message Edited by Rogue135 on 07-19-2004 06:00 AM
Orcajum wrote:
Raanan wrote:
vagrant13 wrote:
Raanan wrote:
Orcajum wrote:
Smuggler_Caylin wrote:
Plans were for pistoleer and fencer I believe. Nothing about smugglers.
And don't forget Jedi. I saw a while back they were pushing to be able to dual wield lightsabers...cuz just one isn't enough right?
What's your point? That's an actual (I say that as if jedi are real... lol) saber fighting style. I know it was sarcastic but really... the fact of it being an actual style (regardless of it being in the game or not) kind of ruins the pointed humor don't ya think?
I think he was just pointing out the fact that jedi's get all the attention anyways, then why not give them more...
gotcha. I think you're probably right.
Actually, my point was a combination of "Jedi get everything they want already" and "isn't it just a little overkill to give them the ability to double their damage output with a second weapon?" Then there's also the double-bladed lightsaber users who'd complain that they should be able to dual wield their weapons as well.
Basically though, when you've got the hydrogen bomb and everyone else is using muskets, do you really need a second hydrogen bomb?
Eh, it's a very easy mechanic. Lower the weapon damage when duel wielding either by arbitrarily lowering the damage of each weapon or by coding a negative multiplier on damage done while duel wielding. I agree jedi do enough damage but considering it's an actual light saber style, I don't see any reason why it should be in game. That being said though, the jedi already got a revamp. If more dev time is given toward them when there are so many other things in need of attention, I'm going to go freakin postal man...
I don't get the arguement about the double bladed users though... it seems a bit over the top. How the hell would you duel wield something it takes your entire body to use properly when you use just one?
I don't think he would have enough SP's for all of that
WesBelden wrote:
The motion capture has been taken to allow them to make the animations etc. but that's all. Dual wield will be possible for fencers and pistoleers, no word on Jedi. As to the "It should be BH" argument, the only basis for that is Jango had two pistols... well guess what, Jango's not your everyday bounty hunter, he's a main character that previously used to be one of the most deadly fighters in the galaxy, namely a mandalorian commando. If he were a characer in SWG he'd be Master BH, Master Commando, Master Pistoleer and Master Privateer (neutral pilot). Pistoleers will get dual wield (eventually) because they are the masters of all things involving pistols. If you want your character to be especially good with pistols and a BH, then I advise you pick up Master Pistoleer and Master BH.
Well, no, that was partly my point, he's one of the main characters and as such above anything anyone can hope to be in game (with the possible exception of some high end Jedi)
stujak wrote:
I don't think he would have enough SP's for all of that